• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Starfield

FYI, you can select a spot on a planet and land, if it allows(think no to ocean landing). You don't need to use the landpoint that show up. This mean you can land in different biomes on the planet and survey.

Also when it saying biome complete in your survey list that means that particular area/biome has been fully surveyed.

Seems obvious but I completely missed this stuff at first.
 
Last edited:
I’m playing that campaign mission in which you have to follow an anomaly on your hud - what a bunch of bullshit. It’s so vague what you’re supposed to do… I’m willing to bet at least half the people who play that mission will have to lookup the solution in a guide.

I’ve been following the main quest because the word was that we should do that - but I’m so close to abandoning this game that I might just go full sandbox.
If you are on the one I think you are on the hud affect gets stronger as you get closer and also when you get closer it shows up on your scanner as a discoverable location.

After you finish that mission I would go off and explore different locations and do some side questing.
 
my AMD Rewards Standard Edition key is now available...the game won't unlock for another 18 hours or so...
 

Attachments

  • SF.png
    SF.png
    240.6 KB · Views: 1
You should stay on the main campaign until you complete the mission called

Into the Unknown
 
Last edited:
For those who want to use Bethesda for your Starfield activity, player interactions, and other Starfield things, well now you have to do that on Discord. They discontinued their regular website and moved it to Discord.
 
I thought buying a new ship will double my cargo capacity, but instead all cargo is transferred to your current home ship. So dumb.
With the amount of resources necessary to build outposts and other crafting there should be a way to store crafting resources without it taking up space in your cargo hold or inventory. If I just stash it somewhere then it becomes inaccessible, right?
 
I thought buying a new ship will double my cargo capacity, but instead all cargo is transferred to your current home ship. So dumb.
With the amount of resources necessary to build outposts and other crafting there should be a way to store crafting resources without it taking up space in your cargo hold or inventory. If I just stash it somewhere then it becomes inaccessible, right?
I saw someone on Reddit with a custom-made 22,000 capacity ship. There are also various 2,000 capacity ships you can get pretty easily (one free).
The bigger ships require skill upgrades in the Tech tree to pilot them.

Here's a pic of the 22k ship:
starfield_bigship.png
Wish there was an easy way for players to share their ship's with each other.

Really you just need to keep "Resources" in your ship cargo, dump everything else in a home storage somewhere.
I haven't experimented with mutiple outposts and linking them together. That might ease the burden on your ship's cargo

Personally I'm just waiting for an unlimited cargo mod. Past Bethesda games all had unlimited storage containers, I believe they brought this new mechanic over from FO76.
 
Last edited:
I thought buying a new ship will double my cargo capacity, but instead all cargo is transferred to your current home ship. So dumb.
With the amount of resources necessary to build outposts and other crafting there should be a way to store crafting resources without it taking up space in your cargo hold or inventory. If I just stash it somewhere then it becomes inaccessible, right?
First, if you just want more cargo modify the ship yourself and add cargo.

Second, this is why you can build cargo links at outposts. It transfers cargo to other connected outposts across the game.
 
First, if you just want more cargo modify the ship yourself and add cargo.

Second, this is why you can build cargo links at outposts. It transfers cargo to other connected outposts across the game.
I have not played around with the ship builder yet, it seems wonky, and I was afraid I'd end up breaking the ship.

What's a cargo link? I only found sg called the cargo transfer container but couldn't figure out what it does.
 
The cargo/carry limits are silly, so I just consoled myself extra cargo and carry space. Sod the silliness.
 
I've been trying to figure out how to do just that, within reason. The only thing I have to go on is this post at the moment:
https://www.patreon.com/posts/low-effort-rank-77403831

But the problem is that he's using single rank, and mine is, as I understand it, dual rank (due to being 2x32 rather than 2x16, but I want the extra RAM so I'm not giving that up, especially for the price I got some good Hynix ram for...). From what I've read, people are having trouble stabilizing those settings on dual rank, so I'm not sure what to do there. Sucks, because this game is going to be releasing pretty soon (for the standard edition that I got with this 7800X3D) and I wanted to try it out with some tighter timings on my M-die. But I know next to nothing about what to change with his timings to try to make it stable lol.

DR is pretty much identical on DDR5, you just might not get the same frequency out of it but 6000 is no problem. The tRDRD and tWRWR subtimings can be basically all 1 for same dimm and 2 for different dimm, except anything ending in SCL which you want to set to 4 (at 4800mhz the math on this works out to 3.83 cycles so 4 is good). Those two are the biggest contributors to bandwidth as they are two-row read/write in the same dimm.



