• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Help me comprehend this

Status
Not open for further replies.
My only interest here is bringing awareness to the fact that all customers (including those here) have a direct impact in deciding what games get released for your favorite platform, whether it be a console or PC.

When you buy consolized PC ports, you beget more consolized PC ports. When you support new IP's then more games in that IP will be produced if it sells enough.

When you support innovation in meaningful enough numbers, it leads to more innovation.

When you stifle it by buying the latest Call of Duty or Battlefield game or buying a game like Diablo 3, you're sending a message to companies that aren't as big as Blizzard or Activision that they have to do the same thing if they want to make a profitable dollar.

It's quite a simple concept really, it requires absolutely no trolling on my part to get that point across.
And when you buy limited, inferior console games, you beget limited, inferior console games.

When you stifle the market for true PC exclusives by buying console filth, you're sending the message to other publishers that they, too, have to make console filth if they want to bring in the big bucks in the gaming industry. Money that would have gone to ambitious PC projects instead goes to more of the same.

It's quite a simple concept, really. What I can't understand is why you can apply this philosophy without issue to some people who buy crappy games with missing features, but not others (like yourself).
 
Yes I agree, with this part of your concept and it would work if the forum here was read by everyone in the market. This forum is a very very small segment of the 1.5 million sales CoD had or whatever their numbers were... even if we all agreed with your vote with your wallet mantra 100%, it wouldn't make the slightest difference.
Just because there are more stupid people than us doesn't mean they're not still stupid.

We have a responsibility as their betters to try and uplift them, to educate them, so they can see just how wrong their taste in video games has become.
 
Just because there are more stupid people than us doesn't mean they're not still stupid.

We have a responsibility as their betters to try and uplift them, to educate them, so they can see just how wrong their taste in video games has become.

I hope this is sarcasm. I haven't seen anything more elitist and smug than this in my years on the internet.
 
Just because there are more stupid people than us doesn't mean they're not still stupid.

We have a responsibility as their betters to try and uplift them, to educate them, so they can see just how wrong their taste in video games has become.

You're supposed to like what I like, RABBLE RABBLE RABBLE
 
I hope this is sarcasm. I haven't seen anything more elitist and smug than this in my years on the internet.

It's the exact same thing as people who like mainstream games telling those that don't that they suck because they aren't part of the majority. I don't see why you'd be surprised or upset in the least. Unless you have a bias.
 
It's the exact same thing as people who like mainstream games telling those that don't that they suck because they aren't part of the majority. I don't see why you'd be surprised or upset in the least. Unless you have a bias.

The only thing I'm interested in thundering down from my pulpit is how we should be demanding better gaming experiences like the one Dark Souls has to offer, and we should be asking publishers why a console gets a far superior experience like this, and why is it a console exclusive (still it's on 360 and PS3 both), and why hasn't a publisher shown up to bring it to our favorite platform?

It's a disgrace and embarrasment that a game like Dark Souls is the epitome of what a fully realized gaming experience should be like, and that it's on a CONSOLE, as opposed to the PC.

PC developers should study Dark Souls and use it as a guide on how to be innovative, allow a greater sense of immersion, and not rely on flash without any real substance, and how to cater to the hardest of the hardcore gamers, instead of the unwashed masses who with their filthy hands hold the dollars that decide the direction of gaming as a while.

Dark Souls, and to an extent, Torchlight 2 will be the last remaining bastions of what the pinnacle of gaming has been and should be like, at least for the foreseeable picture.

The future is bleak, and not just because I'll be immersed in the dreary, unforgiving, and punishing world of Dark Souls, but because there aren't any other games like it out there on the horizon.
 
we should be asking publishers why a console gets a far superior experience like this, and why is it a console exclusive (still it's on 360 and PS3 both), and why hasn't a publisher shown up to bring it to our favorite platform?

Don't you know by now?

$$$$$$
 
Don't you know by now?

$$$$$$

That's not my point and you know it, btw, if you wanna talk about money, Dark Souls has already sold out of preorders of the Collectors Edition on Amazon.com for the PS3 version, which I'm getting.

It has already sold over 250k copies in Japan since it's launch September 22nd there.
 
Halo is better and a better seller than Dark Souls.

