The last few batches of screenshots I've seen really make it seem blurry and low res. It's obviously making use of some pretty heavy upscaling. Almost like it's a little too ambitious for current gen consoles, and even then that's supposed to run at 30fps? No thanks. I think it's gonna look like crap on big screen tvs.
It's optimized for the upcoming 12 Gb 6080 series.
 
Any streamers playing leaked copies yet? Happens every time.
It isn't 2013 anymore. High profile games are only partially on the disc and a necessary chunk has to be downloaded for it to run, which will only work on release date.
I'm sure the top review companies have working copies and have been playing for a couple weeks though.
 
It's optimized for the upcoming 12 Gb 6080 series.
12 gigabit? So 1.5 GB?
It isn't 2013 anymore. High profile games are only partially on the disc and a necessary chunk has to be downloaded for it to run, which will only work on release date.
I'm sure the top review companies have working copies and have been playing for a couple weeks though.
Boxed copies of this don't even come with a disc.
 
So best I can gauge: Q1 2027 for PC version. <- This on target or still not really known.
 
So best I can gauge: Q1 2027 for PC version. <- This on target or still not really known.
Historically, the trend of a PC launch following the initial console launch has been:

RDR2: ~1 year
GTA5: ~2.5 years
GTA4: 8 months
GTA:SA: 8 months
GTA:VC: 7 months

RDR: ~14.5 years (technically never intended a PC launch)
 

"GTA VI Pre-Orders Far Exceed Expectations Days Ahead of Launch​

by Cpt.Jank Today, 17:57 Discuss (2 Comments)
It's been known since before the actual release date was announced that GTA VI would generate enough hype that there would be ripple effects throughout the gaming industry, with some analysts estimating that the game would generate as much as $4.5 billion in sales in its first week on the market. However, according to Take-Two Interactive's CEO, Strauss Zelnick, in a recent interview with Variety, GTA VI is already exceeding expectations.
Strauss Zelnick via VarietyGrand Theft Auto VI" presales are "running far in excess of our expectations... That's a good thing. That said, we never claim success before it occurs. So we're just days away from beginning to see the fruits of our labor."
 
  • Like
Reactions: Q-BZ
like this

"GTA VI Game Data Suggests PSSR Update With 120 Hz Support and PS5 Pro "High CPU Frequency Mode"​

by Cpt.Jank Today, 17:35 Discuss (1 Comment)
With the GTA VI launch around the corner, more and more information has begun to surface about the upcoming game. The latest news comes from GTAForums user Tex2, who analyzed the GTA VI PS5 metadata, who claims that GTA VI will launch alongside a newer version of PSSR. The biggest takeaways from this update are that the new PSSR game mode improves both the framerate capabilities of the PlayStation 5 and manages to eke out some more CPU performance out of the PlayStation 5.

The metadata lists PSSR (or MFSR, by Sony's internal references) version 13.60, which builds on the 13.00A found in Assassin's Creed Shadows and Cyberpunk 2077, and the new version will apparently include a 120 Hz mode that drops support for VRR. It may also include a 40 FPS mode as a stop-gap to make up for the lack of VRR, but that hasn't been confirmed by the metadata. It will also enable a CPU High Frequency mode on the PlayStation 5, which may be necessary to enable higher frame rates in GTA VI."
 
  • Like
Reactions: Q-BZ
like this
“Strauss Zelnick: It’s not going to be delayed again.

IGN: There's a line in the financials about Rockstar continuing to support GTA Online with new content and ongoing events for its vast community. I'm just curious what impact you forecast GTA 6 having on GTA Online when the game comes out? What are your expectations about GTA Online from next week onwards?

Strauss Zelnick:
We intend to keep supporting GTA Online and it has been very successful. It's been very resilient. It has continued to grow over the years, so we feel very good about it.“

https://www.ign.com/articles/take-t...xpectations-gta-online-and-the-decade-to-come
 
  • Like
Reactions: Q-BZ
like this

“Grand Theft Auto VI Runs at 30 FPS, PS5 Pro Gets PSSR and Ray Tracing​

by AleksandarK Today, 08:07 Discuss (3 Comments)
Grand Theft Auto VI is now available for pre-load for gamers who pre-ordered the game, allowing them to start the download. With the game launching on November 19, Rockstar has confirmed that it will run at 30 frames per second on consoles, utilizing their integrated graphics for maximum visual fidelity. This means that while the studio has invested significant resources to maximize the performance of these console graphics cards, the game will be capped at 30 FPS to ensure stability and optimal visual quality. Current generation consoles are limited to 30 FPS, although some will receive additional features.

For instance, Sony's PlayStation 5 Pro will offer gamers PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows, exclusive to that console. Although the standard PlayStation 5 supports a similar technology called Quick Spectral Super Resolution (QSSR), a simplified version of PSSR, it will not be implemented at launch. Only the more powerful PS5 Pro will feature PSSR and ray tracing.“
 
I hear people are buying PS5's at Costco because of their generous 90-day return policy...they will play GTA 6 and return it within the return period
 
it's not promoting...it's what people are actually doing in order to play one of the biggest games of all time...but I'll take down the video because I don't want it to appear like I'm promoting it
 
People have been doing the "I'll just return X item after using it for what I need" thing forever. People used to do that with tools from Sears back in the 1970s.
 
Reminds me of I guy I briefly worked with (he didn't last long). He bought the phone insurance then purposely broke his phone so he could get a new one "for free". When he broke it they gave him the lowest end phone in the store for 2 weeks while they "waited for a new model to be sent to the store". This wasn't the first time he purposely broke his phone.
He also paid over $1000 a month in car and motorcyle insurance for vehicles that were not expensive.

That's the kind of person I imagine abusing the return policy on a PS5 and TV.
 

“GTA 6 Comes to Xbox One at Launch via Cloud Gaming, PC Players Out of Luck​

by DrUsmanSaleem Today, 12:19 Discuss (3 Comments)
Xbox One owners will be able to play GTA 6 when it launches on November 19, while PC players still have no official way in. In its pre-load announcement, which also confirmed a 30 FPS target on consoles, Rockstar says the game will be available through Xbox Cloud Gaming on Xbox Series X|S and Xbox One consoles, using Xbox Series S graphics settings. Xbox says streaming opens at 1 AM ET on launch day, and the game still has to be bought separately. Rockstar also warns that connection speed and other technical factors may affect performance in ways that local play would not.

Xbox CEO Asha Sharma framed the news as the start of a much bigger deal with Rockstar's parent company. In a post on X, she called the Xbox One cloud launch the first step of a new 10-year strategic partnership with Take-Two, adding that GTA 6 is already the most pre-ordered game ever on the Microsoft Store. Neither company has shared the terms of that partnership so far. Xbox did confirmthat GTA 5, Red Dead Redemption 2, and more Rockstar titles will join Xbox Cloud Gaming in the coming months. Back in October, Sharma reportedly told staff at an internal town hall that Xbox had something planned around GTA 6 that "no other platform holder is doing," which led to reports of exclusive streaming rights. Xbox CSO Matthew Ball shot those down shortly after, saying the game "will not be streaming exclusively or to PC."“
 
Grand Theft Auto VI Ultimate Edition ps5.jpg



Grand Theft Auto VI Ultimate Edition.jpg
 

“GTA 6 Comes to Xbox One at Launch via Cloud Gaming, PC Players Out of Luck​

by DrUsmanSaleem Today, 12:19 Discuss (3 Comments)
Xbox One owners will be able to play GTA 6 when it launches on November 19, while PC players still have no official way in. In its pre-load announcement, which also confirmed a 30 FPS target on consoles, Rockstar says the game will be available through Xbox Cloud Gaming on Xbox Series X|S and Xbox One consoles, using Xbox Series S graphics settings. Xbox says streaming opens at 1 AM ET on launch day, and the game still has to be bought separately. Rockstar also warns that connection speed and other technical factors may affect performance in ways that local play would not.

Xbox CEO Asha Sharma framed the news as the start of a much bigger deal with Rockstar's parent company. In a post on X, she called the Xbox One cloud launch the first step of a new 10-year strategic partnership with Take-Two, adding that GTA 6 is already the most pre-ordered game ever on the Microsoft Store. Neither company has shared the terms of that partnership so far. Xbox did confirmthat GTA 5, Red Dead Redemption 2, and more Rockstar titles will join Xbox Cloud Gaming in the coming months. Back in October, Sharma reportedly told staff at an internal town hall that Xbox had something planned around GTA 6 that "no other platform holder is doing," which led to reports of exclusive streaming rights. Xbox CSO Matthew Ball shot those down shortly after, saying the game "will not be streaming exclusively or to PC."“
Streaming is going to be the ghetto way to play. I mean, sure, it's the only option for those on Xbox One, a wonder it's even an option there, but streaming it on a Series S|X seems like lowering one's standards. People looking for an excuse as to "why 30 fps?" Well, right here is a good theory. Takes more bandwidth and resources to stream 60 fps from the cloud. Doesn't explain why PS5 is 30 fps only though.

It's a no brainer PS5 Pro will be the best experience for GTA6 on launch.
 
Back
Top