Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
No one is claiming Crysis 2 is "too optimized". Don't be absurd.
Optimization in the context of this discussion means getting performance for little to no visual penalty. As an example, using a vertex buffer with an index buffer as opposed to using a traditional vertex array — massive increase in geometry performance on modern hardware for no visual quality penalty. The complaint regarding Crysis was that the game allegedly didn't deliver the type of performance that satisfied the game's level of visual quality. No one complained about the level of visual quality and detail, which is to this day still quite high, though performance was arguably lacking.I think that's just another way of saying that graphics quality was compromised through various tricks and designs to achieve better performance, which is what optimization basically is.
The visual quality was irrelevant to a lot of folks when the game ran like crap on their systems.
I think that's just another way of saying that graphics quality was compromised through various tricks and designs to achieve better performance, which is what optimization basically is.
The visual quality was irrelevant to a lot of folks when the game ran like crap on their systems.
Can't be bothered to check all 76 pages of the thread, so excuse me if this was posted before:
http://www.youtube.com/watch?v=hvSU6ufMCFU
Mmmh, yeah.
Can't be bothered to check all 76 pages of the thread, so excuse me if this was posted before:
http://www.youtube.com/watch?v=hvSU6ufMCFU
Mmmh, yeah.
Suit voice sounds better in Russian...
In Mother Russia, suit wears you?
Optimization in the context of this discussion means getting performance for little to no visual penalty. As an example, using a vertex buffer with an index buffer as opposed to using a traditional vertex array massive increase in geometry performance on modern hardware for no visual quality penalty. The complaint regarding Crysis was that the game allegedly didn't deliver the type of performance that satisfied the game's level of visual quality. No one complained about the level of visual quality and detail, which is to this day still quite high, though performance was arguably lacking.
But greed is just a fact of life, from corporations to individuals and bitching won't change that. If PC gamers don't like what's becoming of gaming they need to find a way to make it worthwhile for someone to develop games they they will buy in large numbers instead of pirate to hell and back.
It's really that simple. No romance without finance as they say.
Crysis 1 sold very well. Yeah it was pirated, but you can't argue that Crysis 1 and Warhead didn't sell well. I dont think it was ever going to sell better than it did even if you took piracy completely out of the equation.
And it really doesn't matter as much what consumers think of the effects of piracy as what developers think of it. Consumers aren't making the games and by an overwhelming margin developers are totally put off by piracy. Maybe they make too much of it in relation to their profits but the effect of piracy on the PC gaming market is chilling, i.e. fewer games and fewer developers willing to take risks on the PC. There's just no denying this.
They would have moved to consoles anyway. That's where the money is and look at the end result.Yeah and that's the problem. We know how much of a big deal Cervat made about the piracy of Crysis 1 which he then used as an excuse (genuine or not we dont know) for the move to consoles.
Regarding the lack of optimization, I never really dug deep into it, but was there any technical evidence that it was indeed poorly optimized?
FWIW, I did not notice any issues with damage at range or input lag.I'm playing through the game on the 360 and I'm less than thrilled
. . .
While I haven't played it, I'm going to go out on a limb and say the PC version is probably the best. The console version of Crysis 2 is certainly not as slick as the console versions of a lot of other FPS titles.
I'm playing through the game on the 360 and I'm less than thrilled.
Crytek has learned nothing from its mistakes with the first Crysis - enemy AI is still abysmally pathetic and guns still do fuck-all damage at ranges greater than 20 metres. The AI is particualrly broken when it comes to the cloak - even when you get the so-called "stealth kill", enemies will all be alerted to your exact position through walls and thus rendering the cloak useless...or you get the other extreme where a guy standing 10 feet away watches his buddy get knifed by a ghost and keeps on ogling the wall in front of him. Having to expend energy for almost every action other than walking is beyond boneheaded, and where the hell is "maximum speed"?
There are some lovely console-specific frustrations too - the controls range from being adequate to flat-out terrible, and there is significant and uncomfortable input lag which makes fine-aiming with the goddamned controller even harder. Graphics are patchy at best, looking nice at a distance but rocks a hell of a lot of extremely low-res textures.
While I haven't played it, I'm going to go out on a limb and say the PC version is probably the best. The console version of Crysis 2 is certainly not as slick as the console versions of a lot of other FPS titles.
me said:The "stealth kill" I soon discovered isn't all that stealthy because you uncloak momentarily while killing them. I can't say I've noticed the AI discovering me "through walls" when stealth killing though, but to be honest once I discovered the enemy could see me I didn't bother with stealth kills anymore.
The REAL stealth kill is simply the headshot with a silenced gun while cloaked. Especially if you get the stealth suit upgrade (which I highly recommend). On more than one occasion I've taken out 3 CELL dudes all while never leaving cloak and no one seeing me. They'll come over to investigate the corpse only to be gunned down in the same fashion.
The aliens are much smarter when it comes to cloak, they'll see/hear you more easily, they also dont go down to a silenced weapon to the head quite so easily, so by the time you take one out you're usually out of energy and have to uncloak.
I haven't actually tried the MP yet. Only played the demo MP. Cloakers weren't too bad in the demo. Yeah, occasionally you'll get back stabbed by a cloaker, but its outweighed by the number of times you spot the cloaker shifting, see their shadow or have nanovision on so you can see them clear as day. If you spot and shoot a cloaker its almost a guaranteed kill. In the demo by far the best suit power was armour. Swapping to armour as soon as you get into a firefight lets you take huge amounts more damage. More than once a cloaker started shooting at me first, but I swapped to armour and in the end brought them down.
I love sniping aliens with a silenced sniper gun (DSG?) by temporarily decloaking, headshot (or backshot where they're also squishy) and back to cloak. There's surprisingly very little lag to decloak/recloak so you can just do that little sequence without losing any energy. Only time this trick didn't really work is when the CELL soldiers with the electical gun shoot you instantly with their god-like reaction (on post-human warrior difficulty), making you lose all your energy anyway.
Anyone know how to fix the input lag? IT feels like mouse smoothing is on or something.
Since you decided to post this in 2 threads I'll post my response here as well![]()
Anyone know how to fix the input lag? IT feels like mouse smoothing is on or something.