Ugh, your one of those. This can work if you stay in a sniper's field of fire because they can help keep you from being overwhelmed. Most of the people I've seen who play this way die a lot. Many people treat the game as "run and gun" or "run and melee" which often gets them killed on anything but the bronze challenge level and even then they die more than they should. I swear most multiplayer games are filled with people who have never heard of a defensive position, supressive fire, field of fire, sticking together, etc. Which is odd because in first person shooters I tend to run and gun quite a bit because I'm good at it, though my KT ratio isn't that great. I do usually get more straight up kills than others. With Mass Effect 3, I play the multiplayer like I do the single player. I stick to cover when possible and melee only as a last resort. I pick the best defensive positions and stay to those only moving when I have to.
As a result I don't die very often. In fact on bronze I usually don't die at all and when I do it's on the last wave.
The valiant is one of the better sniper rifles in the game. That is aside from the Black Widow. The Black Widow is only slightly heavier but it does a considerable amount of damage comparatively. And the N7 Valiant is far more damaging than most of the other sniper rifles in the game save for the Javelin, M-98 Widow and the Black Widow. The Mantis may do slightly more or about the same but it's single shot where as the N7 Valiant holds three shots. I started using the M-90 Indra last night in single player just to try it out. Apparently it and the M-13 Raptor are more like assault rifles with increased accuracy and a scope already attached with two free mod slots. They don't give you that satisfying one shot kill with an exploding head, but you can keep guys at range with it. Add the concentration mod to it and the M-90 Indra is more effective than I ever thought it would be. Sadly though, I really liked the M-29 Incisor in ME2 but in ME3 it sucks. They made it even weaker it seems. Still good for shields, but you don't encounter shields often on normal mode and in the harder modes, it lacks the punch you need to do anything but wear down shields.
it's true that i build my biotics as glass cannons but i don't need snipers watching over my shoulder, i just work better if i don't get surrounded. I do a good job not letting enemies flank me, and controlling the crowd, i just hate a nice juicy warp getting wasted by a headshot or a freaking overload when there are other enemies to shoot. you give me a corner of the map with my fair share of spawns and cover my back; i'll make sure none of them make it over to bother you.
otherwise, i have a salarian infiltrator that i use the valiant on, good times. plays pretty conventionally as a sniper/infiltrator. other than that, i just recently unlocked krogan sentinel and he's a frigging blast. with the widow and geth shotgun he's perfect. good from long range with heavy weapons, no cooldowns to worry about, and on bronze difficulty or in a room full of unshielded enemies. go nuts with the headbutts
What i will say i hate the most is that i choose quickgame with all random settings. i hate that if i happen to have a bronze character selected and show up in a gold difficulty game, i get insta-kicked. never mind that i have an N7 rating over 100 and that i have plenty of gold chars...insta kick
Last edited: