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No doubt about it, Bethesda were able to fool a lot of gamers this time around with their marketing in terms of pre-orders and day one purchases, making them think Starfield would be some epic next gen game of space exploration. Will they be able to do the same thing on ES6 if they do it equally crappy job making the game? Probably, their marketing is just that good and gamers believe the hype.
Starfield has an I/O problem that is holding back the rest of the PC supposedly.
View: https://www.youtube.com/watch?v=IbaYeiAr_30
Wait..wait... I could get a u.2 drive to actually use the u.2 port on my old x370 mobo? Only 6 years later, it finally has a use case. I remember trying to find some sort of adapter to get it to work with sata or m.2. I lost interest I think when whatever was available was $30-50.
Anyway, interesting info for sure on the Starfield/Win11 startup performance.
Case in point, this guy right here, friend of the forum peppergomez. Quoted for when he's playing on day one with the rest of us.
Comix will also be playing, and even post screenshots, but then a week or two later will say he's never heard of the game and ask if it's any good - and not even be joking. I've learned not to ask questions.
I love how this is a reply to a current thread, but also a reply to a post from over 2 years ago. Is that a non-necro necro?I mean, I'm absent minded on occasion, I'll admit that.
I might forget having commented on a news story about a game several months ago.
Sometimes I discover a necroed news story not realizing it was necroed, and click on it to comment on it, only to realize I already commented the exact same thing several months earlier
At least I am consistent in my opinons.
I think I'd remember having played a recent game though....
It's Schrödingers NecroI love how this is a reply to a current thread, but also a reply to a post from over 2 years ago. Is that a non-necro necro?
Bethesda_Kraken [developer] Posted: Nov 27 @ 11:06am
Greetings,
Thank you for taking the time to leave a review for Starfield!
You can fly, you can shoot, you can mine, you can loot!
Starfield is an RPG with hundreds of hours of quests to complete and characters to meet. Most quests will also vary on your character’s skills and decisions, massively changing the outcome of your playthrough. Try creating different characters with backgrounds and characteristics that clash or are oppositive of your previous character. You will feel like you are playing a totally different game. Put points in different skills from a character you’ve previously created, and you are now faced with completely different decisions to make and difficulties to encounter.
There are so many layers to Starfield, that you will find things you’ve never knew were possible after playing for hundreds of hours.
Even after completing the Main Story, your adventure doesn’t end! You can continue onto New Game+ to keep exploring Starfield and all that is out there!
Never stop exploring!
Bethesda Customer Support
It almost as if they don't know how the internet works. This kind of thing will just generate more negative reviews. Maybe Todd had a temper tantrum.Bethesda devs continuing to reply to negative Steam reviews.
https://www.eurogamer.net/bethesda-responding-to-negative-starfield-reviews-on-steam
https://steamcommunity.com/id/bingbong123456789/recommended/1716740/#developer_response
https://steamcommunity.com/id/UptownMermaid/recommended/1716740/#developer_response
I don't understand why you would delete it from your account. Just hide it from your library.52 hours of moderate fun was ok for 60ish bucks.
But the last hours did not culminate into a Crescendo of loose story ends beeing woven together by a craftsman; they´ve felt more and more like repetitive work that has to be done to get it over already.
And i´m really sad to report that the grey docking scene lives rent free in my head now.
Without my consent mind you -.-
I did not leave a bad comment on Steam.
But this is simply it for me, thank you:
View attachment 616728
I don't understand why you would delete it from your account. Just hide it from your library.
Sounds like a tantrum to me. "This game wasn't everything I wanted it to be, and I can't get a refund, so I'm throwing it in to the fire. That will teach them!"I don't understand why you would delete it from your account. Just hide it from your library.
People do crazy shit sometimes. Guy in the AW2 thread was obviously not really enjoying it but was still concerned with getting all the collectibles, made no sense. I did the GP version so I played Starfield on the cheap, got plenty of time out of it. But even if I paid $60 and got 50+ hours I would consider that money well spent.Sounds like a tantrum to me. "This game wasn't everything I wanted it to be, and I can't get a refund, so I'm throwing it in to the fire. That will teach them!"
