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FarCry SM3.0 patch benchmarked

MrHappyGoLucky said:
Not the least. MrHappyHeCanAffordAnyVideoCard

There will be alot of MrUnHappy when they don't get close to the performance shown from a hand made demo from Nvidia and no IQ improvements. That was anything but actual gameplay anad benched.

I think you should re-read the article.

Also, when we were informed that this patch was coming down the pipe, NVIDIA sent along a couple demos to test the performance difference with the new SM3.0 path enabled. Ubisoft is going to include these 4 demos with their patch, but we were obviously a little wary of just throwing these numbers up. We took a close look at the demos, and we are including them ALONGSIDE our original custom demo and a new custom demo that WE recorded for this article. The reason why we are including the NVIDIA provided demos is that they are definitely sections of the game that are really parts of the gameplay. Whether these are representative of overall gameplay or not, there are definitely experiences in the single player mode of the game that are represented by the demos.

They also made reference to using FRAPS in-game to test.

One of the largest caveats about benchmarking in FarCry is that demos don't work like one would expect. For example, in Unreal Tournament 2004, we can start a game, play our hearts out, start and stop recording somewhere in the middle, and we have a very cool little benchmark of the action. This repeatable benchmark is a fair representative of gameplay as far as benchmarks go. This seems reasonable for a game with a built-in demo mode.

FarCry, on the other hand, will record the movement of the player through a level without recording any of the players actions (like firing a weapon or pressing a button to open a door), and none of the other characters in the level are recorded either. When a demo recorded in single player mode is viewed, all the AI controlled characters man the same posts that they would in the game; only they ignore the player moving through the level when the demo is running.

This means that some demos have instances of passing through locked doors, and AI bots making their normal rounds regardless of the player (and can be in different locations for different runs of the benchmark). And as if this wasn't enough, the worst part of the whole experience (have you figured it out yet?) is that demos are entirely absent of any fighting, conflict, or gunfire.

We tried many times to benchmark this game using FRAPS, but our ability to be repeatable was worse than what demo playback gives us.

So, why are we at all OK with using FarCry's built-in demo mode? Because much of FarCry game play has to do with sneaking around, walking through the levels, and taking in the scenery. No, it's not the all-encompassing perfect benchmark, but it isn't the worst thing that we've seen either (*cough* - 3dmark - *cough*). We've compared the demo mode to our very non-repeatable FRAPS benchmarks of walking around levels and we are comfortable with the reliability of the scores that we get from the demo for that purpose.
 
burningrave101 said:
I think you should re-read the article.



They also made reference to using FRAPS in-game to test.

I did and will stick to the fact they ran hand made demos from Nvidia. When does DX9.0c come out again?
 
MrHappyGoLucky said:
I did and will stick to the fact they ran hand made demos from Nvidia.

Again, if you read the article, Anand clearly states that the first two benchmarks, which Nvidia still wins, are his own custom timedemos. He runs the four Nvidia custom demos in addition to his own two custom timedemos, for a total of six benchmarks, all of which are listed in the very first post in this thread.

When does DX9.0c come out again?

DX9.0C is available now officially via SP2 RC2:
http://www.microsoft.com/technet/prodtechnol/winxppro/sp2preview.mspx

If you do not want to download SP2 RC2, you can download the unofficial dx9.0c rip (not recommended)
http://iamnotageek.com/articles.php?aid=85&page=1&topic=DX_9c
 
Is Nvidia's website the doorway to some alternate universe?? Whereby if you do not appear there, well hell you just don't exist :D

Why the obvious implication that since the 6800u EE is not on Nvidia's site, it cannot be compared to any Ati product. OK I will follow this line of thinking. So since you do not appear on Nvidia's site this makes you irrelavant as well???? Does the prior sentence make since, do you see how that sounds when you look at it??

Yes the 6800U OC/Extreme Edition is not on Nvdia's website.

But it is on BestBuy's website. How do you get more RETAIL or Mainstream than BB?

