Comixbooks
Fully [H]
- Joined
- Jun 7, 2008
- Messages
- 22,066
Hell comes out tomorrow 30th Great News for all Systems I might have to play this instead.
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What is the cleanest way for me to get everything on to Drive 2 (or even Drive 1) given all of that? Thanks to any and all who might answer this. I really don't want to create a nightmare for myself.
This is a bit late, but you can always use Steam Mover which basically does all the NTFS junction link stuff for you.
Wow, I'm stunned someone actually created a tool to "make this easier" - talk about using a sledgehammer to crack a nut. But that's my opinion.
Wow, I'm stunned someone actually created a tool to "make this easier" - talk about using a sledgehammer to crack a nut. But that's my opinion.
GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
SettlementKeywords.esm=1
SpringCleaning.esm=1
Snap'n Build.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
ArmorKeywords.esm=1
Homemaker.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
TrueStormsFO4.esm=1
Homemaker - Bunker Disabler SK.esp=0
Homemaker - Greenhouse Disabler SK.esp=0
Faster Terminal Displays (100x).esp=1
EasyHacking.esp=1
EasyLockpicking.esp=1
Homemaker - Greenhouse and Bunker Disabler SK.esp=1
BetterGenerators.esp=1
Fusebox Generator.esp=1
Clean Wasteland Workshop.esp=1
WastelandWorkshopPatch.esp=1
Build High - Expanded Settlements.esp=1
ConvenientStores.esp=1
mso_sms.esp=1
Snap'n Build - reinitialize fix.esp=1
SnB_Structures_Fix.esp=1
CleanSettlement Snap'n Build.esp=1
CBBE.esp=1
SkjAlert_All_DLC.esp=1
Armorsmith Extended.esp=1
MGSOutfit.esp=1
Armorsmith Automatron.esp=1
Armorsmith Far Harbor.esp=1
No more monochrome - Color setting for the Pipboy!.esp=1
AES_Renovated Furniture.esp=1
EAMR.esp=1
Crossbow.esp=1
WET.esp=1
WET Clearer.esp=1
Homemaker - Greenhouse and Bunker Disabler.esp=1
Homemaker - Streetlights Use Passive Power.esp=1
DarkerNightsDetection.esp=1
ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1
dD-Enhanced Blood.esp=1
3DNPC_FO4.esp=1
AtomicRadio.esp=1
BTInteriors_Project.esp=1
BTInteriors_Project_Sorting.esp=1
TrueStormsFO4-FarHarbor.esp=1
DarkerNights.esp=1
DarkerNights-FogOut.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
SettleObjExpandPack.esp=1
DLC_Vanilla_Inject.esp=1
SC_ExpandedScrapList.esp=1
Scrap Everything - Core.esp=1
Scrap Everything - Automatron.esp=1
Scrap Everything - Far Harbor.esp=1
ScrapDeadThings.esp=1
- DEF_UI
- Keynuker
- Possibly Item sorting mods such as better item sorting
- Pretty much every HUD/UI mod out there
Been hitting F5 on the F4SE page every 5 minutes. I need my crack!
Holiday weekend perhaps.
D'oh!
At the rate this is going you may be right.
What's poor Ace gonna do?
Swapped the Fallout 4 version 1.7.15 exe with the 1.7.12 exe so I can use F4SE. I'll put the 1.7.15 back when F4SE is updated.
I kept copies of Fallout4.exe files after each and every update in the event a patch screwed something up.
I used to do the same thing with TES:V Skyrim. It is kind of odd the extender is taking so long this time.
My biggest issue with Fallout 4 is they went full retard on the building nonsense. They went from "It's not necessary" to almost every DLC being focused around it.
Started on that Vault 88 thing as well until I figured it out it was just a "build your own vault"
this is my biggest complaint as well. I always feel like they went the EA stuff pack way like the Sims games. All the DLC has been pretty underwhelming. I'm really not even enjoying Nuka World so far. Compared to F03/NV F04 DLC is just a huge let down. I did like the core FO4 game though.
I've stayed FAR away from doing any of the building crap. Started on that Vault 88 thing as well until I figured it out it was just a "build your own vault"
IMO Bethesda should've recorded more dialogue between the various NPCs (especially player companions) to provide a better sense of environmental interactivity. Preston Garvey, for example, when seeing a dead Minuteman, should be saying something like, "Damn, that was Mary. I'm sorry to see her go -- she was one of the few Minutemen in our group who never lost hope, right up to the end".
I'm almost certain that there must be some Bethesda employees active on this forum -- maybe one of them has enough pull with Todd to do something about our griefs. If not in this current Fallout, maybe the next? I'd love to see a "Fallout 4.5" done New Vegas style, with more dialogue, options, true legendary weapons (big non-mandatory quest to get a weapon that is truly worth the effort [otherwise unobtainable]), a proper, long-ass storyline, and then some. Specialized armor quest would be great, too, with a better (in-universe, a "bleeding-edge" HUD than the fun, steampunk one used in regular Power Armor).Absolutely. Or an alternate take on that: "Too bad about Mary. She was one of the good ones; always stuck it out through thick and thin."
TODD ARE YOU LISTENING?
Yeah.. I spent more time getting my mods up to date than I did playing Nuka-World, I gave up rather quickly after I saw the settlement crap rear it's ugly head. The DLC this time around is mostly crap, like I feel I wasted the money I spent for the season pass.Trying to attempt to complete Nuka Word and they threw more settlement building nonsense at you. As if they could not fix it or patch it out of the game in the past year, they were insane enough to put more of it in a paid DLC. Trying to raise raider settlement nonsense, but of course they don't tell you how that works. Doesn't help that this addon made many items not display their title/name, which makes figuring out what you need to build a pain. Lots of other bugs which prevent main quests from completing. That ape man Cito can not move out of his initial spawn is another example.
This DLC is so buggy it makes Assassin's Creed Unity look like a smooth release. Sadly Bethesda won't get the flack they so much deserve. IMO, they should be legally required to offer full refunds for any reasons pass buyers.
Even without the bugs it is exceptionally terrible. All of the quests that are not based around the mentally retarded, micro transaction based settlement building mode are fetch quests. Go here, kill a few things, and find 35 star cores. Or 10 medallions. Fast travel back and fourth to the Commonwealth to do this and that. The main quest story line is on par with an 8 year old's writing and actually takes around 30 minutes to complete if you're not counting the constant fast traveling and repetitive, menial tasks. Maybe if the final quest was actually able to be completed the length might increase to 35 to 40 minutes?
If Bethesda has any sense of self worth and quality control, they'd fire everyone who had anything to do with the settlement crap and the UI. They set the industry bar so low yet sell so well that other companies will become emboldened to release broken shovel-ware as well.