- Joined
- Aug 5, 2013
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- 13,449
That seems like a pretty miserable hobby.I enjoy sharing & dwelling in negativity in regards to shitty games
Personally I choose to play and interact with games I enjoy. And avoid the ones I don't.
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That seems like a pretty miserable hobby.I enjoy sharing & dwelling in negativity in regards to shitty games
That seems like the healthy way to go. Games should be fun, at least that's how I feel. I play the ones I like, skip the ones I don't, and sometimes play the ones I like until they stop being fun then set them aside. I'm not going to pitch a fit because a game isn't good.That seems like a pretty miserable hobby.
Personally I choose to play and interact with games I enjoy. And avoid the ones I don't.
Fair. One could also make the argument that not every meal is medium rare filet Mignon and some are taco bell.That seems like the healthy way to go. Games should be fun, at least that's how I feel. I play the ones I like, skip the ones I don't, and sometimes play the ones I like until they stop being fun then set them aside. I'm not going to pitch a fit because a game isn't good.
I'm also not going to pitch a fit because a game was just fun and overall ok and not a masterpiece. I've played plenty of games, watched plenty of movies, read plenty of books that weren't amazing, but I still enjoyed overall. Even if they weren't what I hoped, I still enjoyed them and am not going to rage because they weren't the masterpiece I wanted.
Let me guess, by dragon or horse-drawn cart?
I'd rather an unfinished game that shows passion and ambition like Star Citizen even if it ludicrously delayed and overscoped instead of the incredibly cynical, lazy, mediocre, and outdated overhyped leftovers that Bethesda keeps fooling gamers into buying this last decade or so. People are remembering the glory days of Skyrim and Oblivion through rose tinted glasses when they pre-order games like Starfield, thinking they will have the same great experience they did a decade or longer ago with other Bethesda games. But they won't. Games and technology and standards have evolved. Bethesda hasn't.Just because you don't like the state of the game doesn't mean it isn't a complete game.
You are the one posting that Bethesda is a dying company.
I could list 100 things I want implemented in starfield, doesn't mean the game isn't complete.
If you want to see what happens when a developer promises everything under the sun, Google "Star Citizen" and why it has less content than Starfield even though it was received over $650 million in funding.
I'd rather an unfinished game that shows passion and ambition like Star Citizen even if it ludicrously delayed and overscoped instead of the incredibly cynical, lazy, mediocre, and outdated overhyped leftovers that Bethesda keeps fooling gamers into buying this last decade or so. People are remembering the glory days of Skyrim and Oblivion through rose tinted glasses when they pre-order games like Starfield, thinking they will have the same great experience they did a decade or longer ago with other Bethesda games. But they won't. Games and technology and standards have evolved. Bethesda hasn't.
Raise your standards and resist the temptation to be a hype victim whenever Todd starts in with his sweet little lies and you'll find yourself playing better games and avoiding overhyped failures like Starfield.
I'm confident a good percentage of gamers who pre-ordered Starfield felt obligated to enjoy it at least somewhag in order to validate their purchase decision, whereas they would either not have bought it or enjoyed it if it weren't a Bethesda title.
Personally I'm glad to see Bethesda getting flak for this game. It's about a decade overdue given how they've been coasting in their legacy this last decade or longer. They should improve or close up shop because their best efforts come up far short of what other studios are creating.
It's always interesting to me which Bethesda games resonate with people. Like for many it is Morrowind, that's their all-time great. Me? Never could get into it. Too many things that bothered me too much to ever get going, despite a few attempts. Or you and Skyrim. For my Skyrim scratched the itch REAL GOOD, I got into that game immediately and replayed it so many times.I never cared for Skyrim or Oblivion. I thought they were lame and boring. After Skyrim blew up I really tried to get into it, figuring there must be something others were seeing that I was not, but I just couldn't get I to it. It bored me to tears.
I thoroughly enjoyed both Fallout 4 and Starfield though, the last two Bethesda games I played.
It's always interesting to me which Bethesda games resonate with people. Like for many it is Morrowind, that's their all-time great. Me? Never could get into it. Too many things that bothered me too much to ever get going, despite a few attempts. Or you and Skyrim. For my Skyrim scratched the itch REAL GOOD, I got into that game immediately and replayed it so many times.
Or the Fallout games, I just *loved* New Vegas. Man I love it. Played it so man times, modded it so many times, it was just my kind of game. But I know many people who say FO3 was a better game. I did enjoy 3, but not nearly as much. Only played it once.
I always call them "the Bethesda game" since Bethesda has a formula that they like and kinda make the same game over and over again, but what people like in that varies a lot.
