Outriders (Bulletstorm developer)

Armenius

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As someone who generally wouldn't play this kind of game solo, I started playing with my friend and we have played through level 23 (just hit world tier 8) and are having an absolutely blast. We connect on voice chat over steam and play coop and we are having so much fun. The challenge is perfect and the loot is coming at a pretty good rate the higher we go. We get multiple purples on almost every quest we run either from drops or rewards. Wanted missions are great for legendary rewards.
It's just too bad the legendaries for the bounties caps at item level 42 on WT15. Only way to go higher is to do the expeditions.
 

Kardonxt

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The game is a blast just not enough content. It starts a bit slow, but once you have enough mods \ skills to really optimize builds it becomes a lot of fun.

IMHO they overestimated the difficulty. It's not hard enough to stretch the existing content out and they don't let you off the leash enough to pick difficulties well above your head for a real challenge.

I feel a bit bad for the Devs. They made a decent game and are working hard to support it, but by the time they finish patching the bugs the player base will have already finished it and moved on. (Which has pretty much already happened. I don't know any day one players that haven't cleared the game and moved on.)

I was excited when they said there wouldn't be seasonal content because games like Destiny just move too fast for me. Now I'm a bit sad about it.
 
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criccio

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(Which has pretty much already happened. I don't know any day one players that haven't cleared the game and moved on.)

Pretty much this. My two buddies and I who played through the game together got to CT15 a few weeks back and just kinda got burnt on it with nothing to really do. Maybe we'll start different characters at some point later down the line.

The whole World Tier/Challenge Tier thing was a little strange. The game gives you zero reason to increase your world tier when you're still going through the campaign (no increased XP) and since you'll just be replacing all the drops you get anyway, increasing it just serves to make the game take longer and be more difficult for no payoff.

We left the game on WT5 up until level 30 then jumped in the Expeditions and grinded up to item level 50 that way. Then, going back and grinding out the world tiers is cake for the free legendaries. Seems like a strange way to go about things.
 

Armenius

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Pretty much this. My two buddies and I who played through the game together got to CT15 a few weeks back and just kinda got burnt on it with nothing to really do. Maybe we'll start different characters at some point later down the line.

The whole World Tier/Challenge Tier thing was a little strange. The game gives you zero reason to increase your world tier when you're still going through the campaign (no increased XP) and since you'll just be replacing all the drops you get anyway, increasing it just serves to make the game take longer and be more difficult for no payoff.

We left the game on WT5 up until level 30 then jumped in the Expeditions and grinded up to item level 50 that way. Then, going back and grinding out the world tiers is cake for the free legendaries. Seems like a strange way to go about things.
I've been having a lot more fun increasing my World Tier as I progress through the campaign than leaving it on something low. It isn't about the drops, though the increase in quality of gear drops makes it more enjoyable and feels like a reward for increasing difficulty. At this point I don't really care about expeditions considering the state that the multiplayer is still in.
 

Kardonxt

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We left the game on WT5 up until level 30 then jumped in the Expeditions and grinded up to item level 50 that way. Then, going back and grinding out the world tiers is cake for the free legendaries. Seems like a strange way to go about things.
Increasing world tier significantly improves drops and increases your gear level cap. That approach is obviously doable, but sounds boring AF lol.
 

criccio

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Increasing world tier significantly improves drops and increases your gear level cap. That approach is obviously doable, but sounds boring AF lol.
The reasoning was to burn through the campaign to get to the endgame. All the stuff you get during the campaign you'll likely discard given how expensive it becomes to upgrade it so the drops during it were of little interest.

Little did we know at the time the endgame was quite shallow after you reach max Challenge Tier but the grind up to it was pretty fun.

 

Armenius

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The reasoning was to burn through the campaign to get to the endgame. All the stuff you get during the campaign you'll likely discard given how expensive it becomes to upgrade it so the drops during it were of little interest.

Little did we know at the time the endgame was quite shallow after you reach max Challenge Tier but the grind up to it was pretty fun.

