I’d say it’s okay, sometimes it works fine and other times the games lag to unplayable levels. It’s definitely not up to par with XBL and PSN.Has anyone tried online yet? Curious how the netcode is
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I’d say it’s okay, sometimes it works fine and other times the games lag to unplayable levels. It’s definitely not up to par with XBL and PSN.Has anyone tried online yet? Curious how the netcode is
who cares about online when offline is already cursed with horrible input lactency ?
no patch = no buy from me
I agree. I've played quite a few online matches since Friday and the majority have been fine for the most part. A few have moments of lag here and there, but only momentarily. I haven't noticed the input delay, but then again i'm not a "pro gamer" by any standards.Input lag is fine, if you have a game mode on your TV enable it but honestly I was having too much fun to notice any input lag playing local co op.
I'm using the Switch Pro controller. I think the GameCube controllers are more for the people that used them exclusively for years and years. Because of their unique layout, can imagine it's tough to adjust to another controller.
I was never that deeply ingrained in Smash, so I don't have that 15 years of muscle memory that many folks have.
576p docked - ouch.
still worth a preorder IMO, liked the demo a lot !
For me I have a couple things I miss. I find myself not being able to hit quick jumps via the X and Y buttons. Not sure why, but I think the controller is more compact and I end up holding the button too long. Hitting A and X at the same time works for the quick jump attack, but I can almost never hit the quick jump by itself. The weird oblong buttons on the Gamecube controller just worked better I guess.
I suppose I miss the feel of the Z-button for grabs. It's such a unique placement that it's very easy to use it in the heat of the moment. With the pro controller I sometimes forget all about using the bumper.
In other words, minor stuff that could be 100% mental, too. I otherwise think the Pro is better across the board, although I still *hate* that it lacks analog triggers.
Yeah, for me it mostly just comes down to "is not the Gamecube controller".
https://www.amazon.com/Gamecube-Con...ocphy=9008570&hvtargid=pla-616474525827&psc=1
I have my old Gamecube still with some controllers laying around. Figured I'd give this device a try. Works great on SSBU. Haven't tested on anything else yet.
576p docked - ouch.
still worth a preorder IMO, liked the demo a lot !
The review i read strait up said this was a kids game, with an intended target audience of like, 10 years old.
Beating them isn't the hard part. Most modern Mario games are easy to beat. The challenge comes from collecting everything. I've enjoyed the series since Yoshi's Island on SNES which play very similar.
They weren't referring to the difficulty. Basically i'm stating this is a kids game, why should grown men play it?
https://www.amazon.com/Gamecube-Con...ocphy=9008570&hvtargid=pla-616474525827&psc=1
I have my old Gamecube still with some controllers laying around. Figured I'd give this device a try. Works great on SSBU. Haven't tested on anything else yet.
Nice break from Dark Souls level of difficulty games. I've picked up the random Lego game for the same reason.
They weren't referring to the difficulty. Basically i'm stating this is a kids game, why should grown men play it?
is it fun? Haven't played my switch in forever
Anyone messing around with Tetris 99? It's a free "battle royale" version of Tetris where you're playing vs. 99 other people. It's a lot of fun and it can get pretty intense toward the end.
Literally my only gripe is that I wish I could use the analog sticks instead of the d-pad. Still, it's hard to argue with free.
I guess I'll have to try Tetris 99. Kinda reminds me of Tetris Attack on the SNES, which was a legit game.
I haven't been able to crack the top 3 yet, but I'm loving the game. I definitely prefer d-pad for games like this until it REALLY picks up steam, but the hold-to-move thing gets faster at the end so it's not too bad. I can't complain too much, I've been enjoying it a lot.
I'm a skeptic about how much additional juice they would/could give the "pro" model. They generally creates haves and have-nots. Nintendo is typically good about not alienating part of their audience.
I see it potentially boosting the console's resolution and/or performance in handheld mode. Either that or maybe it's going to be better suited for their VR initiatives.
I don't personally own a switch, but I'm curious what features current Switch owners would like from a "Pro" version?
This would have been a fools request a few months ago, but what about a freesync enabled display? Wouldn't that really help smooth out the low frame rates that can happen in mobile mode?
Node shrink? Better battery life?
Personally, I actually want it to be smaller in general. I feel like it's still too big and clunky to be truly portable. Charging it has been a crapshoot with USB-C and the AC adapter for it is a monster, too. I end up having to lug mine around in a little bag and case. Compared to my 3DS case/bag and even the one for my Vita, it's about 2x to 3x as large. Some way to shrink the portable version Switch would be much appreciated on my end.
Yeah, I barely take mine with me on trips because of the large size and weight.
If they can make something more portable, that would be awesome.