• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Minecraft

FYI, for anyone thinking of building something "on the bias', or diagonal to the grid of chunks:

A: Do it BIG. REALLY BIG. Small is bad and gets awkward.
or
B: Don't do it.
 
That's awesome - hey question for you guys. So I've been finding diamond but I'm not sure what the best thing to do with it is. I know it's sought after, but is that just to make tools? Is the diamond pickaxe really quick and strong? I made some iron pickaxes, but they don't last very long even going through the soft stuff. I pretty much just use stone tools unless I'm breaking through something special.

Also, where the hell do you guys mine all the materials to build these structures given that there are so many grand works so close together in the hardcraft server?!

The most valuable use of diamonds at the moment is for tools. In single player, people also make armor out of it... but that's useless in MP, especially now. I am pretty sure that once people have a diamond pick axe and a shovel, they are pretty much just hoarding it for future use when the tool bug stops working, which brings me to my second point:

You shouldn't be having to build any new tools right now, because there is a bug in the game where if you drop an item on the ground and pick it up again, it's durability is reset. So build yourself an iron pick and just press q while you are holding it when it gets into red durability, pick it up and go about your business. Once you find 3 diamond, make it into a pick and do the same thing. Having a Diamond tool speeds you up a LOT and really helps for those massive excavations.

Third thing: Don't use pickaxes to mine the "soft stuff". That's what shovels are for. When you mine anything with the wrong tool, the tool you did use takes double durability damage from that block, which may be why your iron pick broke so much.

It will be a sad sad day when the durability bug is fixed....
 
Does anyone know of a good way to pre-model a design?
I am thinking of using MS Excel with square cells and fill them in in five views, but that seems like a pain.

There are always ghetto tools. When planning macro projects/excavations that need to by symmetric, and especially when they need to be "round", I use a very large jpeg of graph paper in mspaint, and just paint bucket in the squares. :p

You can either do the multiple levels side by side, or if it's not too internally complicated you can just use colors to represent different height levels. It sounds much more painful than it is... but I am sure it is far from the best way to do it.
 
Gotcha, thanks kett and greatstone.

I believe that my problem was that when I was deep in my mine when gravel falls in I didn't consider to use the shovel because I'm moving horizontally, not shoveling downward but that makes sense. Also, I did not know about the tool bug. That's good to know (well for as long as that lasts anyway)

thanks :)
 
I like to model with dirt and build for keeps in stone/brick. It's slow but good for displaying lighting and any minor corrections needed.
 
how big are the playing areas? is that a server variable? is there a possibility of running out of resources? I should probably just suck it up and buy the "alpha."
 
black_b[ ]x;1036434560 said:
how big are the playing areas? is that a server variable? is there a possibility of running out of resources? I should probably just suck it up and buy the "alpha."

and admin can always spawn stuff for you! except TNT :D
 
Current world size is artificially limited to 8192x8192 meters, which is still F***ing huge.

Last time I checked, we haven't made it 1/4 of the way to the border with everyone's exploring yet, so we got room.
 
Current world size is artificially limited to 8192x8192 meters, which is still F***ing huge.

Last time I checked, we haven't made it 1/4 of the way to the border with everyone's exploring yet, so we got room.

Do we start in the middle? Or is it limited some other way? Like based on which direction(s) you explore)...
 
A prototype of an cathedral style entrance I'm working on. Somebody posted picks of a flying buttress itt and inspired me. :)

Inside.. I'm not sure what I'm going to do for the windows and base but there will be an outer and inner wall with crawl space in between, preferably with a minecart used to carry loot up to the tippy top. In the background are some ideas for water/lavafalls, tunnels etc. I want to jump into a tube of lava that's surrounded by ocean water, and fall into a pool near bedrock level--at the bottom of a harvesting trap. That'll be where the dome in the background is.

cathedral01.png


I have to redo everything because the space at the top is too small.

cathedral03.png


Enter the hidden area through the supports and up ladders. If this was mp there would be some sand traps for the unwary. :D

cathedral02.png
 
You shouldn't be having to build any new tools right now, because there is a bug in the game where if you drop an item on the ground and pick it up again, it's durability is reset. So build yourself an iron pick and just press q while you are holding it when it gets into red durability, pick it up and go about your business. Once you find 3 diamond, make it into a pick and do the same thing. Having a Diamond tool speeds you up a LOT and really helps for those massive excavations.

Is the key to this getting the tool into red durability? I'm dropping partially used (not red) stuff and it's not repairing. Sure would be faster than using stone tools.

[edit] No--this must be SMP only. Bummer.
 
Last edited:
Is the key to this getting the tool into red durability? I'm dropping partially used (not red) stuff and it's not repairing. Sure would be faster than using stone tools.

[edit] No--this must be SMP only. Bummer.

