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Hearthstone

Are you playing the same game as me? LoE is great so far, and Reno is the most meta-shifting card we've gotten since Grim Patron. Hoping for similarly awesome cards every week for the next 3.

I feel like they have really lazy card design.

All they do is introduce a few cards that break the meta, or nerf cards into being irrelevant to fix the meta that they broke.

The game to me relies far to much on RNG, and its just getting worse in constructed.
 
I feel like they have really lazy card design.

All they do is introduce a few cards that break the meta, or nerf cards into being irrelevant to fix the meta that they broke.

The game to me relies far to much on RNG, and its just getting worse in constructed.

Warsong Commander is the first card that's been nerfed in a very long time.

The new Discover mechanic in LoE is a great way to harness the RNG they've constructed the game around. Hearthstone definitely isn't for you if you have a problem with RNG, but that's been the case since the game launched, really.
 
So, if I'm starting today from scratch and don't mind a small investment - is picking up the Naxx adventure still the best bet?
 
So, if I'm starting today from scratch and don't mind a small investment - is picking up the Naxx adventure still the best bet?

Yup, Naxx remains the best value purchase you can make when you are starting out. It takes a lot of grinding to afford it in gold, but if you aren't averse to spending money, it's the best thing to buy. Many of the cards continue to be staples of core meta-defining decks. Wait to buy the other two adventures until you have more cards. BRM and LoE have some great cards, but they rely heavily on synergistic effects with other cards that you probably don't have yet. Naxx cards are so good because they synergize well with cards in the Basic and Classic sets (Mad Scientist, Haunted Creeper, Webspinner), or are just very powerful on their own (Loatheb, Sludge Belcher, Death's Bite).
 
Yup, Naxx remains the best value purchase you can make when you are starting out. It takes a lot of grinding to afford it in gold, but if you aren't averse to spending money, it's the best thing to buy. Many of the cards continue to be staples of core meta-defining decks. Wait to buy the other two adventures until you have more cards. BRM and LoE have some great cards, but they rely heavily on synergistic effects with other cards that you probably don't have yet. Naxx cards are so good because they synergize well with cards in the Basic and Classic sets (Mad Scientist, Haunted Creeper, Webspinner), or are just very powerful on their own (Loatheb, Sludge Belcher, Death's Bite).

Thanks.

I've been watching a decent amount of streaming lately to get a sense of how the different decks play and what to watch out for. Arena looks the most interesting to me, but I can see why new players are advised to not try and jump right into it.

Although I mostly find myself watching wowhobbs play crazy custom priest buff decks with the legendary panda.
 
Thanks.

I've been watching a decent amount of streaming lately to get a sense of how the different decks play and what to watch out for. Arena looks the most interesting to me, but I can see why new players are advised to not try and jump right into it.

Although I mostly find myself watching wowhobbs play crazy custom priest buff decks with the legendary panda.

I have been playing a lot of Arena lately. I like it a lot. I would also recommend tavern brawls as a good way to get some fun out of the game if you don't have lots of cards to compete high on the constructed ladder. There are lots of good Arena streamers out there to watch to learn how to get better.
 
this solo adventure seems much easier than the last one to anyone else?

I think they are easier because Blizzard tunes them to be achievable with Basic cards and people almost all netdeck and have more good cards now. But a first time user may download the game and then try the adventure before doing anything else so the adventure is tuned for them.
 
So, is finding a legendary in the 3rd pack I've opened abnormally good luck? (Ysera).

Was thinking of starting with Druid, so might be able to make use of it.
 
So, is finding a legendary in the 3rd pack I've opened abnormally good luck? (Ysera).

Was thinking of starting with Druid, so might be able to make use of it.

Well however you go about using the Ysera, don't disenchant it for dust! The card works extremely well in control decks due to giving you additional powerful cards you would not have normally had access too.

I use Ysera in Control Warrior (aka Wallet Warrior) and it has won me many game. If it ever stays in play for two draws, that is almost a guaranteed win.
 
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Well however you go about using the Ysera, don't disenchant it for dust! The card works extremely well in control decks due to giving you additional powerful cards you would not have normally had access too.

I use Ysera in Control Warrior (aka Wallet Warrior) and it has won me many game. If it ever stays in play for two draws, that is almost a guaranteed win.

Excellent, thanks.

So, if I'm less worried about making any inroads on ranking, but rather just want to start filling out my collection for a bit - does it make sense to try aggressive fast decks that will either lose fast or win fast? Control decks look interesting but if I'm going to be losing most of the time... seems like 3 five minute games are better than 1 fifteen minute game?
 
Excellent, thanks.

So, if I'm less worried about making any inroads on ranking, but rather just want to start filling out my collection for a bit - does it make sense to try aggressive fast decks that will either lose fast or win fast? Control decks look interesting but if I'm going to be losing most of the time... seems like 3 five minute games are better than 1 fifteen minute game?

Many of the decks that can be decent with a limited collection are aggressive decks. You won't make inroads quickly no matter what you are playing, because the gold you get for doing quests in very low. The best cheap control deck you can make it Priest, as they have a lot of Basic set cards that are control oriented.

In Hearthstone you either need to commit some cash or a long grind of doing daily quests + Tavern Brawl to really build up a collection. I have been a mostly free-to-play player until The Grand Tournament and I managed to get of craft more of the good cards from grinding dailies over the span of many months. You can earn ~20 packs a month with dailies and Tavern brawl.

Buying the adventures with cash is a good source of cards, though I wouldn't usually recommend saving up gold to buy them. You would be looking at three to 4 months of playing with a bunch of shit cards before you had enough gold to buy everyone adventure. I see a lot of people get frustrated and quit before every earning up 2000+ gold to buy one full adventure. Once people have a lot of cards, then it is easy to just save some gold for new adventures or expansion packs.

Overall the game requires a lot of patience or money if you are looking to have the flexibility to make a lot of decks for each class.
 
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well at least your first legendary wasn't millhouse manastorm like me..I was like oh cool a legendary, oh wait wtf is this....
 
Buying the adventures with cash is a good source of cards, though I wouldn't usually recommend saving up gold to buy them. You would be looking at three to 4 months of playing with a bunch of shit cards before you had enough gold to buy everyone adventure. I see a lot of people get frustrated and quit before every earning up 2000+ gold to buy one full adventure. Once people have a lot of cards, then it is easy to just save some gold for new adventures or expansion packs.

Overall the game requires a lot of patience or money if you are looking to have the flexibility to make a lot of decks for each class.

I figured I would buy one adventure now, if I'm still having fun in a month I'll probably buy another.
 
So far so good. Just made it to rank 19 with a murloc/ysera mage. It seems to confusing to opponents.
 
My friends laugh at me because I started playing Hearthstone not to long after building my x99 system. Killer rig for Hearthstone LoL!:D
 
Many of the decks that can be decent with a limited collection are aggressive decks. You won't make inroads quickly no matter what you are playing, because the gold you get for doing quests in very low. The best cheap control deck you can make it Priest, as they have a lot of Basic set cards that are control oriented.

In Hearthstone you either need to commit some cash or a long grind of doing daily quests + Tavern Brawl to really build up a collection. I have been a mostly free-to-play player until The Grand Tournament and I managed to get of craft more of the good cards from grinding dailies over the span of many months. You can earn ~20 packs a month with dailies and Tavern brawl.

Buying the adventures with cash is a good source of cards, though I wouldn't usually recommend saving up gold to buy them. You would be looking at three to 4 months of playing with a bunch of shit cards before you had enough gold to buy everyone adventure. I see a lot of people get frustrated and quit before every earning up 2000+ gold to buy one full adventure. Once people have a lot of cards, then it is easy to just save some gold for new adventures or expansion packs.

Overall the game requires a lot of patience or money if you are looking to have the flexibility to make a lot of decks for each class.


You can get more packs if you play arena a decent amount. I am fairly new to Hearthstone and only started Arena like 2 months ago. I currently average slightly less than 5 wins a run and get about 90 gold per Arena run. At that rate with completing my daily quests I can get about 35 packs a month factoring in tavern brawl rewards as well. I currently have 75 packs, waiting for 100 before I open them. I am also getting better and better at Arena, and hopefully will get up to between 6-7 wins a run and can reach that soft infinite level.
 
You can get more packs if you play arena a decent amount. I am fairly new to Hearthstone and only started Arena like 2 months ago. I currently average slightly less than 5 wins a run and get about 90 gold per Arena run. At that rate with completing my daily quests I can get about 35 packs a month factoring in tavern brawl rewards as well. I currently have 75 packs, waiting for 100 before I open them. I am also getting better and better at Arena, and hopefully will get up to between 6-7 wins a run and can reach that soft infinite level.

I do like the mechanics of Arena - so I imagine I'll likely play quite a bit. Went 3-3 on my first free Arena run. If I can maintain that level it should be ok since I'd be spending my gold on packs anyway, only downside is the lack of control over the pack type.

Right now just working on getting all my decks to level 10 so I've got all the base cards, and then pushing to 20 on all of them so I can do Tavern Brawl.
 
Got up to 13 for the first time last season with a custom Inspire based paladin deck. Worst thing about paladin though is no hard minion kill cards; have to modify health/attack and then swarm it down, which is a pain in the ass.

