cageymaru
Fully [H]
- Joined
- Apr 10, 2003
- Messages
- 22,548
Feral Interactive has released a new Linux Mad Max build that brings the Vulkan API to the game. This new build alleviates the CPU bottlenecks that the OpenGL version was plagued with and boosts performance of the Nvidia GTX 1080 Ti by up to 100%! This performance boost is prevalent throughout the bench-marking that Phoronix detailed in their performance review. At the points where it isn't a 100% boost it is still a substantial boost to performance!
This is a great showing for what the Vulkan API can bring to gaming even in a non Windows environment. On Feral Interactive's Facebook page, they are answering questions from the community, so if you're a Linux gamer make sure to check that out! I hope that they are considering bringing the Vulkan build to Windows also.
Tests completed for this launch-day comparison were several of the NVIDIA Pascal cards including the GeForce GTX 1050 Ti, GTX 1060, GTX 1070, and GTX 1080 Ti. On Friday I'll likely have a larger comparison completed with the complete Pascal line-up plus Maxwell and some Kepler cards too. All of this NVIDIA Linux driver testing with the latest Mad Max public beta build is using the 378.13 driver release. While the GPU usage, is finally able to be maxed out with Vulkan thanks to no longer being CPU bound as is the case with OpenGL.
This is a great showing for what the Vulkan API can bring to gaming even in a non Windows environment. On Feral Interactive's Facebook page, they are answering questions from the community, so if you're a Linux gamer make sure to check that out! I hope that they are considering bringing the Vulkan build to Windows also.
Tests completed for this launch-day comparison were several of the NVIDIA Pascal cards including the GeForce GTX 1050 Ti, GTX 1060, GTX 1070, and GTX 1080 Ti. On Friday I'll likely have a larger comparison completed with the complete Pascal line-up plus Maxwell and some Kepler cards too. All of this NVIDIA Linux driver testing with the latest Mad Max public beta build is using the 378.13 driver release. While the GPU usage, is finally able to be maxed out with Vulkan thanks to no longer being CPU bound as is the case with OpenGL.