Hilarious, let's compare a game that's designed to be the flagship title for the 360 with a multimillion dollar advertising campaign behind it, vs the precedessor of Dark Souls, Demon's Souls, which had NO advertising behind it and it's success was directly tied to word of mouth. It was in fact, a better seller than Halo. Halo sold more copies, to be sure, but Demon's Souls had no marketing campaign and wasn't expected to be a success, instead, it became a great success through grassroots support and outreach campaigns like the one I'm conducting here.


Demon's Souls favorable review scores made the fiscal performance of the game unique because of the lack of a supporting marketing campaign. Gaming analyst Jesse Divnich commented "Demon's Souls is probably one of the most statistically relevant games released in the gaming world as it helps answer an often asked question: how much would a high quality game sell if it was supported by no mass marketing, released by a little known publisher (no offense to Atlus), and was a new intellectual property.” [69] With the critical and commercial success of the game, Sony Computer Entertainment VP of international software Yeonkyung Kim later admitted that it was a "mistake" to pass on the game, instead allowing Atlus to publish it, initially due to concerns over its difficulty and unusual design decisions.[70]




It had literally no advertisement behind it, yet it was a quality game that ended up selling over half a million copies simply because the hardcore gamers embraced it and evangelized about it.

I'm doing that with Dark Souls here, it will be a great success, my efforts will not be in vain.
 
Last edited:
Halo is for the easymode gamers who can't handle a challenge, meanwhile, Demon's Souls is for players who like to be challenged.

Shooters really aren't about huge challenges. Halo: CE had very well designed levels, it looked good, proved good FPS can be done on consoles with good controls, and despite being filled to the brim with cliches it at least had a semi-interesting story. The enemy AI was pretty much the best at the time and is still good.
 
Halo is for the easymode gamers who can't handle a challenge, meanwhile, Demon's Souls is for players who like to be challenged.

As soon as someone said you finally made a post in this thread without coming off like an arrogant, self-absorbed maniac, you devolve almost immediately.

Kudos on your mega-flame.
 
Hilarious, let's compare a game that's designed to be the flagship title for the 360 with a multimillion dollar advertising campaign behind it, vs the precedessor of Dark Souls, Demon's Souls, which had NO advertising behind it and it's success was directly tied to word of mouth. It was in fact, a better seller than Halo. Halo sold more copies, to be sure, but Demon's Souls had no marketing campaign and wasn't expected to be a success, instead, it became a great success through grassroots support and outreach campaigns like the one I'm conducting here.


Demon's Souls favorable review scores made the fiscal performance of the game unique because of the lack of a supporting marketing campaign. Gaming analyst Jesse Divnich commented "Demon's Souls is probably one of the most statistically relevant games released in the gaming world as it helps answer an often asked question: how much would a high quality game sell if it was supported by no mass marketing, released by a little known publisher (no offense to Atlus), and was a new intellectual property.” [69] With the critical and commercial success of the game, Sony Computer Entertainment VP of international software Yeonkyung Kim later admitted that it was a "mistake" to pass on the game, instead allowing Atlus to publish it, initially due to concerns over its difficulty and unusual design decisions.[70]




It had literally no advertisement behind it, yet it was a quality game that ended up selling over half a million copies simply because the hardcore gamers embraced it and evangelized about it.

I'm doing that with Dark Souls here, it will be a great success, my efforts will not be in vain.

Because of you I will go nowhere near Dark Souls.
 
I might consider buying Darksouls but due to the fact that it is not available for pc means it's a 100% no-buy from me. I'm not going to bend over and buy games that are not easily accessible to me since I already have many games I've yet to finish and even if I miss out on a few great games that way I already have more then I will ever realistically finish.
 
I read the OP and instantly thought of this ...

wise-old-man-my-lawn-get-off-it.jpg


Seriously man, gaming has changed and its never going to be how it was in the 90s or 5 years ago. Its big(ger) business now and along with that comes change. I'll tell you first hand that I continue to game and spend my money on games, DLC, online passes, Xbox Live and all of these services for a few VERY simple reasons.

1. I want them.
2. I can afford them.
3. I play games to have fun.

I do not involve myself in all this over-thinking, my life is too busy, too complicated and I have so many other valid things in my life I could spend time worrying about than the goddamn video game industry and the way its headed. If the industry ever gets to a point where I dont feel like spending money? Guess what?