Arena is fun but wish they would update it to the more recent packs; don't want to do it for basic packs any more.
 
Arena is fun but wish they would update it to the more recent packs; don't want to do it for basic packs any more.

Arena pack is random now. You can get Classic, GvG or TGT packs, with a slightly higher chance of getting the most recent type of pack (TGT in this case).
 
Arena pack is random now. You can get Classic, GvG or TGT packs, with a slightly higher chance of getting the most recent type of pack (TGT in this case).

Good to know, thank you. Wish the solo expansions for cards were cheaper; $20 seems ridiculously high.
 
Good to know, thank you. Wish the solo expansions for cards were cheaper; $20 seems ridiculously high.

$20 is actually a great value compared to what you would get if you bought $20 in packs. At this point though, I have so much gold saved up that I don't have to pay money for anything in the game. I get packs at a good pace through playing Arena, and I earn plenty of leftover gold to buy the adventure wings whenever they are released. I'm sitting on almost 5500 gold right now, over 10,000 dust and I have most of the cards I want. I'm mostly missing a few quality Classic Legendaries, so opening a Classic Pack is always fun. I finally pulled Bloodmage Thalnos out of a pack just last month.
 
Is Doomhammer worth it? I could craft it. But what about the next turn

I have a Charged Hammer
 
Mech mage is really cheap and strong. You don't need all of the mechs, and most of the ones you do use are commons anyways. Cards to think of crafting for this are the goblin blastmage (rare) and dr. boom (legendary but can go into any deck it is so strong). Also tinkertown technicians work well and are common.

Basically the deck is an agro-control deck, you put out a lot of strong mechs that synergize. Use some spells like frostbolt, fireball, flamestrike to control and get value while your minions burn him down. If you have Antonidas you can add that in as another win condition because it synergizes well with spare parts you get from mechs.

It worked with Brann, Scarab, and Ethereal Conjurer. Thanks.
 
Is it easier to rank up playing in mornings? Not early morning, like 8:00 after waking up.
 
not sure but I have noticed that it is easier on weekdays during the day

Same thing here. Opponents seem a lot harder during the core game hours. Even on the weekends I find playing Ranked games easier if I do them at like 10AM. Granted I am not going for a high rank, I just do all of the Daily Quests in Ranked. I usually end each month between Rank 7 and Rank 9.
 
If I played more I could probably legend easy; only play during my workday lunch break.

Oddly, since my decks typically oppose the current meta, I have a harder time going from rank 20 to 18 then I do going from rank 18 to 10. People at low ranks play things they really shouldn't, but my decks typically don't prepare against.
 
If I played more I could probably legend easy; only play during my workday lunch break.

Oddly, since my decks typically oppose the current meta, I have a harder time going from rank 20 to 18 then I do going from rank 18 to 10. People at low ranks play things they really shouldn't, but my decks typically don't prepare against.

The high teens ranks are brutal. That is where all of the creative people end up and it is hard to counter the crazy shit they do :eek:
 
If I played more I could probably legend easy; only play during my workday lunch break.

Oddly, since my decks typically oppose the current meta, I have a harder time going from rank 20 to 18 then I do going from rank 18 to 10. People at low ranks play things they really shouldn't, but my decks typically don't prepare against.

Last month I was able to push up to rank 13 using tempo mage and finally get enough dust for Antonitus. However I really struggled getting any traction out of the gate this month with it. Switched back to my self created warlock deck and have had two good runs so far.

Although I did manage to absolutely wreck someone with tempo mage by getting 2 summoning portals from unstable portals. Portal-inception. Then again I've also played a Freeze mage who got a Malygos from unstable... that was fun.
 
Is MTG online still a thing? if I recall the digital packs in it were as expensive or more than the actual real life packs. But I've never paid Blizzard a cent in regards to Hearthstone, I play it mostly as time waster on my phone when I'm stuck waiting for something.
 
I don't think Hearthstone is really that pay to win there are some good budget decks like Face Hunter and aggro warlock.

I typically make it to rank 13-11 just doing dailies in Hearthstone. I suppose I could play more and make a run for legendary one of these months. Arena is good rewards but don't really want to spend the time on Arena. Only money spent is I buy the set expansion like Curse of Naxxaramus for money cause paying gold for them is a lot of gold which I typically use all my gold on packs. Never bought a pack for cash. Its cool to do dailies on your phone while waiting for something.

Magic has more depth and is more fun then Hearthstone but Magic Online is a buggy program and you can't really make any progress in Magic Online without spending hundreds of dollars buying cards for a deck and even then the winnings are terrible with the play points change. Also no mobile app.

I do play Magic with the paper cards and enjoy it.
 
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