KazeoHin
[H]F Junkie
- Joined
- Sep 7, 2011
- Messages
- 9,004
Consider this: where would the state of non-Gameworks engine effects be if nVidia didn't ever invent Gameworks effects to motivate competition?
Much in the same manner as AMD inventing Mantle to spark DX12 and Vulkan?
Thank you, nVidia and AMD.
This is valid to an extent, though I'm not entirely sure if Gameworks has sparked any imitation software. Gameworks purely existing and being one option is not a bad thing, dispite the butthurt AMD saying otherwise. But the lack of similar effects solutions is telling of the demand for said solutions..