Hornet
Supreme [H]ardness
- Joined
- Oct 4, 2005
- Messages
- 6,624
Was kind of hoping for a single player campaign but unfortunately there won't be any I guess
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I myself am more interested in what the game actually looks like, considering all the footage is just pre-rendered gaming concepts
Yeah developement labour is extremely expensive. If this project takes just 1 year x 12 people...
To venture a guess... I think they definately had started preliminary developement on the game. And they had to decide to possibly take a project loan, and somebody pushed kickstarter, which is a great idea for marketing if you are not sure of the public reception for your game.
I believe in an interview (teabiscuit I think) they said the final game will look pretty similar (so far) to the renderings with bright colours to easily see which units are yours & which aren't cause these should be pretty massive in scale.
Was kind of hoping for a single player campaign but unfortunately there won't be any I guess
I myself am more interested in what the game actually looks like, considering all the footage is just pre-rendered gaming concepts
Navies / Water worlds and the gas giant stuff is funded so adding some nice diversity to the battle-scape.
The galactic war thing they just put out as the 1.8 million add-on looks cool, but might be a bit out of reach with only 7 days left.
its only been on there for **23 days** (fixed) 30 days total. which means its made 58,033 a day which means if it keeps that pace it will add another 406,233 total equal to 1,741,000 which would be shy of the stretch goal unfortunately ;(
in the FAQ it says there will be one but priority will be toward multiplayer which is the way it should be.
Yeah, initially I kind of thought they might include that in the stretch goal but that doesn't seem to be the case.
Hopefully the AI is good though, and even better if customizable. I'm just one of those who prefers playing against AI, and play against different kind of style if possible.
I don't really care about an SP "campaign" as long as there are AI skirmishes. I seriously hope it's not PvP only, but I can't imagine they'd do that.
i feel like skirmishes are pretty fundamental when it comes to an RTS. I am sure they will include those, i hope.
Yeah, initially I kind of thought they might include that in the stretch goal but that doesn't seem to be the case.
Hopefully the AI is good though, and even better if customizable. I'm just one of those who prefers playing against AI, and play against different kind of style if possible.
Something like Civilizations style single player would be cool. It would be pretty hardcore on a non turn-based more speedily paced game play type. That would be pretty badass where the SP is fun to play over and over. And would be different every single time.
Experimentals should be a given. Then again, so should have naval units IMO...
So are they going to tell us what the last stretch goal is now? What could it be? Universal war where you just play the same map for all eternity? Or maybe go the opposite and add nano war where you zoom in so much that you use nano bots to fight over atoms?
Or maybe just a better/longer campaign. Or maybe experimentals (did they say anything about those) but that probably would of been a earlier stretch goal if it was a stretch goal.
i up'd my pledge from 15 to 40. hoping for galactic wars
I upped mine from 20 to 100 as well.
damn, now that is support!
There are four people that pledged $10k. That is ridiculous. I wish I had that sort of dough.
Also, I think if they hit $1.7 mil they should go ahead and do Galactic War. Kinda lame that they did 1.1, 1.3, 1.5 mil and then hopped to 1.8. 1.7 might actually make it.
The final goals were smart. They might lure in some folks to donate or raise their donations, but if it doesn't happen it won't really hurt the game.