BB is sold out I might ad so the cards do exist!

http://www.bestbuy.com/site/olspage.jsp?id=1083712380517&skuId=6684643&type=product

and BFG's website.
http://www.bfgtech.com/

and

evga.com & monarchcomputer.com etc., etc.


I think that there is a new sheriff in town. :p
 
heh
just cause its not on a website dont mean you cant aquire it ;)
just sucks that you have to aquire it with a premium price lol.
 
tranCendenZ said:
Again, if you read the article, Anand clearly states that the first two benchmarks, which Nvidia still wins, are his own custom timedemos. He runs the four Nvidia custom demos in addition to his own two custom timedemos, for a total of six benchmarks, all of which are listed in the very first post in this thread.

Yes they do win, by 3.6fps and 4.1fps with 4xAA/16xAF. How much do they win with NV's custom demos? On the Volcano 16.4. Four times as much as with Anands demos. Im not saying SM3.0 doesnt make it faster, but I do think NV went to great lengths to pick the very best settings to showcase SM3.0 and get the most out of it.

And yes I did read where they said it was from the game, and real gameplay. But obviously some of the game is faster than other places with SM3.0. How much of the game has that large of a difference?

I am interested to see other reviews of this patch, to see if the same holds true for real gameplay. I dont understand why Crytek cant get a working demo system that has real gameplay in it. Other games dont seem to have this problem.

I just got done playing the game thru for the second time yesterday, its highly unlikely I will do it again. The patch it too late for me, but perhaps they will make a expansion pack that will benefit people who have already played thru the game. Or maybe other companies will buy the engine to make for their games.
 
nweibley said:
So they had a better architecture than the GF-FX when they were both released. Big deal.

It is safe to say that nVidia had a bit of catching up to do. They may have passed ATI a bit, but it is yet to be determined if their 'new features' will become commonly implemented.


Better archtecture? shit man ATi didnt even design this friggin card ARTX did...ATi just bought them out and used THEIR tech...if ARTX was not around ATi would still be getting bitch slapped like a hoe who lost her earnings...the FX line was not the best that NV ever put out hell I wont argue with ya there. but if you wanna start slinging mud lets go back to the rage fury rage fury max etc etc...please ATi had nothing on NV or 3DFX back in the day...and if they would not have bought ARTX theyd probably still be playing catch up..

botreaper10 said:
To mister happy go lucky... I own a 6800 ultra and am using the beta drivers from NV. I haven't seen any image quality degradation at all. The performance is definitely up too. So, maybe you will change that holier than thou attitude about the cheating. Ati cheated too in the past. Both are guilty. I will say this about the 6800 ultra, the image quality going from my 5900xt to it was a huge improvement.

You own one? please post your system specs and YOUR own personal view ont he card vs whatever you used before..please once again Ill state Id rather hear what an owner says that what any site says...anything you can post put it up man !
Also ATi cheated in the past (quack) but everyone seems to forget this...but they did it...end of story..yeah old news. But hell even now they force you to use THEIR form of trylinear filtering...shit it isnt even the real deal its a hack like NVs brilinear...but at least NV will let you turn it the hell off.
 
Oh man... that 6800GT looks mighty tempting. I hope it hits the $350 dollar range soon.
 
Visable-assassin said:
Better archtecture? shit man ATi didnt even design this friggin card ARTX did...ATi just bought them out and used THEIR tech...if ARTX was not around ATi would still be getting bitch slapped like a hoe who lost her earnings...the FX line was not the best that NV ever put out hell I wont argue with ya there. but if you wanna start slinging mud lets go back to the rage fury rage fury max etc etc...please ATi had nothing on NV or 3DFX back in the day...and if they would not have bought ARTX theyd probably still be playing catch up..

Actually, once ATi got their drivers sorted out, the 8500 was faster than the GeForce3, and even the Ti's.

Anand says there was no new eye candy with SM3.0. What happened to the screenshots we all saw?

