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2GB RAM is enough for the occasional game or HD video. It's a rare game that recommends more than 2GB (I'm not aware of any game that requires more than 2GB). Games and HD video depend on throughput more than quantity of RAM, that's why consoles aren't designed with much RAM (the current generation of consoles are designed with only 0.5GB).
We're a long way off from needing more than 2GB. Win8 supposedly uses less memory than Win7.
4GB is the sweet spot for RAM. It gives you some headroom over 2GB, without a significant increase in price. 8GB is cheap, but it's also significantly more in cost than 4GB, without any added benefit. If you really want to spend an extra $20, pay your woman for some milk. It'll make her feel valued. If she argues that it makes her feel cheap, point out that it's not as cheap as the free milk she has been giving out.
LOL, I can't believe no one has commented on this yet.
2GB RAM is enough for the occasional game or HD video. It's a rare game that recommends more than 2GB (I'm not aware of any game that requires more than 2GB). Games and HD video depend on throughput more than quantity of RAM, that's why consoles aren't designed with much RAM (the current generation of consoles are designed with only 0.5GB).
We're a long way off from needing more than 2GB. Win8 supposedly uses less memory than Win7.
4GB is the sweet spot for RAM. It gives you some headroom over 2GB, without a significant increase in price. 8GB is cheap, but it's also significantly more in cost than 4GB, without any added benefit.
If you really want to spend an extra $20, pay your woman for some milk. It'll make her feel valued. If she argues that it makes her feel cheap, point out that it's not as cheap as the free milk she has been giving out.
I don't see the reason to keep a page file anymore. This is why I have 12 GB of RAM. RAM is cheap, so why cache crap on a slow disk? No thanks. If you actually dump old technology, then there is a need for the RAM, but if you want to stay in the stone age, then you don't need much because Windows will just constantly cache crap to disk. Plus, why shorten the life of an SSD?
This is gonna start an argument if people read it...
Many programs (and not just old programs) assume the existence of a swap file. If there isn't one, they act up.
Many programs (lookin' at you, 3ds max) ask for massive amounts of memory even if they aren't using it. This gets paged to disk with no penalty instead of filling (i.e. wasting) RAM that could be used for other purposes.
Do you only have an SSD in that system? If not, put the pagefile on a physical drive and set it to 1024MB.
This is gonna start an argument if people read it...
Many programs (and not just old programs) assume the existence of a swap file. If there isn't one, they act up.
Many programs (lookin' at you, 3ds max) ask for massive amounts of memory even if they aren't using it. This gets paged to disk with no penalty instead of filling (i.e. wasting) RAM that could be used for other purposes.
Do you only have an SSD in that system? If not, put the pagefile on a physical drive and set it to 1024MB.
Its like a single guy living in a mansion. You're never gonna use all that space, so aside from bragging rights what is the point?
1. Windows is perfectly capable of managing memory on its own. A program has no business managing memory, it should just address (tell Windows) what it needs. A program that complains about not having a page file is a flawed one. A program that wants to page will do it on its own, like Photoshop can do.
2. I don't use any programs that pre-allocate tons of RAM. This is a stupid, flawed design.
3. I have an SSD and 6 hard drives. I am still not going to page things.
4. I am fine "wasting" my RAM by keeping "old" pages on there. I bought the RAM to not ever need to page.
5. What the system pages that is "old" and doesn't need to access often, will eventually need to be accessed, and I'd rather keep that in RAM than on a slow disk.
6. I haven't encountered a program yet to bark at me about not having a page file. I don't game, whatsoever, and that's the area where I hear about programs wanting a page file.
Page files defeat the purpose of RAM. They were created when RAM was expensive, and development outpaced RAM and the ability to fit or afford large amounts of it. They were also good for the days of when 4 GB was the limit, as Windows could manage more than 4 GB of virtual memory, but not address more than 4 GB of physical memory. I really don't care to start an argument here, I have run what I run successfully without one issue at all. I just feel if it is such a bad thing, and if Windows wasn't programmed to know how to act with a page file disabled, it wouldn't have an option to disable it. It's not for everyone.
I use 6g and have NO issues. Hell, during a major troubleshooting stage on my PC I only used 2 sticks of my 3 at 4gigs. Even then I had no issues with HD video, games, etc.
I honestly think a lot of the high memory amounts is kinda pointless. Its like a single guy living in a mansion. You're never gonna use all that space, so aside from bragging rights what is the point?
You may not think you need a page file, but based on everything I've read, it's best to leave it on (even a token size will do as I suggested). Obviously, I'm not going to convince you otherwise since you're of the "I've had no problems, therefore it's good!" mentality, but I'd prefer you not spread bad advice to other users. Particularly when there exists little beyond anecdotes that turning the pagefile off achieves anything positive, while plenty of evidence points to scenarios where not having a pagefile can cause problems.
I give up. I showed you articles which suggested the necessity of a page file. Instead of finding counter-arguments from competing sources, you insist that all the burden of proof is on me. This in spite of your making claims that are now conveniently impossible to disprove since you won't put them to the test. Your word is law, but I have to post 100 citations? Learn to debate and grow up!
"Plenty of tests" is not proof. "Things have improved" is not proof. "All my evidence was written off but I'm not going to show it to you!" You're worse than a politician--"My rhetoric will overwhelm all his cited proof!"
Your assertion that "[games] are the only area I've heard of any piece of software complaining about a page file" is patently false.
I wouldn't say Autodesk 3ds max is an insignificant program by any means. They suggest maintaining a sufficient swap size in case the user runs out of RAM. This applies to any professional CAD app. Do they not count in your little universe?
Servers, including Windows Server 2008 R2 make use of paging files.
PS: If you want to use all your memory turn it into a ram disk and put the page file on it, although that will probably gain you nothing as well but at least it may make you feel better.
TL;DR - You lose. 99% of users should not touch the page file. Maybe a higher percentage of people @ [H] have verified that not having one will cause no problems, but don't go recommending it just because it works for YOU.
Yes, they suggested the necessity. In what world is that a definite? Your little pathetic delusional corner is where. As I have been saying...people should do their own tests to come to their own conclusions.
3D Studio Max...why would you be professionally using such a program, yet skimp out on RAM. Again, you are citing something that uses the word suggest... Nowhere are YOU even claiming that program demands a page file.
Again, where did I say that everyone should just disable a page file without coming to their own conclusion in doing so? A server is a totally different story, and there are no "programs" loading up memory. It is all just literally the computer's own resources. Better to have some padding than to run out and crash, in that instance. But a smart person would have a server manage how much in resources each thing can use, and build the machine according to estimated maximum load.
The page file was invented because RAM was expensive, hard drives were cheap, and programming outpaced hardware development. It was a band aid to a problem that doesn't need to exist anymore. It's always so hard for people invested so long into a way of doing things that they are outdated and wrong.