Pkirk618
Supreme [H]ardness
- Joined
- Sep 12, 2002
- Messages
- 5,737
I play all my games for oooh and wow factor. That lasts me 10 minutes and then I shelf the game. That's the way I game nowadays.
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Although in the past I would join clans/communities for any multi-player game I picked up. I've totally lost interest in that aspect of gaming...for now at least.
Age 40. Married. 2 kids. I play rarely but who cares? My kiddo's are infinitely more fun than the combined joy experienced by all the video gaming that has ever been done in the history of the world. End of story.
I'm 32 and have been gaming since 1985. Also getting married. I'm an attorney with a pretty intense job. I did it all and have hit most of the major gaming franchises pretty hard.
Big PC rig for Bf3 which I enjoy. The problem is it is in the living room. When I get home from work I fall into bed. And I don't have much time. I want to play and watch tv and listen to music files all at once. Enter the 3DS and Wii U and iPad which frees up my tv. Those devices were made with me in mind.
Now I will go to living room on weekends for some hardcore BF3 on the PC, but frankly I am drawn more and more to the alternative devices that fit my lifestyle. I'm still a hardcore gamer, but the demands of life now put me in a different demographic. The console shooters--Bioshock, Crysis, ect, just don't pull me in. On the other hand I can get sucked into Zelda Ocarina 3D for hours. I only have time for the best of the best of the best.
We only have so much time--and there are so many devices. How do we spend it? The more complex your life gets, the more you need the simplicity of play. But hardcore games don't offer simplicity.
There is lots of fun stuff to fiddle with. To get me into a hardcore timesink of a game these days it has to just be cutting edge technologically and it has to have gameplay worth the trouble.
There is nothing wrong with getting bored and outgrowing certain games. It is the developers' responsibility to pull you in with the product.
At this point in the console cycle, fatigue is expected.
Lately the must play games per the reviewers are the ones I wish I skipped.
Yep, 'cuz the games industry has stagnated 'cuz since gaming went mainstream. With games that cost many millions to make & market, the publishers are just gonna cater to the lowest common denominator and minimize risk while maximizing profit (DLC, no mod support, pre-order, list goes on).
Look at COD, and look at the transition of the Battlefield series from 1942 to what we have now.
Tired of modern era warfare. They need games that push past 64/32 players online. Thats a good step in the right direction. Something "different" thats what we need. Companies are too afraid though to do that. To get too creative and to think outside the box. Too risky in their eyes i guess.