Halo Infinite

How is the single player campaign on PC? Is it worth picking up just for a fun shooter to play through? Does it look good on an OLED display?
 
How is the single player campaign on PC? Is it worth picking up just for a fun shooter to play through? Does it look good on an OLED display?
It is, if you like Halo games. The last few hours is repetitive and a bit of a slog but overall I enjoyed it.
 
How is the single player campaign on PC? Is it worth picking up just for a fun shooter to play through? Does it look good on an OLED display?
Freaking amazing. Loved the campaign. The graphics are sharp and good in an old school way. One of the best games on PC right now. Multiplayer is mediocre but I got some hours out of it. Not sure why this title gets so much flak.
 
Does it have chapter select yet for single player? My favorite campaign was Reach as it was most vehicle focused. How does this compare? I've done 1,2,3,4, Reach and ODST.
 
Finally bought this game, haven't played Halo since the original.

Anyways running on my new Asus ROG 42 OLED this game looks sick. Plus I just made a change in the FOV setting from the default 78 to 120 now, and wow so much better:
 

Attachments

  • PXL_20221023_181149368.MP.jpg
    PXL_20221023_181149368.MP.jpg
    419.1 KB · Views: 0
  • PXL_20221023_181230861.jpg
    PXL_20221023_181230861.jpg
    433.4 KB · Views: 0
  • PXL_20221023_185432109.jpg
    PXL_20221023_185432109.jpg
    654.4 KB · Views: 1
Last edited:
Halo Infinite ray tracing support will arrive for PC players in March 2023 when Season 3 kicks off, according to AMD...features include ray-traced shadows in both Big Team Battle and Arena...

 
Winter Update is now Live

The update brings a number of major new features to the game, including campaign network co-op play, a new battle pass, and beta access to Forge, Halo's long-awaited powerful creation tool...

 
Winter Update is now Live

The update brings a number of major new features to the game, including campaign network co-op play, a new battle pass, and beta access to Forge, Halo's long-awaited powerful creation tool...


Almost one year post-release, we finally get coop. Better late than never I guess.
 
As a huge Halo nerd, this game is honestly most disappointing BECAUSE it was so close to being amazing. The core gameplay and visual design was SO Good, it's just everything else... Ugh...
 
Did they ever fix the jitter with this one? It would be butter smooth in the prologue area, but as soon as I hit the open world, it was like a different game. I tried every setting under the sun and never could get it where I wanted.
 
Did they ever fix the jitter with this one? It would be butter smooth in the prologue area, but as soon as I hit the open world, it was like a different game. I tried every setting under the sun and never could get it where I wanted.
Had the same problem, played basically on release via gamepass. I just tried to minimize it as best I could and moved on. Probably has been fixed by now but I can't really check since my sub lapsed a while ago.
 
Had the same problem, played basically on release via gamepass. I just tried to minimize it as best I could and moved on. Probably has been fixed by now but I can't really check since my sub lapsed a while ago.

I'll probably download it again and give it another go once I'm done with God of War. I kept it installed for 4-5 months waiting on a fix. One never came. I eventually uninstalled it in the Spring.
 
I'll probably download it again and give it another go once I'm done with God of War. I kept it installed for 4-5 months waiting on a fix. One never came. I eventually uninstalled it in the Spring.
Well as you can see it takes 343 a while to get around to things. Since I already beat it I'm not going back either.
 
Might be pure brute force (I got my hands on a 4090) or some subsequent patches, but I'm actually able to play this without stuttering now. Now that I'm not endlessly irritated with performance issues, I don't think it's half bad. It's a bit monotonous, but that's kinda what Halo is all about. Since I don't have a ton else to play right now, the timing works too. I don't even remember the plot at this point, but luckily that doesn't seem to matter much.
 
Anyone elses game crashing on boot with xbox app for pc? I can't even get the game to load. Crashes on startup. Reset app and xbox app and ms store. Ran as admin. Nothing is working. Anyone else?
 
It was crashing more the last time i played it last month. It's that winter update. I wasn't getting many freezups crashes utill then
 
Since the 4090 finally made this playable, I ended up playing through the single-player portion of the game. For the most part, I had a good time with it. I liked the variety of weapons, the challenge, the vehicles, and the effort put into the map itself. I was an open-world Halo done in a way that worked. BUT, the final mission is an absolute slog. It's tedious, the bosses are cheap as hell, and it's phoned-in all at the same time. I hated it enough to nearly quit the game entirely. Whoever greenlit the end of this game really put a big damper on an otherwise okay game...if you have the right combination of horsepower + resolution/refresh rate to play it smoothly. at 4K, I can tell you that my 3090 was jittery as hell no matter what I tried.
 
Anyone having audio issues on the menus? I am hearing audio popping and crackling only in the menus. In game it's fine. This is on pc with xbox app.
 
