MechWarrior 5: Mercenaries announced!

Aireoth

2[H]4U
Joined
Oct 12, 2005
Messages
3,804
This gamenis so shallow....i mean, like 4 mission types, they all play the smae you you spend 99.9% of battles fighting tanks, turrets, and helicopters.

Very little mech combst and when the mechs show up the AI is so atrocious they circle you into and object and you pound on them and they die.

Swear mw2 had better AI than this. Mw2,3,4, 4 mercs were all Way better than this. Id rather continue to play MWO, its much more interesting.

Please if there are mods to fix all this and make it a real game let me jnow what they arr.
sadly not yet, i've shelved it waiting for mods.
 

ThatITGuy

Limp Gawd
Joined
May 5, 2017
Messages
402
GamePass version does not support Mods (though they promise to support some time this year), so that is kind of a letdown.
 

Bigbacon

Fully [H]
Joined
Jul 12, 2007
Messages
16,931
i think if the missions were more mech on mech fighting it would help although im sick of stomping locusts and spiders in mediums and heavies. I mean even the assassination missions, the target you need to kill should be some heavy or assault, even at lower rep level areas and that mech should have 3 other decent mechs with them. you never seem to have enough salvage points to get the salvage mechs other than lights. i'm always off by 1 point to get the heavier stuff.

it is just so silly, the decisions made in this game by the devs. they should have just made it a story driven single player game like 4 with a merc piece.
 

mvmiller12

Gawd
Joined
Aug 7, 2011
Messages
951
i think if the missions were more mech on mech fighting it would help although im sick of stomping locusts and spiders in mediums and heavies. I mean even the assassination missions, the target you need to kill should be some heavy or assault, even at lower rep level areas and that mech should have 3 other decent mechs with them. you never seem to have enough salvage points to get the salvage mechs other than lights. i'm always off by 1 point to get the heavier stuff.

it is just so silly, the decisions made in this game by the devs. they should have just made it a story driven single player game like 4 with a merc piece.
Naw, man. That would have required actual effort :)
 

termite

Supreme [H]ardness
Joined
Aug 27, 2004
Messages
5,277
The story missions can be ok. But the contract same 4 (really same three) missions are ridiculous.

The core game is good.
 

Bigbacon

Fully [H]
Joined
Jul 12, 2007
Messages
16,931
i finally just caved and edited my save file to have 900million bills. The missions were tiring and getting bills was annoying when have to spend so many just to do things.

What I find really messed up about this game is the tutorial missions, you get do things like break open a warehouse and scan the goods and collect it.....and you never ever do that again. Missions don't even matter most of the time. Even the defend a thing but there is no reason to worry about it because sometimes it has a health bar and other times it doesnt.

And the AI guys are still super annoying.. Love watching assault mechs get wrecked by a spider or a cicada. On that note also, the mech variety is just sad. Its ALWAYS the same things and every so often some random thing gets thrown in but so many mechs you just never ever see. Finding useful mech variants, especially in the assault class, is impossible as well. Oh look a 90 tonner....that has 2 or 3 weapon systems. awesome. One mission i thought was a going to get shredded when a drop ship drops 3 awesomes....yea 3 LRM boat awesomes with like a ML as a backup.....

last note, the most dangerous mech in the game is the Locust with the 2 LRM5s....and for some reason the AI on those things actually works, they stay far away, hide being stuff and let the other things allow them to target you.

such a bad game.
 

Aireoth

2[H]4U
Joined
Oct 12, 2005
Messages
3,804
i finally just caved and edited my save file to have 900million bills. The missions were tiring and getting bills was annoying when have to spend so many just to do things.

What I find really messed up about this game is the tutorial missions, you get do things like break open a warehouse and scan the goods and collect it.....and you never ever do that again. Missions don't even matter most of the time. Even the defend a thing but there is no reason to worry about it because sometimes it has a health bar and other times it doesnt.

And the AI guys are still super annoying.. Love watching assault mechs get wrecked by a spider or a cicada. On that note also, the mech variety is just sad. Its ALWAYS the same things and every so often some random thing gets thrown in but so many mechs you just never ever see. Finding useful mech variants, especially in the assault class, is impossible as well. Oh look a 90 tonner....that has 2 or 3 weapon systems. awesome. One mission i thought was a going to get shredded when a drop ship drops 3 awesomes....yea 3 LRM boat awesomes with like a ML as a backup.....

last note, the most dangerous mech in the game is the Locust with the 2 LRM5s....and for some reason the AI on those things actually works, they stay far away, hide being stuff and let the other things allow them to target you.

such a bad game.
I agree with everything but finding mechs, we found it quite simple to find decent mechs, have multiple Atlas Ds and the BH, Annihilators, battlemasters, etc.

Theres glimmers of a good game, but so much was done wrong. Really hoping modders will save this one, would do it myself but I just don't have the skill.
 

Bigbacon

Fully [H]
Joined
Jul 12, 2007
Messages
16,931
I agree with everything but finding mechs, we found it quite simple to find decent mechs, have multiple Atlas Ds and the BH, Annihilators, battlemasters, etc.

Theres glimmers of a good game, but so much was done wrong. Really hoping modders will save this one, would do it myself but I just don't have the skill.
I even have a mod to make sure all mechs show up as salvage at the end. Maybe I'm not far enough in to find the 100 tonners yet.
 

Aireoth

2[H]4U
Joined
Oct 12, 2005
Messages
3,804
I even have a mod to make sure all mechs show up as salvage at the end. Maybe I'm not far enough in to find the 100 tonners yet.
mechs that you fight is more difficulty based, Kurita space primarily.

puchase we just looked for the symbol that a hero mech was in system.

some are tied to the timeline, but it moves so fast anyway just jump around with all that money.
 
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