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The Outer Worlds 2 Review

erek

8=D
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“The Outer Worlds 2 doesn’t try to rewrite Obsidian’s RPG playbook, but it’s yet another strong refinement, with smoother combat, diabolically compelling buildcrafting and loot, and a story that immediately made me want to start again to see an alternate outcome. The sluggish first act and lack of enemy variety make it a bit of a slog at certain times, but once its story of political intrigue kicks in and the new flaws and perks system gets its claws in you, it can be quite hard to put down. All these improvements put The Outer Worlds 2 that much closer to being the Fallout: New Vegas successor we hoped this series would be, and that’s worth getting excited about.”

Source: https://www.ign.com/articles/the-outer-worlds-2-review
 
The First Outer Worlds sucked. Definitely not a Fallout New Vegas feel. I'll wait to see if Outer Worlds 2 reviews first. And no, IGN doesn't count as a review.
 
Sucked seems strong.

It was OK. Not one of the best FPS RPG's I've ever played, but not terrible either.

It was a nice little distraction.
Agreed,

they said the outer worlds 2 might have better dialogues now or something
 
Sucked seems strong.

It was OK. Not one of the best FPS RPG's I've ever played, but not terrible either.

It was a nice little distraction.

I enjoyed it and it felt like a good mix of Fallout and Mass Effect. Though the quality was not as good as it could have been, some parts had odd pacing, and one of the DLCs was very lame. So there were some pacing issues at certain points, graphics weren't the greatest, had the same dated Fallout style conversation camera angles, but was mostly fun. The dated conversation angle seems to return though...
 
I enjoyed it and it felt like a good mix of Fallout and Mass Effect. Though the quality was not as good as it could have been, some parts had odd pacing, and one of the DLCs was very lame. So there were some pacing issues at certain points, graphics weren't the greatest, had the same dated Fallout style conversation camera angles, but was mostly fun. The dated conversation angle seems to return though...

I enjoyed it. I played it start to finish (except for the DLC) and never felt like stopping or ever regretted spending the money on it (though I did buy it on sale)

My only gripes were as follows:
  • Way too short, even if you try to be a completionist
  • Not open world enough. It felt a little bit limiting
  • I thought it was too goofy. I would have preferred a more gritty and real feel. If the feel were less goofy, like Starfield was, I think it would have been better. The "evil corporation" stuff just got a bit absurd with required Moon Head costumes and absurd over-the-top abuses, etc. don't understand why so many games feel the need to make shit goofy.
  • The expansion /DLC (forget what it was called) was implemented in a pretty bad way. Since it was released after I finished the game, I was never really willing/able to go back to an earlier save game just to play the expansion.

The vibe felt almost a bit like a 90's Lucas Art's adventure game. Not like any particular one, but just had that general vibe. Can't explain why.

While I wouldn't call it bad, it definitely could have been much better.

I tend to think there is room to enjoy even the titles that are not your "favorite game ever". And that's where this one fell for me.

It was a fun distraction for a few weekends in a row, and I'll take that as a win, especially these days when so few games appeal to me. You have to make the most of every one.
 
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ever regretted spending the money on it (though I did buy it on sale)
It was an OK AA game. But I certainly don't feel like paying €70 for a sequel. Why does it suddenly cost AAA price? It seems to be the same AA level as the first one. I will not pay a cent over 40 for it.
 
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Sucked seems strong.

It was OK. Not one of the best FPS RPG's I've ever played, but not terrible either.

It was a nice little distraction.
If it's mediocre then it sucked. I can't remember too much about the game, which suggests there was nothing memorable. What I do remember is that I went with science and speech upgrades and never upgraded weapons because a head shot kills everything easily. The end game was won with nothing but speech dialog and science choices. Never even needed to use my weapons.
 
It was an OK AA game. But I certainly don't feel like paying €70 for a sequel. Why does it suddenly cost AAA price? It seems to be the same AA level as the first one. I will not pay a cent over 40 for it.

I didn't pay full price for the first one either :D

That's what steam sales are for!
 
I didn't pay full price for the first one either :D

That's what steam sales are for!
It was worth every penny I paid for it. Which is 0 :D
I got a new AMD CPU which came with a 3 month games pass sub. NGL I was struggling to find games on it that were even worth the bandwith to download them and the time to install.
 
It was worth every penny I paid for it. Which is 0 :D
I got a new AMD CPU which came with a 3 month games pass sub. NGL I was struggling to find games on it that were even worth the bandwith to download them and the time to install.
1761418356405.png

The Outer Worlds 2 expectantly addresses the shortcomings of its rather short predecessor,
 
the game is quite enjoyable, catching stride

story is one of the most coherent ones i’ve encountered
 


"The Outer Worlds 2 Performance Benchmark Review - 30+ GPUs Tested

Review Game Testing
The Outer Worlds 2 continues Obsidian’s sci-fi RPG series with its characteristic humor and satirical tone. Built on Unreal Engine 5, system requirements are high and there are several technical issues. In our performance review, we examine its graphical fidelity, VRAM usage, and how well it runs on a variety of modern GPUs."
 


