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Farcry ment for nvidia

Originally posted by Vagrant Zero
You people can't possibly be surprised can you?

What, that the FX line beats the 9x00 series in a DX9 game? Yes, that does suprise me.

Why wouldn't it?
 
How did this thread get onto Doom3 From a thread title of Farcry ment for nvidia:rolleyes:
Go read the review of A FX5950 against both a 9700Pro and 9800XT and not only does the FX5950 Struggle to get 24FPS in ps1.1 But the image quality is nothing short of pathetic?
As my 9600XT get around 24FPS in FarCry in ps2:eek:

Let alone the 9800 and 9700 pulling constant mid 30's to 40's in ps2.
Welcome to why the Nvidia FX cards are so unpopular!And why So many ATI Radeons have been sold!
True fact:p
 
Originally posted by KingPariah777
What, that the FX line beats the 9x00 series in a DX9 game? Yes, that does suprise me.

Why wouldn't it?

I was talking about DOOM3. D3 is OGL, not DX9.
 
Hasn´t John Carmack said that Doom 3 runs faster on Radeons and look better on FX:s? That was a long time ago though...
 
Originally posted by oqvist
Hasn´t John Carmack said that Doom 3 runs faster on Radeons and look better on FX:s? That was a long time ago though...

All of those comments he made about how it was running was awhile ago. He made those early comments about the performance on the GeForce line way back when the nv30 was first coming to the market. Likewise, his "boasts" about the radeon performance and compatibility were made back in the day when we were first being amazed by the 9700Pro.

So much has changed since either of those statements were made that I'm surprised people are still referencing to them for "proof". Wait for the game to get released people.....you can't say just squat until then.
 
Originally posted by cornelious0_0
All of those comments he made about how it was running was awhile ago. He made those early comments about the performance on the GeForce line way back when the nv30 was first coming to the market. Likewise, his "boasts" about the radeon performance and compatibility were made back in the day when we were first being amazed by the 9700Pro.

So much has changed since either of those statements were made that I'm surprised people are still referencing to them for "proof". Wait for the game to get released people.....you can't say just squat until then.

Exactly my point :) But he has always said that it run better on nVidia and if we look at the previous DOOM and Quake game it may very well be better optimized for nVidia cards.
 
I don't have both cards so I can't directly compare, but I can say that the 9800 runs Far Cry or Doom 3 very well - so if the nVidia can somehow improve on it then they will have a pretty decent card.
Just for the hell of it doom3 w/ my card on 6xaa and 1280x1024 If the alpha runs that well with every game option enabled then it should be great with the final...I can't wait!
 
Doesnt farcry run in dx 8.1 mode for FX cards where as dx9 for ati cards? if so how hte hell does it run best on nvidia thats so false advertisement! LAW SUITE!
 
What amazes me is that amount of intelligence(or lack thereof) that some people have in these forums. How am I supposed to know if Brand X Video Card will run Brand Y Game well if the Brand Y game isn't released.:rolleyes:
 
Because Merlin it has been stated somewhere and brand x videocard runs the brand y game demo and beta in brand blah dx version


and also brent posted a link to a developer forum where a developer said he would just run the game in dx8.1 vs dx9 for the fx cards because it was too hard to run the games with a decent fps using dx9 on the FX series cards I'm sure thats where the FX running farcry in dx8.1 came up
 
Doom 3 may run a bit better on FX cards that use multi-texturing but the difference will be small, who knows how it'll run on cards like the 5700u that use single texturing. In games like Hl2 there will be a large difference because simply ATi cards do shaders a lot better GF FX cards are crippled in comparison, theres no other way to put it. Theres nothing magical about the FX OGl implementation, the 9800pro outpaces Nvidia cards in RTCW.
 
By the time Doom3 actually gets on the shelves I expect it will run very well on either my Radeon 11.7Kpro or my GF FX 7900. Same goes for HL2.


Yes, I'm a bit annoyed by the delays. Last summer I told my G/F I wanted HL2 for x-mas. She spent a week looking for it in december, and got mad at ME when she finally figured out it wasn't available. ;)
 
Originally posted by oqvist
In what way?

My apologies.

It was Gabe Newell (of UT2k4, etc) was ripping on the GFX cards pretty badly in an article I read a while back. (sorry, i have no clue where the link is).

He basically said that nVidia FX cards are a complete nightmare to program for, and he hates them.
 
gabe newell is a valve person, of HL2, who have been ripping on Nvidia ever since they began sleeping with ATI. the Epic team who made UT2k4 have made no statements of that type as far as I know.
 
