Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Maybe I suck at the game, but I've noticed it's impossible to maintain a balanced budget without huge income from specializations. Ultimately it means that every city will have to be an importer because natural resources get used up eventually. With the map sizes the way the are, you can't expand to find more resources. This increases your expenses even further.
Maybe I suck at the game, but I've noticed it's impossible to maintain a balanced budget without huge income from specializations. Ultimately it means that every city will have to be an importer because natural resources get used up eventually. With the map sizes the way the are, you can't expand to find more resources. This increases your expenses even further.
It's taken me a few cities to get it right but last night I started a city up and was pulling in 2-3k per hour with only 10-15k in population. I made a few city blocks of residential and then pretty much every block had a $$$ park so that every inch of the territory was high wealth. Nothing like having such a small population and it being covered with skyscrapers, lol.
Anyone find a good way of building up revenue in this game?
I won't be buying this game despite being a SimCity fan till :-
1. They allow larger cities
2. Fix the broken crap and broken AI
If they do this I'm even willing to forgive the online DRM. Maybe they'll do this in a special edition in 6 months, maybe not depending on how greedy EA is.
when is mac release date?
They can't even get the game right on PC why in the fuck would you even want to subject yourself to a Mac release?
Nah, mac is immune to those sorts of issues. It would be flawless on the mac obviously.
Nah, mac is immune to those sorts of issues. It would be flawless on the mac obviously.
The Amazon download allows you to skip installing Origin???
I'm a sad panda. I really wanted to get this game.
I'm a sad panda. I really wanted to get this game.
Can we get some more screen shots of people that have been able to play?
Is there any way to wipe out your city so you can start it over? I cant seem to find it if thats possible
You have to bulldoze everything and gift yourself money from another city if you want to 'start over'.
The screen shots I'm seeing of really nice cities are not min/maxed. I think building with space in between to allow road growth and ability to plop happiness increasers can be very successful.
I gift myself money once. Lost 500k in the process.
Good news to report, at least from my experience. I jumped on the game around 8pm central time and I had zero server issues and response was pretty snappy. No long black screen between game launch and main menu popping up and, I only play the SimCity world, but all the regions loaded up seamlessly. Unfortunately, its still missing the features they disabled and really, the game is still gimped by horrible AI, both in traffic and service vehicle path finding.
I'm also annoyed by sims not properly working in between cities. I have a city needing 10k low wealth workers so I setup another city and its population is already up to nearly 15k and all I've done is add basic services with no attempt to boost wealth. After a year's time in-game, only about 500 of the nearly 13k unemployed low wealth workers are commuting.
Yes. Buildings "level up" per say, based on happiness of the zone. Once they are able to level up, they will do so if the next level of roads are in place.What determines how big a residential building can be built other than lot size? Road type?
Pet peeves....dumbass AI. Traffic is about 95% worse than it should be due to sims constantly making u-turns at busy intersections repeatedly, not really going anywhere. Follow a car sometime, just drives in circles creating a lot more congestion than needed. Also -- No one way streets to manage traffic flow? No overpasses to make things smoother instead of creating an intersection every single time?
Also, unemployment and regional cities. You are supposed to specialize, right? Say I have an industrial city with little to no residential zoning. Then I make a residential city next to it with rail and municipal bus access but no jobs locally. The idea is the residential city would commute in and fill the jobs in the industrial city. This is true....to an extent. 75% of the residential city would rather sit unemployed than get on the train or bus to work in the industrial city. Half of the commuters would rather DRIVE over there than take the train or bus as well. This is with park and rides galore. Very silly mechanics that force you to make a residential 2-3x as big as you need to fill the jobs in a specialized industrial or commercial city.
Ok how in the hell am i supposed to get a larger casino. i havent got the starting casino to make over 17k a day. i have a shit load of public transport, a rail station(though its kinda far away) maxed out on tourist buildings, and my city traffic is good no major back ups.
what am i doing wrong?
Pet peeves....dumbass AI. Traffic is about 95% worse than it should be due to sims constantly making u-turns at busy intersections repeatedly, not really going anywhere. Follow a car sometime, just drives in circles creating a lot more congestion than needed. Also -- No one way streets to manage traffic flow? No overpasses to make things smoother instead of creating an intersection every single time?
Also, unemployment and regional cities. You are supposed to specialize, right? Say I have an industrial city with little to no residential zoning. Then I make a residential city next to it with rail and municipal bus access but no jobs locally. The idea is the residential city would commute in and fill the jobs in the industrial city. This is true....to an extent. 75% of the residential city would rather sit unemployed than get on the train or bus to work in the industrial city. Half of the commuters would rather DRIVE over there than take the train or bus as well. This is with park and rides galore. Very silly mechanics that force you to make a residential 2-3x as big as you need to fill the jobs in a specialized industrial or commercial city.
Also, trade port bullshit. Sometimes when you make a city, your trade port will automatically eat all of your alloy instead of shipping it out. I was making 1000 alloy a day and trying to figure out where my income was before I followed the 5 ton trucks full of alloy to the trade port, watch them unload and see 0/500 alloy in the trade port after they left. Only fix is to make a new city and hope it does not suffer the same fate. I rebuilt the trade port 5 times in different spots.