It seems like a lot of people are mad that it is just an ok game and not an amazing one. I haven't played it yet so I don't have a personal opinion, but in general it sounds like the 7 maybe 8 ratings it has been getting generally are fair. It's just not a 9.5-10, but for some people, that is unacceptable and they are gonna rage about it because it isn't an absolute masterpiece.With Starfield I loved the first ~2/3rds of the story quest, and some of the side quests were really great too. Particularly the Red Fleet branch of the Vanguard quests. The last third of the story quests started feeling grindy and boring though, with the mystery of the artifacts gone, and just going through the motions. I played through to a NG+ game to see what all the noise was about in NG+, but honestly, to me it was just more of the same. I played a little more NG+, but eventually got tired of it after a grand total of about 200 hours in game.
It seems like a lot of people are mad that it is just an ok game and not an amazing one. I haven't played it yet so I don't have a personal opinion, but in general it sounds like the 7 maybe 8 ratings it has been getting generally are fair. It's just not a 9.5-10, but for some people, that is unacceptable and they are gonna rage about it because it isn't an absolute masterpiece.
However even if it was, I think there'd still be ragers. By all accounts both critic and user Alan Wake 2 is a stellar game, if you like that kind of game, and yet there's people on [H] just absolutely hating on it. Some people just wanna be angy I guess.
It seems like a lot of people are mad that it is just an ok game and not an amazing one. I haven't played it yet so I don't have a personal opinion, but in general it sounds like the 7 maybe 8 ratings it has been getting generally are fair. It's just not a 9.5-10, but for some people, that is unacceptable and they are gonna rage about it because it isn't an absolute masterpiece.
However even if it was, I think there'd still be ragers. By all accounts both critic and user Alan Wake 2 is a stellar game, if you like that kind of game, and yet there's people on [H] just absolutely hating on it. Some people just wanna be angy I guess.
It's also counterproductive since the whole reason I play games is to be happy. They are little bundles of happiness in digital form. So I try to only play games I think I'll like, and not dwell on shit and make myself angry without reason. You don't control most things in the world, but one thing you can control is how you choose to feel and react to things.Like, I understand people get passionate about their hobbies, but sometimes it feels a bit excessive.
I dunno, seems like reviews largely have it as being an ok game. Some very angry people on forums seem to think it isn't, but then others think it is fine. I feel like there's a lot of "stop liking the thing I don't like!" going on. Also seems to be a fair bit of people who actually do like playing it, but just want to be mad that it isn't everything they want it to be. Like some of the negative Steam reviews that are "250 hours on record, 150 at review time." Ok you don't like the game... but you played it for a ton of time after saying that... No bro, you like it, you are just raging because it isn't everything you want.People aren't mad because it's an okay game because it's not an okay game.
It's also counterproductive since the whole reason I play games is to be happy. They are little bundles of happiness in digital form. So I try to only play games I think I'll like, and not dwell on shit and make myself angry without reason. You don't control most things in the world, but one thing you can control is how you choose to feel and react to things.
If there's a game I think I'll dislike, I skip it, and I don't get mad about it. Elden Ring would be a good example. I hate Souls type games, and this is from the markers of Dark Souls so no thanks on that. However I'm not going to get mad about it being something I don't like, I'll let other people enjoy it and play something else instead.
I dunno, seems like reviews largely have it as being an ok game. Some very angry people on forums seem to think it isn't, but then others think it is fine. I feel like there's a lot of "stop liking the thing I don't like!" going on. Also seems to be a fair bit of people who actually do like playing it, but just want to be mad that it isn't everything they want it to be. Like some of the negative Steam reviews that are "250 hours on record, 150 at review time." Ok you don't like the game... but you played it for a ton of time after saying that... No bro, you like it, you are just raging because it isn't everything you want.
The game being ok or not is an opinion as well.The user reviews are merely opinions. Let's try to keep this debate factual.
I dunno, seems like reviews largely have it as being an ok game. Some very angry people on forums seem to think it isn't, but then others think it is fine. I feel like there's a lot of "stop liking the thing I don't like!" going on. Also seems to be a fair bit of people who actually do like playing it, but just want to be mad that it isn't everything they want it to be. Like some of the negative Steam reviews that are "250 hours on record, 150 at review time." Ok you don't like the game... but you played it for a ton of time after saying that... No bro, you like it, you are just raging because it isn't everything you want.
"Most innovative gameplay"It"s been nominated for a Steamy.
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I mean sure. But I think that's also ignoring what can be objectively critically discussed.The game being ok or not is an opinion as well.
Space games seem to suffer from that really bad. People build them up to be universe simulators in their mind. They think that they'll be something where you have an unlimited universe to explore and do things in. But not just that, the universe will be just chocked full of cool and interesting stuff, that it can be the size of a galaxy, but every inch curated with fun stuff to do. That is just not possible. Even the real world is not full of interesting shit everywhere. The larger a world is, the more of it will be procedural and empty. If you want everything to be interesting and hand done, it has to be small and tight.I think the biggest problem is that it was overhyped too much before launch. The secret to happiness is low expectations, and many people had very high expectations for this title before launch, so they were let down.