I'll find a new hobby, perhaps its time for you to do the same. So while you hunker over your keyboard raging about all this nonsense, millions and millions of others will be enjoying their games and neither them nor the publishers/developers really care about your long winded angst. It seems to me that you no longer enjoy gaming, the politics behind gaming has super-seeded the fun .. the fact you created this thread is proof positive. It seems its time for you either move on or continue stressing your body and mind about something you have zero control over. Voting with your 1 wallet is doing nothing to change anything, thats silly nonsense and quite naive.

Stop gaming, or stop complaining about gaming. You can't have it both ways.
 
Last edited:
Hilarious, let's compare a game that's designed to be the flagship title for the 360 with a multimillion dollar advertising campaign behind it, vs the precedessor of Dark Souls, Demon's Souls, which had NO advertising behind it and it's success was directly tied to word of mouth. It was in fact, a better seller than Halo. Halo sold more copies, to be sure, but Demon's Souls had no marketing campaign and wasn't expected to be a success, instead, it became a great success through grassroots support and outreach campaigns like the one I'm conducting here.


Demon's Souls favorable review scores made the fiscal performance of the game unique because of the lack of a supporting marketing campaign. Gaming analyst Jesse Divnich commented "Demon's Souls is probably one of the most statistically relevant games released in the gaming world as it helps answer an often asked question: how much would a high quality game sell if it was supported by no mass marketing, released by a little known publisher (no offense to Atlus), and was a new intellectual property.” [69] With the critical and commercial success of the game, Sony Computer Entertainment VP of international software Yeonkyung Kim later admitted that it was a "mistake" to pass on the game, instead allowing Atlus to publish it, initially due to concerns over its difficulty and unusual design decisions.[70]




It had literally no advertisement behind it, yet it was a quality game that ended up selling over half a million copies simply because the hardcore gamers embraced it and evangelized about it.

I'm doing that with Dark Souls here, it will be a great success, my efforts will not be in vain.

DarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSoulsDarkSouls

I get mucho advertisement bucks for this. And mentioning Dragon Age 2.
 
I might consider buying Darksouls but due to the fact that it is not available for pc means it's a 100% no-buy from me. I'm not going to bend over and buy games that are not easily accessible to me since I already have many games I've yet to finish and even if I miss out on a few great games that way I already have more then I will ever realistically finish.

Your loss.

Because of you I will go nowhere near Dark Souls.

Also your loss, but fortunately, there's plenty of other games out there that might be more suitable to your preferred gaming experience.
As soon as someone said you finally made a post in this thread without coming off like an arrogant, self-absorbed maniac, you devolve almost immediately.

Kudos on your mega-flame.

I stick to the facts, and Halo has never been known as a challenging series of games, in fact, it stays true to the formula for a system seller, it wants broad appeal and that inevitably means dumbing it down for the lowest common denominator.

That's a fact, not an opinion.
 
I read the OP and instantly thought of this ...

wise-old-man-my-lawn-get-off-it.jpg


Seriously man, gaming has changed and its never going to be how it was in the 90s or 5 years ago. Its big(ger) business now and along with that comes change. I'll tell you first hand that I continue to game and spend my money on games, DLC, online passes, Xbox Live and all of these services for a few VERY simple reasons.

1. I want them.
2. I can afford them.
3. I play games to have fun.

I do not involve myself in all this over-thinking, my life is too busy, too complicated and I have so many other valid things in my life I could spend time worrying about than the goddamn video game industry and the way its headed. If the industry ever gets to a point where I dont feel like spending money? Guess what?

I'll find a new hobby, perhaps its time for you to do the same. So while you hunker over your keyboard raging about all this nonsense, millions and millions of others will be enjoying their games and neither them nor the publishers/developers really care about your long winded angst. It seems to me that you no longer enjoy gaming, the politics behind gaming has super-seeded the fun .. the fact you created this thread is proof positive. It seems its time for you either move on or continue stressing your body and mind about something you have zero control over. Voting with your 1 wallet is doing nothing to change anything, thats silly nonsense and quite naive.

Stop gaming, or stop complaining about gaming. You can't have it both ways.

