I think the best solution would be to alter how medals are earned in the first place. Something more level across the board for all classes and players. And damn it, objectives and goals should count. Why the hell that wasn't in there from day one is totally beyond my understanding. I do still believe that valor progression is way too slow. It seems that many aspects of the game's design is to keep people playing as long as possible after level 50. Probably to keep subscriptions high. But rather than provide more content and more stuff to do, they milk what they have by making progression through the content they have as slow as possible.
Well of course that's their goal... that's what an MMO (especially one with this sort of business model) is supposed to do... keep you playing (and more importantly paying)for months, if not years on end. The only teeny, tiny, itsy, bitsy, little thing they forgot to do is actually create a game that makes people want to do that... or at least find it tolerable if they are just sticking around to play with friends. Their chosen form of grindfest is just too blatant, broken, and boring for all but the most oblivious to see right through and tire of it before their subscription is up for renewal.