FC-PS3.0.jpg


If there is no new eye candy, whats the deal with that screenshot they were pimping? They said it would look like that.. it doesnt.
 
fallguy said:
Actually, once ATi got their drivers sorted out, the 8500 was faster than the GeForce3, and even the Ti's.

Anand says there was no new eye candy with SM3.0. What happened to the screenshots we all saw?

FC-PS3.0.jpg


If there is no new eye candy, whats the deal with that screenshot they were pimping? They said it would look like that.. it doesnt.

Patch 1.2 implements ps 3.0 instructions to do what the existing ps 2.0 instructions were already doing in the game, just using 3.0 instead of 2.0

What you are looking for is going to happen in patch 1.3 and is taking a lot longer to make happen because it requires totally new instructions to be written for 3.0 instead of just rewriting existing instructions.
 
fallguy said:
Actually, once ATi got their drivers sorted out, the 8500 was faster than the GeForce3, and even the Ti's.

Anand says there was no new eye candy with SM3.0. What happened to the screenshots we all saw?

FC-PS3.0.jpg


If there is no new eye candy, whats the deal with that screenshot they were pimping? They said it would look like that.. it doesnt.


only with their radeon series did they make a good step forward...that is what I was referencing too :)
that screen shot still looks pretty :)
 
Spiff1333 said:
Shut the fuck up, that is freakin amazing....more?

Another useless poster I can ignore.

Ok, so 1.3 will make it look like that, and how long till that comes out? Do they want us to reinstall the game a year after its out, to replay it? When Doom3, HL2, Stalkers, etc will be out?

The only way it interests me is if the make an expansion pack, or someone else uses their engine for a game. I just really have my doubts about reinstalling the game a year (or whatever) after its been out.
 
do you honestly think it will be a year. :rolleyes:

many gamers install games they have played before, especially when they get new cards to relive that feeling sort of speak. if you dont want to play the game when it gets some new IQ (when ever that is), then dont. nobody is forcing you bro.
 
Bad_Boy said:
do you honestly think it will be a year. :rolleyes:

many gamers install games they have played before, especially when they get new cards to relive that feeling sort of speak. if you dont want to play the game when it gets some new IQ (when ever that is), then dont. nobody is forcing you bro.

I didnt say a year from now. I said a year after it was out. It was also just a number I threw out. Its taken a pretty long time for them to get 1.2 patch ready.

I realize some people play older games sometimes, when they get newer hardware. Heck, my favorite game after 5 and a half years is still Tribes. What I consider the best team based FPS game ever. I play it almost daily. I also said the only way I can see it affecting "me" is with an expansion pack or another game with the Crytek engine. Because to be honest, two times thru the game is enough for me. Not if the multiplayer wasnt crap, that would be different.

HyperTension said:
Grabs a broom, and trys to beat the flaming fan-boy crisis that is currently brewing.... :cool:

You're the only one I see mentioning fanboys. What I see is people having a conversation.
 
yeah i suppose, but if that 1.3 patch comes i wouldnt mind breaking out the old far cry and installing it just to see how it is.

im kinda interested in the other SM3.0 titles coming this year how they will be affected. i cant wait heh.

What I see is people having a conversation.
eactly :)

tho i need to hit the sack, its 4:09 am :eek:
nite :)
 
Visable-assassin said:
You own one? please post your system specs and YOUR own personal view ont he card vs whatever you used before..please once again Ill state Id rather hear what an owner says that what any site says...anything you can post put it up man !
Also ATi cheated in the past (quack) but everyone seems to forget this...but they did it...end of story..yeah old news. But hell even now they force you to use THEIR form of trylinear filtering...shit it isnt even the real deal its a hack like NVs brilinear...but at least NV will let you turn it the hell off.