Very well put.
 
I suggest you look up the definitions of "fact" and "opinion."

Oh, I see, you own a 360, that's the reason why you took such umbrage to what I'm saying.

You shouldn't take it personally, Dark Souls will be available for the 360 as well, and it will in fact, be the best 360 title in the history of your platform of choice.

Having already been going through training with Demon's Souls as my tutorial on the PS3 in preparation for Dark Souls, I feel more than prepared to take on Dark Souls and conquer it.

The sense of satisfaction will be immense.
 
What did Halo dumb down?
The original Halo was probably the most fun splitscreen coop experience I've ever had. You had indoor corridor battles, large open outdoor areas, vehicles etc.. It was a great gaming experience for me.
 
...Dark Souls is the epitome of what a fully realized gaming experience should be like...
:rolleyes:

It's missing features that DOS games had 15 years ago. I don't think you know what "fully realized" means.

PC developers should study Dark Souls and use it as a guide on how to be innovative, allow a greater sense of immersion, and not rely on flash without any real substance, and how to cater to the hardest of the hardcore gamers, instead of the unwashed masses who with their filthy hands hold the dollars that decide the direction of gaming as a while.
I don't want any of that limited, cookie cutter console crap on my PC. Just what we need, another console port factory :rolleyes:
 
Honestly our friend Fail has a point. In one video I heard that one of the "bosses" in single player is actually another player who's online at the time.

I thought that was way fucking cool.

I don't think I've ever heard of any other game doing something like that.

Also I heard you could drop notes on the ground to leave clues for other players. Stuff like "dangerous monster ahead" and stuff like that.

Maybe I'll pick up a PS3 and give it a shot.


http://communityvoices.sites.post-g...-guy/30157-hidetaka-miyazaki-talks-dark-souls

Check out this interview, it's full of information related to the multiplayer aspect that you might find interesting, I will post some excerpts below.


MP: What are some of the major gameplay changes from Demon’s Souls to Dark Souls?

HM: The unique element of Dark Souls I think is “Bonfire”.

A player can use this Bonfire as a place to rest in the game. By lighting the Bonfire, a player can restore health gauge as well as recovering items and spells. Also Bonfire will work as a respawn point when a player dies in the game. Bonfire is placed in many places in Dark Souls’ extensive map. So, as a player proceeds in the game, a player will try to find a Bonfire to use as a next check point. Finally, the Bonfire has some emotional element as well. When you are resting by the Bonfire, you will see some other online players’ vague shadows resting by the same Bonfire. So you will feel that you are the not the only one trying to proceed in this fearsome world.

MP: Will multiplayer be returning and has it seen any notable changes?

HM: Yes Dark Souls is supporting multiplayer. A player will be able to leave many kinds of messages on the ground. That message might be a notice to inform other people there is a treasure chest near by you. Or it could be a trick message to deceive other players.

Also, a player will be able to summon other 2 players into your world to fight with you as a coop gameplay.

Not only a co-op play, a player can break into other player’s world to fight against him as a VS gameplay.
Also, Covenant system is very unique in Dark Souls. As I want a player to enjoy role playing element in the game, I have prepared various kinds of Covenant which a player can belong to. Depending on a Covenant a player chooses in the game, your enemies in the game will change. This will bring you a lot of role play experience in the game.

In other news, Dark Souls has sold 279K copies in it's first week in Japan, the original game, Demon's Souls sold about 800K in it's lifetime, and Demon's Souls only debuted with a humble 40,000 copies sold in it's first week in Japan. The Japanese are busy dying in Dark Souls, soon, it will be our turn.

I'm ready to conquer death.
 
Thought I was in the BF thread, haha. Open on another tab. I will be playing Dark Souls, just not on release :p
 
I read the OP and instantly thought of this ...

wise-old-man-my-lawn-get-off-it.jpg


Seriously man, gaming has changed and its never going to be how it was in the 90s or 5 years ago. Its big(ger) business now and along with that comes change. I'll tell you first hand that I continue to game and spend my money on games, DLC, online passes, Xbox Live and all of these services for a few VERY simple reasons.

