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That could get interesting with Freesync and Gsync. I hope you investigate.
Zarathustra[H];1041969509 said:Yeah, it's all placebo effect.
Little kiddies who think they are super sensers, and can perceive humanly impossible differences at the single digit ms level.
Very similar to audiophile snobs. It's all in their heads.s
This game is also heavily reliant of RAM speed. There is a noticeable difference in frame rate between 1600 and 2400 ram.
Zarathustra[H];1041971652 said:That is both unusual and very interesting.
I've been running DDR3 at 1866Mhz for years without ever feeling the need to overclock or upgrade it.
Maybe there is finally a reason to get faster RAM
Zarathustra[H];1041969511 said:Back when I played CS (and when I tried GO) I played with vsync on.
It's all in your head, man.
No you are wrong, CS:GO with vsync on is input lagfest. Its one of the recommended things to turn off when you first play the game.
it depends on your monitor and peripherals mostly... anyone concerned about input lag should by nature have high response mouse, keyboard and more important monitor. for example a monitor like BenQ XL series with high refresh rate + Instant Mode and AMA you play at 6ms with CRT-like responsiveness with Vsync ON.. anyone concerned about input lag in CS:GO have that kind of monitors or CRT.
No you are wrong, CS:GO with vsync on is input lagfest. Its one of the recommended things to turn off when you first play the game.
Zarathustra[H];1041969509 said:That's not to say that input lag can't be a problem, but if you get a decent screen with low input lag, stick with one GPU (multi-GPU inherently worsens input lag) and make sure you can hit and stay at 60fps flat, you are good to go.
I - for one - can't wait to go back to a single GPU. I have high hopes for the next gens from AMD/Nvidia to drive my 4k screen with one GPU, in the games I enjoy.
I don't give a fuck. I'll pay next gen Titan prices to avoid SLI/CFX, and sell my 980ti's
Cabezone said:This game is also heavily reliant of RAM speed. There is a noticeable difference in frame rate between 1600 and 2400 ram
1600MHz: 36.0/54.6
2133MHz: 39.0/61.0
2400MHz: 44.0/66.9
But with the in game vsync off there is little to none input lag. With it on it feels like you are moving the crosshair through mud. I have like 1000 hrs in cs:go so ive had some time to test things out.
Of note here on the XL2420T is the 'instant mode" option listed within the OSD 'picture' menu. This feature is designed to bypass some of the internal scaling and electronics to reduce input / display lag for gaming. It's a useful feature when implemented well, and gives the user a way to reduce the possible delay they might experience as compared with a CRT. We will test the input lag with and without instant mode active.
Zarathustra[H];1041975125 said:I've played CS in all its forms since beta 4 in 1999. Between the original (1.6 and before) CS:S and GO I probably have in excess of 10,000 hours in game.
All that time I played with vsync on. Tearing is awful.
I was pretty damned good too, when I played more.
I never felt the need to turn it off.
I think a lot of people get confused about what is causing input lag when it can actually be the sum of many variables.
So, in the same application, you have:
VSync Off = no input lag
VSync On = terrible input lag / sluggish movement
Given that no other options have changed, what other variables are involved? Genuinely curious.
Some of you are awfully hard to please. I'm a professional cg artist, and a huge graphics whore, and I'm fine with the graphics. Huge open world games have to balance quality with performance. Would a more efficient and scalable game engine be better? Sure. But I haven't had any issues with the game. Only a couple bugs that were minor.
Stop being reasonable. Don't you know that's not what the internet is for?
^^ It was actually pretty good. I haven't seen any of the Mad Maxxes (old ones), didn't care to see this new one when it came out, but saw it on Amazon Prime and say why the hay not.
Wasn't disappointing. Good flick - this particular scene was quite awesome actually. Release the hounds has a whole new meaning to it.
Seeing this image reminds me that I still haven't seen this movie! What is WRONG with me?!?
that seems a bit low with 390s getting similar rates.
what CPU nad memory speed does he have?
This is with everything on, godrays etc. He gets about another 10fps on top of it if he lowers the godray settings. I just checked out overclock3d.nets new benches and they are showing roughly about the same thing with the 980ti only beating it by a little over 1 frame. Your saying the 390's are also getting this too now? That would be damn cool for them.
What was the CPU and clockspeed used for this preview?
I looked hard for it in the article and in this thread but cant find a mention.