I like experiencing the whole game. Just getting through the meat of the game to get to the endgame sounds like little fun. What do you do once you get there? Keep mindlessly grinding? And then what happens when your character is finally min-maxed to perfection? Sounds like a waste of a good game, to me.
 

criccio

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I like experiencing the whole game. Just getting through the meat of the game to get to the endgame sounds like little fun. What do you do once you get there? Keep mindlessly grinding? And then what happens when your character is finally min-maxed to perfection? Sounds like a waste of a good game, to me.
That's just it, nothing. Once you get to CT15 there isn't really anything else to do. I enjoy the endgame of games like this, making builds and clearing high level content. I don't really really find the grind up to that exciting.

Just different styles of play, I guess.
 

Kardonxt

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Yeah, this is one of those youtubers are just people who put themselves on the internet moments for me. Not necessarily experts at anything.

Even with increasing WT the game still wasn't too hard if you are optimizing your builds and mods properly. It might make sense if there was endgame to race to, but leveling tiers is the game. Not keeping WT current sounds likes racing past leveling up tiers, because you are in a hurry to get to leveling up tiers..... lol

I would guess time to hit CT 15 is similar either way. When you finish the campaign at WT 15 you have all of the lvl1 and 2 mods unlocked and the encounters are a breeze until CT10ish. I guess it's sort of a damned if you do damned if you don't situation, you're going to hit an easy patch either way. I find good loot exciting and enjoy at least a bit of a challenge so for me keeping WT high was more enjoyable. But like Criccio said, different strokes for different folks
 

polonyc2

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Outriders' inventory wipe restoration is finally rolling out

In an update on the game’s subreddit it’s confirmed that this gear restoration will affect ‘Group A’ characters, which the studio defines as “those characters who encountered a wipe and are no longer able to login at this point in time.” Basically, all equipped items at the time of the wipe will be restored—no matter their rarity...meanwhile, all Legendary items in that character’s inventory will be restored

It gets a little more complicated from there: for non-Legendary items in the character’s inventory, 20 items will be restored, with priority on rarity first and date acquired second...that means if you were rocking a handful of Epics and a load of Rares, you’re guaranteed to get the Epics back, not at the expense of some of the crappier items

On the matter of Accolades, these will all be restored providing you reached the final tier of them: unfortunately you’ll lose progress towards any Accolade you never completed...

https://www.reddit.com/r/outriders/comments/n5sklz/outriders_inventory_restoration_roll_out/
 

LigTasm

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Jul 29, 2011
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I just started playing a couple of days ago, personally I aim to experience the lore and story more than grind as quick to endgame content as possible. I'm finding it quite some fun except some troublesome bosses that I had to turn the WT down on (currently on 7 so I turned it down to 5). Actually, I just went back and started a new character for each class so I can try them all and I'm really liking the devastator even though its supposedly the weakest. My highest is a trickster.

Co-op really, really sucks so far. I constantly get matched with console players even with crossplay turned off, and those guys are always lagging like crazy. I get the signal icon every time and the game is like 2-3 seconds behind everything I do. Its miserable. Rarely do I get matched with a PC player and then it seems to be ok.
 

Armenius

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Jan 28, 2014
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I just started playing a couple of days ago, personally I aim to experience the lore and story more than grind as quick to endgame content as possible. I'm finding it quite some fun except some troublesome bosses that I had to turn the WT down on (currently on 7 so I turned it down to 5). Actually, I just went back and started a new character for each class so I can try them all and I'm really liking the devastator even though its supposedly the weakest. My highest is a trickster.

Co-op really, really sucks so far. I constantly get matched with console players even with crossplay turned off, and those guys are always lagging like crazy. I get the signal icon every time and the game is like 2-3 seconds behind everything I do. Its miserable. Rarely do I get matched with a PC player and then it seems to be ok.
Multiplayer is purely peer-to-peer in this game, so your connection quality is completely dependent on the host.
 

LigTasm

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Multiplayer is purely peer-to-peer in this game, so your connection quality is completely dependent on the host.

Whatever it is, its a disaster. For a game that advertises the coop mode its pretty unacceptable.
 
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