Back on topic, CPU benches abound today:


View: https://www.youtube.com/watch?v=raf_Qo60Gi4
 
I have not played around with the ship builder yet, it seems wonky, and I was afraid I'd end up breaking the ship.

What's a cargo link? I only found sg called the cargo transfer container but couldn't figure out what it does.
Ships you purchase are just a starting point. Even the starting ship you can upgrade a massive amount.

Cargo transfer container is for when you land at and outpost so you can interact with your outpost and ship inventory.

Transfer links connect resources across outposts and back to ports for you to sell/etc.
 
All that and what I said can be true at the same time, I never said he couldn't do it. This is just the way the world works. You know what's coming once you do it.
It was being pirated like crazy anyway, he likely viewed drm as a last ditch hope against them. What are they gonna do, pirate it more?
 
The cargo/carry limits are silly, so I just consoled myself extra cargo and carry space. Sod the silliness.

I managed to get a pirate ship that I could stick a few more cargo modules to and got myself 1500 storage for now. You can ALSO throw all your shit on the floor in there and that works too. Its just ugly.
 
Do you guys sometimes get stuck at this spinning wheel for 1-2 mins when launching the game?
Seems to happen on first load. If I restart the game several times (fixing mods or whatever) the menu loads instantly.

starfield_wheel.png
 
Do you guys sometimes get stuck at this spinning wheel for 1-2 mins when launching the game?
Seems to happen on first load. If I restart the game several times (fixing mods or whatever) the menu loads instantly.
No, the game loads much faster than most others, probably due to a lack of denuvo? But I only have one mod installed, the DLSS mod.
 
Pirates always have an excuse. They're the same people who were parroting the "mods should be free!11!" line before.
It's not an excuse it is a cause. Obviously not all who will pirate something do it due to drm, but it certainly causes more people to go that route.
Piracy is a service issue, this was not said by a pirate but Gabe Newel.
 
It's not an excuse it is a cause. Obviously not all who will pirate something do it due to drm, but it certainly causes more people to go that route.
Piracy is a service issue, this was not said by a pirate but Gabe Newel.
Lol. So why were they pirating it when it had no drm?
 
The one big improvement with starfield is the gunplay. At first I was upset about the removal of VATS, but the gunplay this time around just feels far better compared to prior Bethesda games.
 
Can you read?
Idk. Some people are convinced piracy either happens all the time or not at all.

Instead it's very much shades of grey and different factors affect levels of piracy.

Smart people address those factors and offer better service. Others go "lalala just excuses"
 
  • Like
Reactions: M76
like this
I should say this. I've been pretty critical towards this game, in large part because of the ratio between graphical fidelity and system load, which seems to be on the hilariously bad side, but I don't mean to suggest that it is bad.

Everything else about it is right up my alley. And compared to some other recent titles, the launch state is surprisingly good. I've only come across one hovering talking NPC thus far.

I remember playing Outer Worlds and wishing it was:

1.) Bigger; and
2.) More gritty, less goofy.

This game is all of that and more.

Question for those of you who are into it a bit. Have you been doing story quests first? There was a suggestion early on that recommended doing story before side quests. I wonder if that has turned out to be necessary. I normally am very tempted to go down every side quest rabbit hole as I come across them.
Agreed on Outer Worlds. This is closer to what I wanted Outer Worlds to be.
You should stay on the main campaign until you complete the mission called

Into the Unknown
I actually have been doing side quests at the same time as Story missions. I have found that some will take you to the same location, so you can just go there once and take are of multiple. Also, I enjoyed the initial Vanguard mission.
I have often found in games it can be a double edged sword... either I focus on the main story and end up backtracking a lot, or I never get anywhere on the main story because I spend all my time going down side-quest rabbit holes.

While we are all here, Do you have a moment to talk about your lord and savior, the Great Serpent?
 
I am glad people are cautioning against rushing the main quest or anything else. Don't do that. Just friggin' enjoy the game, please.

These Great Serpent cultists... yeah there is only one answer for them. ;)
 
I am glad people caution against rushing the main quest or anything else. Don't do that. Just friggin' enjoy the game please.

These Great Serpent cultists... yeah there is only one answer for them. ;)
If you take Serpent's Embrace trait, they do not bother you. Also the buff is pretty nice and all you have to do is Grav Jump once every 4 hrs of in game time.
 
Starfield’s best side mission is easily missed

https://www.pcgamesn.com/starfield/batman

Exactly.
Layer of the Mantis
Just be sure you are leveled well enough to get it done but absolutely not to be missed. People should drop what they are doing and hit this at the earliest opportunity. Considerable benefits/upgrades across the boards and especially if you are relatively early in the game. It was huge for me. I am going to be living off all of that for some time to come.
 
Back
Top