1. I want them.
2. I can afford them.
3. I play games to have fun.

I do not involve myself in all this over-thinking, my life is too busy, too complicated and I have so many other valid things in my life I could spend time worrying about than the goddamn video game industry and the way its headed. If the industry ever gets to a point where I dont feel like spending money? Guess what?

I'll find a new hobby, perhaps its time for you to do the same. So while you hunker over your keyboard raging about all this nonsense, millions and millions of others will be enjoying their games and neither them nor the publishers/developers really care about your long winded angst. It seems to me that you no longer enjoy gaming, the politics behind gaming has super-seeded the fun .. the fact you created this thread is proof positive. It seems its time for you either move on or continue stressing your body and mind about something you have zero control over. Voting with your 1 wallet is doing nothing to change anything, thats silly nonsense and quite naive.

Stop gaming, or stop complaining about gaming. You can't have it both ways.

I have to quote this as well, the best reply so far.
 
If you can't comprehend why this is happening its because you are a dinosaur to technology and have no background in economics. Pirating is a huge problem, especially in the midst of a 10 year recession like we are likely in. People WILL NOT sacrifice their consumer staples (cigs, beer, food) to pay for a video game EVER. Their luxury items will be very limited and guess which ones people will skim off of. Yep the ones which have little chance of leading to jail time or fines.

Now when someone pirates a game, lets call him Fido, he doesn't just rob the company of $60, but all future investments in regards to DLC as well. Like it or not, DLC is here to stay. Some DLC is good, some is a rip off, but with lengthy development and costs its not going away. Anyways, we have to assume Fido is not going to have a moral enlightening over time and actually pay for the DLC either, so extreme measures are necessary.

Speaking of development costs, they are up to $200 million compared to $10 million five years ago. That means less titles per year, which in turn means more time for the hackers to focus on getting FLAWLESS versions out their which can subvert any DRM that's not requiring 100% online connectivity. The "consolitas" you speak of is just a direct effect of how bad its become on the PC. They are simply trying to make money and consoles are the best way to do it. As you can see Activision lost over $200,000,000 in potential revenue from the PC version of Blackops in one month. If you are a fan of getting PC first games back, you should be praising Bobby Kotick of Activision for having the balls to endorse this aggressive measure. Without it PC games have absolutely no future.

PC Game Downloads on BitTorrent in 2010
as of December 26, 2010

1 Call of Duty: Black Ops (4,270,000) (Nov. 2010)
2 Battlefield: Bad Company 2 (3,960,000) (Mar. 2010)
3 Mafia 2 (3,550,000) (Aug. 2010)
4 Mass Effect 2 (3,240,000) (Jan. 2010)
5 Starcraft II (3,120,000) (Jul. 2010)
 
Your loss.
...
Also your loss, but fortunately, there's plenty of other games out there that might be more suitable to your preferred gaming experience.
This is the most fantastic grassroots marketing campaign I have ever seen.
 
This is the most fantastic grassroots marketing campaign I have ever seen.

I try to keep it simple :D

Trust me, when all's said and done, it will win a bunch of Game of the Year rewards, in fact, I'm gonna nominate this game for best PC game of the year, simply because there's nothing better on PC than it, so by default, the award should go to Dark Souls.
 
I try to keep it simple :D

Trust me, when all's said and done, it will win a bunch of Game of the Year rewards, in fact, I'm gonna nominate this game for best PC game of the year, simply because there's nothing better on PC than it, so by default, the award should go to Dark Souls.

i'll take that bet
 
i'll take that bet

Skyrim is uninteresting and unoriginal. Deus Ex:HR was a pretty good experience, I might even put it in the top 20 of gaming experiences I have ever had in my life, but it doesn't break the top 10.

Diablo 3 won't be out this year, and even so, I'm not interested in supporting their new direction.

What else is there?
 
There is nothing innovating in Dark Souls/Demon Souls. All it is, is taking rpg like aspects(I guess?) in a time period related to the middle ages, though more mystical like LOTR maybe, and adding AI that is not intelligent, but seems intelligent since they have an advantage over you(stronger/more health). But they don't make any smart moves from what I have seen, they just crowd over you, rape you since they do more damage and then you eventually figure out that holding down the block button will block every attack.

Basically what you are saying is that every game should be made so that the AI has an unfair advantage over you?
 
Status
Not open for further replies.
Back
Top