"The Outer Worlds 2 Handheld Performance Review

Review Handheld Gaming
The Outer Worlds 2 is the latest RPG from Obsidian, offering an expansive campaign spanning across multiple worlds. In our handheld performance review, we examine how well it runs on popular PC handhelds such as Steam Deck, ASUS ROG Ally X, and ASUS ROG Xbox Ally X.
Read Review"
 
Why does it suddenly cost AAA price?
To quote from another thread:
If you aren't sure about this game or most others, you always have the 2-hour Steam refund window or you can spend $16 for a 1-month Gamepass subscription.
Microsoft would be happy to sell at full price, I am sure, but they'd rather people get game pass for this game, then forget to unsubscribe or decide they like the subscription.

Higher purchase prices means they can pitch the "better value" of the subscription even better.
 
it’s a great game imho

the story is crystal clear for me

which is unusual
 
I'm not going to rush out and buy this one at launch. The original wasn't good enough to warrant that. (Heck, that almost never happens)

But I will probably pick it up when it goes on sale at some point.

Chances are I'll replay the original one beforehand because I have almost completely forgotten the back-story.

That ought to give me quite a few hours of game entertainment at low cost. And I'll also be able to play the expansion at the right point in the game to make it interesting.

555995482_1376695460485807_509496840486305837_n.jpg
 
It was an OK AA game. But I certainly don't feel like paying €70 for a sequel. Why does it suddenly cost AAA price? It seems to be the same AA level as the first one. I will not pay a cent over 40 for it.
It uses Unreal Engine 5, so not only do you need to pay for that licensing fee and the developer's costs, you also need an overclocked 5090 to get halfway decent natively rendered framerates at 1440p, let alone 4K resolution
 
I'm not going to rush out and buy this one at launch. The original wasn't good enough to warrant that. (Heck, that almost never happens)

But I will probably pick it up when it goes on sale at some point.

Chances are I'll replay the original one beforehand because I have almost completely forgotten the back-story.

That ought to give me quite a few hours of game entertainment at low cost. And I'll also be able to play the expansion at the right point in the game to make it interesting.

View attachment 763170
i bought it ahead of time

and really enjoying it

often looking forward to playing during and after work
 
It uses Unreal Engine 5, so not only do you need to pay for that licensing fee and the developer's costs, you also need an overclocked 5090 to get halfway decent natively rendered framerates at 1440p, let alone 4K resolution
Hmm, interesting observation, perhaps i am biased then because of the 5090 and 9800X3D i have already going into this game ...
 
I'm not going to rush out and buy this one at launch. The original wasn't good enough to warrant that. (Heck, that almost never happens)

But I will probably pick it up when it goes on sale at some point.

Chances are I'll replay the original one beforehand because I have almost completely forgotten the back-story.

That ought to give me quite a few hours of game entertainment at low cost. And I'll also be able to play the expansion at the right point in the game to make it interesting.

View attachment 763170

pretty good,

1761774921221.png


https://www.metacritic.com/game/the-outer-worlds-2/critic-reviews/?platform=pc

1761774881730.png


https://www.metacritic.com/game/fallout-new-vegas/critic-reviews/?platform=pc
 
It uses Unreal Engine 5, so not only do you need to pay for that licensing fee and the developer's costs, you also need an overclocked 5090 to get halfway decent natively rendered framerates at 1440p, let alone 4K resolution
The gaming industry needs a new ET moment. People shouldn't put up with this. Games looking worse than 5 years ago and barely run on $5000 hardware.
 
The gaming industry needs a new ET moment. People shouldn't put up with this. Games looking worse than 5 years ago and barely run on $5000 hardware.
i've been wondering if it goes back further than that, i watched a PS3 video the other day and honestly i don't see much graphical innovation since 2006 or so with Xbox 360 and PS3 at 1080p

some of them games looked really good
 
it was good / interesting

i wanna go back and make some different choices though

Agreed. It was on par with the first one which I enjoyed but it isn't something I'm raving about either. I'm just about finished it but really am on the fence about replaying it with a different build or a different approach. I might do a second play through just to bias heavily one way and see how things play out but I doubt I'll finish the game a second time. I don't expect every game I play to be something I'm going to clock 1000+ hours playing. Some games I'm lucky to hit $1 per hour played in cost but others drop down to pennies per hour played.
 
Obsidian leans VERY heavily into having to choose one person/side over another constantly in this game. All the characters are basically flat with a singular personality trait, which compounds it. Some people are going to love that and others are going to hate it. You basically have to play the game twice and choose opposite sides to experience everything.
 
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