Exactly my point But he has always said that it run better on nVidia and if we look at the previous DOOM and Quake game it may very well be better optimized for nVidia cards.

Read my previous quote from Carmack. Or Hell, I'll just requote it:
(Quoth the Carmack)
The R200 path has a slight speed advantage over the ARB2 path on the R300, but only by a small margin, so it defaults to using the ARB2 path for the quality improvements. The NV30 runs the ARB2 path MUCH slower than the NV30 path. Half the speed at the moment. This is unfortunate, because when you do an exact, apples-to-apples comparison using exactly the same API, the R300 looks twice as fast, but when you use the vendor-specific paths, the NV30 wins.
Note that there is no R300 specific rendering path.

He was talking about 32bit color and how it's really 24bit with the last 8 reserved for rendering passes. Whatever the hell that means...I'm just repeating it.

No, or at least you're not repeating what I'm thinking of:
(Quoth the Carmack)
The reason for this is that ATI does everything at high precision all the time, while Nvidia internally supports three different precisions with different performances. To make it even more complicated, the exact precision that ATI uses is in between the floating point precisions offered by Nvidia, so when Nvidia runs fragment programs, they are at a higher precision than ATI's, which is some justification for the slower speed. Nvidia assures me that there is a lot of room for improving the fragment program performance with improved driver compiler technology.

That is clearly and unambiguously referring to shader precision and not at all what you are thinkng about.

All referenced from here .
 
Originally posted by KingPariah777
My apologies.

It was Gabe Newell (of UT2k4, etc) was ripping on the GFX cards pretty badly in an article I read a while back. (sorry, i have no clue where the link is).

He basically said that nVidia FX cards are a complete nightmare to program for, and he hates them.

Yeah and I don´t think John Carmack minds since he obviously loves programming he just enjoys it :D Also the FX series may be more Open GL optimized which may make life simpler for the DOOM 3 people.
 
Originally posted by KingPariah777
Until they come out with a COMPLETELY new chipset from scratch, im still going to associate their entire product line with the 5800 card that they released and tried to sell.

I don't trust that company right now.

PS...I think that carmack himself said in an interview a while back that nVidia cards were impossible to program for, and that he completely backs ATI's hardware for Doom3...but that WAS a while ago.

he also called ATi's driver quality = to shit....

furthermore, to LEB and your red-rocketed dog poochie that you seem to be in the basment with all the time... maybe you look at more than one benchmark site now and then? I think you may find the majority demonstrate what I have said. And yes, Carmack should and ought to be pissed at ATi, that still dosen't necesarily mean that ATi hardware runs it better.
 
Originally posted by Merlin45
gabe newell is a valve person, of HL2, who have been ripping on Nvidia ever since they began sleeping with ATI.

nVidia is in bed with ATI?

kind of like how coke is in bed with pepsi?
 
My 9800 w/ 4.2;
6.jpg


My 5900 w/56.56;
16.jpg


Which trees have problems... ?

9800;
8.jpg


5900;
14.jpg


9800;
7.jpg


5900;
15.jpg


The Farcry demo also has lighting issues on FX's which are very annoying.

Farcry may have the nVidia, "The way it's ment to be played" on it, but in the demo and beta, the R3x runs it better.

(dont pay attention the the fraps, I took them on different systems.)
 
The Farcry demo also has lighting issues on FX's which are very annoying.

The tree lighting problem is downright ugly, you're right. It boggles the mind that Crytek, who originally gained fame for developing the dino demo for nvidia, has such issues with the FX series.
Hopefully these are driver problems that nvidia can fix and not a result of PS2.0->PS1.1 substitution :(
 
Originally posted by leukotriene
The tree lighting problem is downright ugly, you're right. It boggles the mind that Crytek, who originally gained fame for developing the dino demo for nvidia, has such issues with the FX series.
Hopefully these are driver problems that nvidia can fix and not a result of PS2.0->PS1.1 substitution :(

That wasnt the lighting issues I was talking about, but perhaps its part of it. I dont recall it doing that in the beta, so perhaps its just the demo, and wont look like that in the retail game.

This is the lighting issue I was talking about. Taken with a 5900NU@5950 and 56.56 drivers. All quality set to the highest in game (cept AA) and in drivers also.

