am I the only one beyond annoyed that in many games 99% of the gamemodes are mindless instant respawn deathmatch types?
you aimlessly wonder around a map because there's no objective and when you kill someone, half a second later they have already respawned and are shooting back at you...
where is the fun in that
I'm not a fan of round based gamemodes but what I would like are gamemodes like capture the flag or capture and hold and such where if you are killed, there's a reasonable respawn delay
but game servers like these appear to be a dying breed
you aimlessly wonder around a map because there's no objective and when you kill someone, half a second later they have already respawned and are shooting back at you...
where is the fun in that
I'm not a fan of round based gamemodes but what I would like are gamemodes like capture the flag or capture and hold and such where if you are killed, there's a reasonable respawn delay
but game servers like these appear to be a dying breed