Well i do own one...and as of about 30 minutes ago it died. I hate PNY. I have another thread started about it if you want the details
 
i dont know if this has been asked yet or even if it makes any sense but i figured id post it to see what kinda response i get. From what i understand what they did with SM3.0 on those demos and stuff from andtech can also be done in shader model 2.0 if they took the time to do so correct? what they have done is left ATI where it was and programed new algorithms for Nvidia hardware only which is causing the increase in performance? if ATI dropped $$ to ubisoft and had them setup the same algorithms but in 2.0 mode would the ATI also reap the same performance increase as the nvidia cards? if the new ati 3dc technology was implied here with the grass and stuff would there be a comparable increase with that technology as well. oh well those are my many questions 8)
 
While I am not sure, I think you are correct in saying SM2.0 can render the same effects as 3.0 but 3.0 would have greater performance.
 
hmm, so there is performance with 3.0 that 2.0 is never going to be able to touch? i thought it was just teh way certain shaders where created and it just made the programmers job easier. i thought if you programmed it right with 2.0 and 3.0 that in the long run performance would be the same it would just be more complicated to do it with 2.0?
 
Xenozx said:
hmm, so there is performance with 3.0 that 2.0 is never going to be able to touch? i thought it was just teh way certain shaders where created and it just made the programmers job easier. i thought if you programmed it right with 2.0 and 3.0 that in the long run performance would be the same it would just be more complicated to do it with 2.0?
Remember TruForm? Think of TruForm as a simplified hacked version of displacement mapping in SM3.0 then you have it.
 
Remember TruForm? Think of TruForm as a hacked version of displacement mapping in SM3.0 then you have it.

um i know what truform is but i dont believe i fully understand what you meant by that statement?
 
Xenozx said:
um i know what truform is but i dont believe i fully understand what you meant by that statement?
Displacement mappings are made for very complex 3D objects in an efficient manner. And not just complex objects, they can be dynamic (as in moving/motion) complex 3D objects instead of static 3D objects ( so far only stactic 3D object demos shown up ).

TruForm made cartoonist blocky 3D objects more rounded efficiently but with inherent technical problems, Displacement mapping do a lot more with less inherent problems.

Typical bump-mapping made objects looking bumppy, displacement mapping will make the objects to be bumppy not just looking bumppy. Bump-mapping is essentially heading down to an be obsolete feature rarely use but for old hardware.
 
botreaper10 said:
Well i do own one...and as of about 30 minutes ago it died. I hate PNY. I have another thread started about it if you want the details


Thats PNYs fault not NV's however PNY needs to make good on their cards !
One other reason ill only buy from BFG
 
SM2 pwns SM3.0.

And you know what really amazes me...they actually managed to make Mary Jane look hot for a change.
 
MrHappyGoLucky said:
I did and will stick to the fact they ran hand made demos from Nvidia. When does DX9.0c come out again?

I'm baffeld?
What does "hand picked" have to do with anything? :confused:
It still shows the different performance(2.0 vs 3.0)?
What does a release date have to do with anything? :confused:
The performance dosn't change one bit in the end anayways?
And what will your arguments(or lack of) be when the performance(gap) are the same with WHQL-drivers and DX9.0c? :confused:
That Microsoft has allied with Nvidia, and it's all a plot to scam ATi? ? :eek:

Terra
 
fallguy said:
I didnt say a year from now. I said a year after it was out. It was also just a number I threw out. Its taken a pretty long time for them to get 1.2 patch ready.

I realize some people play older games sometimes, when they get newer hardware. Heck, my favorite game after 5 and a half years is still Tribes. What I consider the best team based FPS game ever. I play it almost daily. I also said the only way I can see it affecting "me" is with an expansion pack or another game with the Crytek engine. Because to be honest, two times thru the game is enough for me. Not if the multiplayer wasnt crap, that would be different.



You're the only one I see mentioning fanboys. What I see is people having a conversation.

Conversation is a great thing, however, I do believe that if you follow the trend of this thread, several fanboys have crept up in the process. Equal conversation would be a utopian thing, however and unfortunatly, it is not.
 
lol.. you cant bring nVidia and ATi into the same thread without fanboys from both camps , running head first into the fray to defend "the Cause" ... :p
 
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