elvn
Supreme [H]ardness
- Joined
- May 5, 2006
- Messages
- 5,406
Can you delete the windows HDR calibration profile from the color profiles list in windows without screwing things up? (idk if you can do that or remove the calibration ~ zero it to default in the calibration tool). The windows calibration is by your impression rather than numbers for some of it's config tools.
You already have cru edited to ~800nit I think, so you could leave it like that and set the TV to DTM = off so the game's curve gets static tonemapped down by LG's curve. Also, is autoHDR on? could that clash with true HDR on some games? Seems like a hdr curve problem like you said though. Is there any DTM settings in the game itself? In game peak brightness setting? Middle brightness/white setting?
DTM = On can step over other color values and wash out detail. There are some HDTVtest vids showing it wash out textures in bright highlights so that's not that unexpected really. DTM on is lifting lower color values into those occupied by higher ones. It can overbrighten the picture or parts of it. It will run out of already occupied rungs on the ladder to step onto. It does it all dynamically via analysis so can have some bad results.
I only watched that video on a basic SDR screen at the moment but those areas looked very bright in the video and obviously clipped in your screenshots. . It's tough to show HDR issues by using SDR screenshots and videos rather than using testing hardware and graphs. Even actual HDR images/videos would look different on different screens or screen settings, even different ambient room lighting.v
Edit: More Sliders and subjective editing by images. Maybe this HDR calibration and the Windows Calibration are clashing. Maybe try lowering this one?
Here is where the ICC profiles are referenced. You could probably find a way to automate switching/choosing with a stream deck's buttons somehow if you wanted to set up different curves e.g. 800 nit, 1000nit, different saturations.
https://pcmonitors.info/articles/using-icc-profiles-in-windows/
Obviously it would be a pain to have to go into Colour Management and switch profiles on and off every time you wanted to play a certain game or return to the desktop, or switch between multiple profiles for different purposes. Windows 10 and 11 include a drop-down list in ‘Display Settings’ which makes this easier. Alternatively, there is an excellent and tiny utility called ‘Display Profile’ (above), created by X-Rite, which gives you a very quick and convenient way of doing this. You can download it here. This allows you to toggle between ICC profiles or use the system defaults if you essentially want to disable any ICC profile corrections. This utility lists profiles located in ‘X:\Windows\system32\spool\drivers\color’, where ‘X’ denotes the drive you’ve installed Windows to. You can therefore simply drag and drop any profiles to this folder and they should be selectable in this utility. To use system defaults and disable any specific LUT and gamma corrections simply select ‘sRGB IEC61966-2.1’ in the utility.
All the app does is creating an HDR color profile.
Search "Color Management" in start and open the tool, you should see the profile created by the app under: ICC Profiles (Advanced Color).
Obviously, the profile gets created only after completing the calibration process in the app at least once.
If you use an Nvidia GPU, you need to set the color accuracy to "Accurate" under: Nvidia control panel > Display > Adjust desktop color settings > 2. Color accuracy mode.
I tried Ghostwire Tokyo and it looks much better, maybe I went a little to far with the saturation in the calibration app but it looks definitely different than before using the calibration app.
So apparently it does create an actual ICC profile. Even though it's called a "color profile" it's all paramaters incl. brightness, etc.
warning regarding the Nvidia Control Panel -> Display -> Adjust Desktop color settings -> Color accuracy mode: ----->
accurate setting (suggests using enhanced):
I am aware of a bug that prevents you to go back to accurate if you ever touch the sliders under this option, take a look at this thread, especially post number 9: https://forums.guru3d.com/threads/color-accuracy-mode.435755/
Enhanced should be Accurate with the sliders applied to it, so if you keep the sliders in the default position, it should be equivalent to Accurate even if it says Enhanced.
I don't know if Nvidia ever provided an official comment on this behavior or the current state of it in the latest drivers.
I experienced the same issue a long time ago and in order to revert to accurate I had to reinstall the driver after using DDU. Since then, I am really careful when I use that area of the panel and I avoid touching any of the sliders.
You already have cru edited to ~800nit I think, so you could leave it like that and set the TV to DTM = off so the game's curve gets static tonemapped down by LG's curve. Also, is autoHDR on? could that clash with true HDR on some games? Seems like a hdr curve problem like you said though. Is there any DTM settings in the game itself? In game peak brightness setting? Middle brightness/white setting?
DTM = On can step over other color values and wash out detail. There are some HDTVtest vids showing it wash out textures in bright highlights so that's not that unexpected really. DTM on is lifting lower color values into those occupied by higher ones. It can overbrighten the picture or parts of it. It will run out of already occupied rungs on the ladder to step onto. It does it all dynamically via analysis so can have some bad results.
I only watched that video on a basic SDR screen at the moment but those areas looked very bright in the video and obviously clipped in your screenshots. . It's tough to show HDR issues by using SDR screenshots and videos rather than using testing hardware and graphs. Even actual HDR images/videos would look different on different screens or screen settings, even different ambient room lighting.v
Edit: More Sliders and subjective editing by images. Maybe this HDR calibration and the Windows Calibration are clashing. Maybe try lowering this one?
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