I really don't get the negativity of some people with this game, particularly people who got lots of hours out of it. It looks like a Bethesda game. Not the best Bethesda game, but still probably fun if you like that kind of game. I will get it and play it when I have time, and I imagine I'll enjoy it. I've enjoyed all their games, some more than others. It doesn't sound like Starfield is a Magnum Opus but know what? Neither was Fallout 3 (or 4) and I still enjoyed them.
Me too. I figure that it is probalby going to be like Fallout 3 for me, which is the Bethesda game I've enjoyed the least: One, maybe two, playthroughs, screw around and see the worlds, do what I want, make my character as unreasonably OP as possible which always amuses me, complete the main quest, and set it aside. For FO3 I think I was about 100 hours I put in it. Money well spent.People do crazy shit sometimes. Guy in the AW2 thread was obviously not really enjoying it but was still concerned with getting all the collectibles, made no sense. I did the GP version so I played Starfield on the cheap, got plenty of time out of it. But even if I paid $60 and got 50+ hours I would consider that money well spent.
People do crazy shit sometimes. Guy in the AW2 thread was obviously not really enjoying it but was still concerned with getting all the collectibles, made no sense. I did the GP version so I played Starfield on the cheap, got plenty of time out of it. But even if I paid $60 and got 50+ hours I would consider that money well spent.
LOL, I just ran into a janky situation that is apparently a (common?) bug. After finishing a "kill this guy on this planet" mission, Freestar collective ships just kept attacking me for no reason. I couldn't go anywhere without getting annihilated by a bunch of level 38 megaships. I had no bounty, I did nothing wrong, nada. Whenever I tried talking to Coe he just kept talking about hating "what I did back there." I still dunno what it could have been. I tried a bunch of things people on forums suggested (stealing in front of a guard to create a real bounty and such), but had zero luck. I eventually just gave up and went back to an old save, but it was hours earlier. Note to self, save often - even in the middle of seemingly random missions.
I encountered a rather strange bug. I'd been playing around with my payload skill and somehow managed to push my payload to the point where my grav drive couldn't get me out of the three star systems I was locked into. Solutions ran from emptying your cargo hold (didn't work) or building an outpost so you could create a landing pad where you could swap ships. Since I didn't have the materials to create the outpost and didn't want to scrounge around for them I just decided to go to a previous save where I wasn't in the star system and swapped to my Silent Runner to continue playing.
It was quite irritating as I somehow managed to get to the star systems in question so I should have been able to chart a path out of the systems.
In which case, dropping all of the mass out of my cargo hold and my person should have allowed me to travel out of the three star system loop, which it didn't.Honestly, if I am understanding you right, that doesn't sound like a bug.
Annoying, yes, especially if you are not anticipating it, but the game is pretty clear about greater mass shortening the range of grav drives.
It sounds like it behaved exactly like it was supposed to.
In which case, dropping all of the mass out of my cargo hold and my person should have allowed me to travel out of the three star system loop, which it didn't.
I was using the Payloads skill which is described as 'making more efficient use of your cargo capacity'. Using a strict interpretation of the description, I'd say that you can store more without incurring a weight penalty for increased mass of the cargo hold but I'm going to go out on a limb and assume the game is calculating the mass of the cargo capacity as if it exists instead of as described in the skill.True, unless it was using the mass of the cargo bays. Did that change at all?
I was using the Payloads skill which is described as 'making more efficient use of your cargo capacity'. Using a strict interpretation of the description, I'd say that you can store more without incurring a weight penalty for increased mass of the cargo hold but I'm going to go out on a limb and assume the game is calculating the mass of the cargo capacity as if it exists instead of as described in the skill.
What made it worse is I invested points in Astrophysics to get higher jump range after I was stuck thinking the extra 20% from the skill would allow me to get out of the planet hell I was in but it didn't get me out of my dilemma. (Building up the Rank 3 skill while only being able to jump between three star systems was another wonderful waste of my time.)
Agreed, that, mixed with the copy paste job they did on explore points, (Which is magnified if you run the POI mod) the game feels more like a chose your own adventure game with ship building.Right now I'd put the game as a solid 6/10. There are too many unskippable animations and loading screens for almost everything.