Finally tried the Multiplayer it's really polished Dumb and slow it's just as good as Destiny. Except you don't die as fast. Just played one match called Ball you hold onto it to win. Used my Velvet Valari pillow with the match.
 
Picked up the Campaign downloading Multiplayer is ok but not something I would play all the time.
 
Nearly two years to the day since it was first released, Halo Infinite can finally be considered feature complete thanks to the release of the Firefight PvE mode

in other Halo news, Season 2 of the Paramount+ TV show will begin airing on February 8th 2024...the story starts around six months after the events of the first season...

Firefight: King of the Hill Trailer | Season 5: Reckoning | Halo Infinite


View: https://www.youtube.com/watch?v=g_x0LVnITTg
 
3rd Person Mode is coming to Halo Infinite this November

It hasn't been specified whether this groundbreaking third-person mode will be restricted to multiplayer, or whether it will be offered to those who prefer to play the game solely as a campaign...

https://x.com/Halo/status/1842316353719402932
 
343 Industries will be now known as Halo Studios, and they are sun setting the Slipspace engine, replacing it with UE5.
The Slipspace engine will still live on in the newest updates for Infinite though.

https://news.xbox.com/en-us/2024/10/06/halo-studios-unreal-engine-interview/


View: https://www.youtube.com/watch?v=FDgR1FRJnF8

Kinda sad. Infinite had some really fun sections but they really goofed it with the extremely repetitive and boring final few hours.
 
343 Industries will be now known as Halo Studios, and they are sun setting the Slipspace engine, replacing it with UE5.
The Slipspace engine will still live on in the newest updates for Infinite though.

https://news.xbox.com/en-us/2024/10/06/halo-studios-unreal-engine-interview/


View: https://www.youtube.com/watch?v=FDgR1FRJnF8


Switching to UE5 is a great choice, the environments they made there look amazing.

Changing their name from 343 to Halo studios is also a great choice. 343 is a terrible company with a terrible reputation.

Too bad it's still just the same company with a different name. It's still run by the same people that destroyed Halo and have no idea what actually made Halo great. They've had 17 years to make a good game.
Microsoft should have shut down 343 and made a completely new company.
 
343 Industries will be now known as Halo Studios, and they are sun setting the Slipspace engine, replacing it with UE5.
The Slipspace engine will still live on in the newest updates for Infinite though.

https://news.xbox.com/en-us/2024/10/06/halo-studios-unreal-engine-interview/


View: https://www.youtube.com/watch?v=FDgR1FRJnF8

I'm sure they'll hire the most talented people for the job of making the move to a new engine.

https://x.com/kabrutusrambo/status/1843088720284778908
https://xcancel.com/kabrutusrambo/status/1843088720284778908

1728321423318.png


https://x.com/kabrutusrambo/status/1843091475896430676
https://xcancel.com/kabrutusrambo/status/1843091475896430676

1728321504054.png
 
No real need for more Halo games. It was good for a console shooter at 30 frame rates with its floaty, slow movement and shooting. Good for a controller and low frame rate console of the time period. Yeah they sped it up a bit with Reach and Infinite, which were decent enough (except for the open world part of Infinite), but they're quite limited to what they can do with the story and weapon/vehicle design. They can keep messing up the established lore or they can create a new sci fi FPS (that isn't open world) that is similar but has some freedom to create new stories and enemy designs.
 
No real need for more Halo games. It was good for a console shooter at 30 frame rates with its floaty, slow movement and shooting. Good for a controller and low frame rate console of the time period. Yeah they sped it up a bit with Reach and Infinite, which were decent enough (except for the open world part of Infinite), but they're quite limited to what they can do with the story and weapon/vehicle design. They can keep messing up the established lore or they can create a new sci fi FPS (that isn't open world) that is similar but has some freedom to create new stories and enemy designs.
I disagree. Halo was incredibly popular for a reason, and since Halo 3, there really hasn't been anything quite like it. 343 have just released turd after turd for nearly 2 decades. The open world aspect of Infinite was fine, it's just that 343 handled it poorly, with only ONE biome type, incredibly repetitive mission design etc.

Just because they couldn't make Halo work does not mean Halo doesn't work, fans for AGES have been saying 343 was missing the point by a mile by trying to speed up the combat and turn Halo into a head-clicker: and what do you know: 343's games suck and have always shown to be overshadowed by their more floaty and pulpy predecessors.
 
I grew up a PC gamer in the 80's and 90's. To me cool shooters were Wolfenstein, Doom, Quake and Unreal.

First person shooters are designed and meant to be played with a keyboard + mouse.

Then years later Microshaft buys out Bungie and has them create a shooter for the brand new Xbox, but strangely makes it a kiddy arcade gamepad control type thing.

Halo was never as cool as Doom or Quake. It was a wannabe ripoff.

Halo has run its course. It's a mediocre franchise that just needs to disappear, it's a generic paint by numbers, lame shooter.
 
Back
Top