There something that by say 2035 generative AI could change, can be before you buy the game that studio used it to "hand" pre-make vast affair, that they described to the generative engine than they then validated, tweaked and the local game make just small adjustment to the effect of your past action or it run locally on your machine creating dynamic world that would have never fit in a game installer or a mix of both.If you want everything to be interesting and hand done, it has to be small and tight.
Space games seem to suffer from that really bad. People build them up to be universe simulators in their mind. They think that they'll be something where you have an unlimited universe to explore and do things in. But not just that, the universe will be just chocked full of cool and interesting stuff, that it can be the size of a galaxy, but every inch curated with fun stuff to do. That is just not possible. Even the real world is not full of interesting shit everywhere. The larger a world is, the more of it will be procedural and empty. If you want everything to be interesting and hand done, it has to be small and tight.
It isn't just space games, but they seem to suffer from it the worst. You say space game, people want a huge universe, but full of nothing but cool shit.
For sure, it does sound like it is way too empty because, even if that is "realistic" it's not fun. That was a problem with some of the old-school procedural games. Tons of nothing. The original Elite had this problem. There were thousands? millions? of solar systems but it was all a bunch of samey generated shit. I don't think it is the best way to make a game, but I also understand why a game might choose to go that route for a sense for scale and exploration.Agreed, but I also kind of understand the criticism of Starfield in this regard.
In Starfield there are really only a handful of real settlements to explore on the ground (like 3 major ones, and a couple of smaller ones) and for supposedly being major cities in the settled systems, they feel like they are smaller than a neighborhood. Once you get outside of them on the planet surface, things start getting very procedural feeling very fast. I can totally see how if the way you get enjoyment out of this type of game is aimlessly wandering around a map, how it would get boring in a hurry. Different people play the same games differently.
While it is impossible to expect thousands of worlds all full of real and interesting content, I think if you were to add up the "real world equivalent square miles" of interesting hand developed land explorable by foot in Starfield it would likely be much much smaller than in - say - Fallout 4. Sure there are more abandoned bio labs and the like than you can shake a stick at in the procedurally generated areas of the planets, but they all feel kind of irrelevant, and leaves it feeling kind of shallow.
For sure, it does sound like it is way too empty because, even if that is "realistic" it's not fun. That was a problem with some of the old-school procedural games. Tons of nothing. The original Elite had this problem. There were thousands? millions? of solar systems but it was all a bunch of samey generated shit. I don't think it is the best way to make a game, but I also understand why a game might choose to go that route for a sense for scale and exploration.
I also think that maybe the procedural generation tech didn't end up being as powerful as they hoped. I think they hoped that they could generate things a lot more unique and interesting than they could, but once you've walked down that road you can't just suddenly toss all that work and redo it all by hand.
It doesn't sound to me like Starfield is amazing, but it doesn't sound like the disaster people want to make it out to be.
ALL reviews are merely opinions. There is nothing factual in debating the veracity of user or "professional" reviews, but I'd take the collective opinion of the former over the latter every time.The user reviews are merely opinions. Let's try to keep this debate factual.
ALL reviews are merely opinions.
It's a decent/good game, just because it doesn't have everything everyone wants in a game doesn't make it sub par or bad.It's actually a little bit insane how people defend Starfield when it's obviously a sub par, mediocre game.
The only reasons I can imagine why is A) They are Todd Howard B) They simply have to like the game to justify their purchase.
Agreed. And here's my review (opinion):
Skyrim - 650 hours
Fallout 4 - 300 hours
Oblivion - 200+ hours
Fallout NV - 117 hours
Fallout 3 - 200+ hours
Starfield - 15 hours and done with it unless some great mods come out
They are totally different games and I get that. I’m taking a break from Starfield and playing a purely action game right now. I think the depth of the Baldur’s gate three universe makes the Starfield universe feel a bit sterile. I’m hoping time away from Starfield will cool my bias against it. I really like space fighter games and what it has to offer. I hope I can get into it later.I've seen a fair amount of comparisons between BG3 and Starfield and I don't quite get that. They're two very different styles of game. They're RPG's where you have companions and conversations and that's where the similarities end. Starfield is very much a Bethesda game in a new universe while BG3 even differs quite a bit from the originals + the other Larian games. For better or worse, literally everything in BG3 comes down to a dice roll. That can be great or horrendous every few seconds depending on how things go.
They are totally different games and I get that. I’m taking a break from Starfield and playing a purely action game right now. I think the depth of the Baldur’s gate three universe makes the Starfield universe feel a bit sterile. I’m hoping time away from Starfield will cool my bias against it. I really like space fighter games and what it has to offer. I hope I can get into it later.