I've been saying this (with a lot less math) all along, people either don't get it or don't care. They're too stubborn to realize that 1.) more money going to publishers and developers isn't a bad thing and 2.) there is very good reason to believe that publishers and developers will choose exclusivity on EGS even without any incentives from Epic beyond the reduced selling fees. Even in a a scenario where Epic doesn't do jack shit to make a game exclusive, people will still paint them as the villain. Also, my understanding is that games that are sold on EGS that utilize the Unreal Engine do not have to pay the 5% licensing fee on those sales. If true, that means you can effectively add an addition 5%, roughly $2.5 million, in fees that would be paid out for Steam sales that wouldn't be paid out for EGS sales. That brings the difference to over $11 million dollars. That is a hefty fucking fee to sell on Steam. It blows my mind that people can't understand why publishers and developers are looking elsewhere.