Yeah, sorry :(

I would have mentioned it but I only play MP so it slipped my mind. On the upside, you can just play MP instead!
 
I broke down and got minecraft.

Is there any advantage to MP over SP other than playing with people?
 
There is a bug where you can repair items by dropping them and picking them back up. Can be useful

Yea just saw that above.

I also saw that there is a utility called INVedit where you can do the same thing although I'm guessing you have to logout, repair with utility and then log back in.
 
I broke down and got minecraft.

Is there any advantage to MP over SP other than playing with people?

Nope. Also I'm not sure about all servers, but I tried to get a server running and it had no smelting :(
 
I think I'm screwed....

it seems that none of my ovens work anymore...I put in some coal....no fire....and I was LOVING the world, it was amazing.
 
Question - I have a biig rectangular pool of water, but at a certain point the water even though there is no elevation change. I was looking around and found something saying that water and 7 tiles, but I didn't really make sense of that. The pool is maybe 300x100 not really sure, could be quite a bit bigger.
 
Question - I have a biig rectangular pool of water, but at a certain point the water even though there is no elevation change. I was looking around and found something saying that water and 7 tiles, but I didn't really make sense of that. The pool is maybe 300x100 not really sure, could be quite a bit bigger.

Yikes, make a complete sentence and try again, lol.

I think you're trying to say that you have a large pool of water but it has slopes to it even though there's no elevation change?
 
Yikes, make a complete sentence and try again, lol.

I think you're trying to say that you have a large pool of water but it has slopes to it even though there's no elevation change?

I'd imagine that's what he's going for. And if so - the behavior is correct. Water drops in elevation until it has no where to go - for something like 6 or 7 tiles.

So there is no way to make a level pool of water that's more then 6x6 tiles. At least I've yet to figure out how.
 
Thinks he's trying to say "I have a pool of water, which I would like to be motionless. However, there are some portions that look like they are 'flowing' even though they are not on an elevation change. Why?"

If not, it's probably what you said.

Anyway, whatever his question is, this should answer it or at least help:

1. Water will flow horizontally for 7 blocks before stopping. If the flow falls by at least 1 elevation, its "distance counter" is reset. If you want it to go further than 7 blocks, you need to cause it to fall at least 1 elevation vertically for every 7 blocks horizontally.

2. Water blocks can be in two states. The static "spring" block that water originates from, or the moving "flow" block, which are generated by spring blocks. Flow blocks can turn into spring blocks, but only if they have stable spring blocks on two sides.

3. Sometimes, when the game tries to determine what is a spring block and what is a flow block, it get's confused and you end up with a pool or lake of water that looks like it's flowing in some places for no reason. This can happen a lot when you are digging out space as water flows into it, or when you are placing and removing a lot of dry blocks in the area.
 
Alright lol, second try - here's what I'm working with. Think Nick knows what I'm talkin about but basically yeah the water level drops and I can't make a level pool

Screen%20shot%202010-11-16%20at%208.57.30%20PM.png


Screen%20shot%202010-11-16%20at%209.04.50%20PM.png


Screen%20shot%202010-11-16%20at%209.03.29%20PM.png
 
Last edited:
Question - I have a biig rectangular pool of water, but at a certain point the water even though there is no elevation change. I was looking around and found something saying that water and 7 tiles, but I didn't really make sense of that. The pool is maybe 300x100 not really sure, could be quite a bit bigger.

If you want still water you'll need a bucket of water for every tile in the pool. Keep dumping water on the flowing and empty blocks until the whole thing is full of still water.

If your pool is large or deeper than one block you'll want to load up the savegame in an editor and just edit it in.
Posted via [H] Mobile Device
 
Alright lol, second try - here's what I'm working with. Think Nick knows what I'm talkin about but basically yeah the water level drops and I can't make a level pool

When I made my pool (17x5, 4 deep including lava) I made a checkerboard pattern out of dirt/sand. I filled the empty spaces with lava/water and when the grid was full I broke up the dirt/sand one block at a time and replaced it with a bucket full of lava/water. I did this for each level of lava and water. The result was a nice smooth layer of water.

pool1.png

house1m.png


For your situation I would drop rows of dirt/sand/gravel one block width apart from each other in the area you want to fill with water. Then drop a bucket of water in the space between the rows every second block in that row. After you have all the rows full of water go back and break all the dirt/sand/gravel one row at a time and the water should flow smoothly to fill the spaces.

Something like this:

screenshot20101116at857.png


I think you can make out what I'm saying.
 
Has anyone gotten a train system going on the server I can check out? Id like to get some ideas if possible
 
Has anyone gotten a train system going on the server I can check out? Id like to get some ideas if possible

Minecarts are to buggy still honestly to really bother with. The world doesn't load when you travel in one and when you hit the loaded edge you get disconnected.
 
Back
Top