The rocks just in front of me are dark..
1.jpg


Walk one foot further, and BAM its like someone hit a light switch..
2.jpg


Look at the rock in the background to the right.. suddenly dark..
3.jpg


This time, just the opposite, lights on..
4.jpg


One foot further.. lights off..
5.jpg


Look to the right, towards the dock. That huge rock has the lights on..
6.jpg


Move a tad farther, and the lights are suddenly "off".. If someone is standing over there, its going to be hard to see them...
7.jpg


There is the same issue in other games. Brents last review pointed it out in NFS:U as well. It started with the 52.16 drivers.

Originally posted by Munka
^ ^ what detail levels are those pics?

"Extra High"
 
w00t.... I have P4 2.53, gig ram, and a radeon 9800pro (128) and it crashes when I try and run that....

not to mention takes a year and a half to load :p
 
in an upcoming review i used the new research facility demo and showed the lighting problem, on the gffx its on the textures, going from dark to light like turning on a light switch, and the trees on the hill in the background, i also witnessed some flashing or missing textures, like inside the cave, near that power generator, the logo that's over the elevator door to go up to the second level, if you move back and forth that texture appears and dissapears

while the r3xx cards have issues with AA and AF in farcry, game related bug from what i hear, fixed in the full version game, we'll see
 
It's nice to see some people showing some cold hard proof and some actual facts to back up a lot of these statements. I really couldn't care less about the AA bug with the Radeons right now 'cus just think of how it would run all cranked up WITH AA. :p

Farcry is a perfect example of where a lot games are going with DX9 technology and why you really can't trust those fricken "The way it's meant to be played" slogans.....utter garbage. ;)
 
Originally posted by cornelious0_0
It's nice to see some people showing some cold hard proof and some actual facts to back up a lot of these statements. I really couldn't care less about the AA bug with the Radeons right now 'cus just think of how it would run all cranked up WITH AA. :p

Farcry is a perfect example of where a lot games are going with DX9 technology and why you really can't trust those fricken "The way it's meant to be played" slogans.....utter garbage. ;)

most of the, the way its meant to be played games i've experienced actually run and or look better on the r3xx cards right now
 
Originally posted by fallguy
That wasnt the lighting issues I was talking about, but perhaps its part of it. I dont recall it doing that in the beta, so perhaps its just the demo, and wont look like that in the retail game.

This is the lighting issue I was talking about. Taken with a 5900NU@5950 and 56.56 drivers. All quality set to the highest in game (cept AA) and in drivers also....


....There is the same issue in other games. Brents last review pointed it out in NFS:U as well. It started with the 52.16 drivers...


...."Extra High"

If I paid near $500.00 for a video card and it looked that funky I would be so fuckin pissed! No wonder so many nVidia owners live in denial. :( Especially with propaganda like "the way it's meant to be played" ROFL that has become a joke to me. I will probably never buy another nVidia. If they lie about something that blatantly obvious, wonder what other little lies they pass on to unsuspecting buyers....? :mad:
 
Originally posted by IYIENACE
If I paid near $500.00 for a video card and it looked that funky I would be so fuckin pissed! No wonder so many nVidia owners live in denial. :( Especially with propaganda like "the way it's meant to be played" ROFL that has become a joke to me. I will probably never buy another nVidia. If they lie about something that blatantly obvious, wonder what other little lies they pass on to unsuspecting buyers....? :mad:

Don't be so blunt and close minded.....you can't see into the future. You have no idea what Nvidia has in store of us.

most of the, the way its meant to be played games i've experienced actually run and or look better on the r3xx cards right now

Yeah, it's a laugh and a half. :D :cool:
 
nothing really 'plays' on nvidia hardware. the trick to get it working right is to 'trick' the shaders into thinking its an ATi card ;)
 
Well sorry for being so blunt, but I've see-sawed back and forth between ATi & nVidia for years - between my last nVidia card and the sales pitches by them lately I am very disappointed.
 
Originally posted by IYIENACE
If I paid near $500.00 for a video card and it looked that funky I would be so fuckin pissed!

You better believe it.

As of the current product offerings, and taking into account the fact that they have the BALLS to charge 500 dollars for a card that is anything less than perfect,

nVidia will not be seeing ANY of my dollars anytime in the near future.
 
This is the lighting issue I was talking about. Taken with a 5900NU@5950 and 56.56 drivers. All quality set to the highest in game (cept AA) and in drivers also

Yeah, I've seen that before here and in Brent's review. The tree thing is new to me though, and it looks pretty weird from the screenies. Maybe it's a detail scaling problem? Who knows.
C'mon NV40!
 
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