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I'm almost positive those are fake. that heath ledger was created with zbrush and is pre-rendered. have a look...
http://www.zbrushcentral.com/zbc/showthread.php?t=63019&page=6&pp=15
i think i've seen the others on other 3d graphics forums, but can't be positive. maybe it'll look this good, but I wouldn't go by those images
People need a bit of perspective on things.
DirectX is an API which is designed to support graphics over many generations of video card hardware, screenshots like these are examples of what can be done with the API, you guys need to stop assuming this is the sort of thing we'll immediately see upon release, thats just not how it works at all.
DX11 will probably be released with no hardware support what so ever, the first round of video cards to officially support DX11 will run most of the features so slowly that it will be next to useless outside of specific tech demos. After a minimum of about a year we'll start to see games that actually use DX11 features although probably only a tiny fraction of the effects will use DX11 specific techniques, a year or so later cards will become mainstream and games will start to support it more, it could be up to another year or so before it becomes standard to use it in games and probably another year before its min requirements, for years after that it will be improved upon to push the limits of the technology.
Why is MS (and most any other game developer out there) shoving all their resources in to consoles like the XBox? One of the biggest reasons is because of the 2000lb. gorilla that is piracy on the PC, and company shareholders and publishers pushing the issue because of media hype. Any fucktard can download BitTorrent and pirate a game for Windows, crack it, and go. Doing the same on a console is a lot more involved. First, you have to hunt down a mod chip online, and then tear apart your console and solder it in place - most people either don't have the skill and equipment, or they just don't want to go through the extreme hassle and risk bricking their hardware or getting hit with the banhammer from MS themselves, again, bricking their console.
It kills me to have to say it, but pretty much every developer out there is either developing multiplatform titles or even once PC focused devs are abandoning PC development all together (I'm pointing at YOU Epic Games).
Like it or not, consoles are where the big f'ing money is at, and in the land of capitalism, that's where you go or your buisness will die.
Microsoft lost all credibility with DX10. "Games will run twice as good with more effects under DX10, you won't believe how real things look" Blah, blah. All we got were failed implementations and unkept promises. 2 years later and games are still being made in DX9 and any game that also runs in DX10 runs 20% slower and looks marginally better at best. MS = FAIL. Next.
Call me negative, but "I'll beleive it when I see it....in-game".
Looks good though.
They'd get a better following if they release the damn thing on XP.
Software always takes the better part of two years to catch up to the hardware. You all been living under a rock?
They'd get a better following if people stopped using XP. It's dated, nearly unsupported, and is a thing of the past. Grow up and move on.
Agreed, prolly look alittle less than that. Example - Crysis.
You're missing a key point there. The days of Direct X are not far from the end, as GPUs get more and more programmable. There's just no need to use a dedicated and proprietary API, when we can just program everything directly into the GPU. Obviously this won't happen from one day to another, but it will happen.
:O
....
And wow those are so amazing.. I can't believe it's done with a graphics program. If I could change one thing in my life it would be to transfer my computer skills into THAT
Coolest thing I've seen in a long long time
Very true, you'd be surprised how many people I talk to that are only buying a Mac because they're under the impression that Vista is some horrible mess.
Heh funny find. This is 'busted' basically. I do similar work (not character design, but use same applications, zbrush/mudbox/3dmax etc. etc.) and basically anyone with adequate skill can create images like this. Directx 11 has nothing whatsoever to do with it. Show me a demo with that level of detail running around in a REAL TIME engine and I might be impressed.
Tbqfh I don't know why they'd even use this image for promo, given that its a still render there's nothing here that can't be done in dx9, period.
I doubt we will ever see that sort of detail in a game with in 10 years, those are super high rez and zoomed in screen shots.
Who wants to play a game at super high rez stairing at ledger's face? I know most of the games I play are zoomed out and couldn't care less if the guy i just shot really shows a bullet hole through his head.
If games can come within even 25% of that ledger screen shot I'll be just as happy.
Sorry I'm going OT, but how hard is it to learn to design using those programs? I've got a huge urge to get Blender tonight and learn some tutorials, but I remember trying a couple of times and there was just too much to learn!
Hopefully these coincidences can run well above 30fps. Its easy to "render" a picture. Not so much real time movement.
Could still be better. His hair doesn't really look real, and his skin is way too shiny, as if he was dipped in some kind of lotion.
Sorry I'm going OT, but how hard is it to learn to design using those programs? I've got a huge urge to get Blender tonight and learn some tutorials, but I remember trying a couple of times and there was just too much to learn!
expand your scope, people. dx11 will be powering the new xbox.
One any direct x 10 graphics card is coded to run directx 10 games, and is backward compatible for directx 9, so the new intel core i7 reduces the bottleneck and increases performance and thus gives greater performance to the directx 10 cards.
I do agree, such detail becomes redundant in actual gameplay
But I don't think its impossible to have such detail in 10 years time. Only 10 years ago, we had cards like TNT2 and Vodoo 3000, we're shooting blocky aliens and men. Compare that to Crysis today, its scary to think what we can do in the next 10 years![]()
Call me negative, but "I'll beleive it when I see it....in-game".
Looks good though.