A Doom modder named "hidfan" on the Doomworld forums has used artificial intelligence (A.I.) to increase the texture fidelity of the 1993 cult classic. The Doom Neural Upscale 2X mod uses a combination of Super Resolution from the NVIDIA GameWorks: Materials & Textures toolset and Topaz AI...
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artificial intelligence
doom
doomworld
gameworks
hidfan
mod
nvidia
nvidia gameworks: materials & textures
sprite
super resolution
technology
texture
topaz
topaz ai gigapixel
video game
I think one thing that all gamers can agree on is that while fire and smoke effects have come a long ways in the last two decades, those still have a long way to go. NVIDIA has been addressing this in it GameWorks catalog for developers for a good while now. GameWorks FLOW has been in beta for...
Amid all the excitement about the announcement of the new GeForce 1080 Ti last night at Nvidia's GDC event, and the confusion as their live feed kept dropping out across all services it was on, one key announcement almost got drowned out and lost. While I have been a long time Nvidia user, I...