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I've kind of had a craving for this kind of game lately. It's been years. I ended up powering up Dungeon Keeper 1 from gog instead.
Maybe I should go re-install C&C Generals Zero Hour or Battle for Middle Earth 1 - last RTS games I really enjoyed.
Holy crap, thanks for the idea! I have never used this service but I decided to do a google on it and found that they had DK2 for 6 bucks and it says Windows7. Does these actually work on the newer windows platforms? I was using an old vintage voodoo machine to play games like this.
I loved C&C Generals/Zero Hour, but playing MP, even over a LAN, slowed to a crawl after a short time and basically made it unplayable.
horse : DL FA Forever. Lets game online! Ive never tried COH. Is there a demo?
horse : DL FA Forever. Lets game online! Ive never tried COH. Is there a demo?
Homeworld series was the best, IMO.
100% true all 3D play, along with the fact that every single unit lost in battle stung because you always started a mission with the same ships you had at the finish of the previous mission.
No offense to you in particular as this brings up a generalized question but why do people always say that about Supcom's economy? It isn't any different from other strategy games (especially Total Annihilation) except that a stalled economy is very serious punishment for not finding the balance of supply/demand. The most brutal part, I think, is upgrading your mass extractors to T2/T3. If you do one at a time you risk falling behind in production but if you do multiple (or, god forbid all of them) at once then you run the risk of not being able to answer against an attack. Some scary shit when you realize you can't stop an incoming attack, lol
I think some would argue that the economy "balance" is one of the key parts of what makes the game fun. Though, if you want "standard" RTS economy you can play SupCom 2. Both have their places. I prefer SupCom 2 for quicker matches, whereas SupCom generally turns into a drawn-out battle over hours.
The best part about SupCom economy is the fact that in the beginning it requires some fast microing to get the base set up, but once you get to tech 2 and 3 stages it becomes more about the economy and holding nodes.
Instead in SC2 it is all about "Getting the most resources in the quickest amount of time".
Yeah, I would not consider CoH to be an "epic" RTS. It's a lot like the DoW games, which is: smaller squads, fast attacks and capture and hold.
It's not a bad game (IMO) but it's certainly a lot different than TA/SupCom. There is a LOT more micro-management of units, and there is a lot of focus on squad integrity, as you can reinforce squads that are already made for cheap, but if you lose an entire squad it costs a LOT more to get it back.
Maverick, that's s pretty good explanation, thanks. I think I'm starting to get the hang of it. The first times I tried the tut I kept crashing the economy and just didn't know wtf was what. I wasn't building storage units to increase the overall amount of resources, and generally just trying for to much to fast, thus leaving me unable to do anything really. I'm becoming familiar with the adjacency techniques for generators and storage units, as well as getting acquainted with some initial build orders. Should be ready to start the campaign soon.
I understand it being different and such and I still believe it isn't a bad game. I mean Relic did it after all and they gave us Homeworld. The problem with the game is everyone thinks it to be the best RTS ever made.
I mean shit the whole reason I started playing RTS games was the promise of huge armies clashing and nuclear warfare. SupCom gives me all that and more with the Strategic Zoom. The Strategic zoom is literally the best RTS invention for the genre ever! I dont know how you can play a RTS game without it.
I'm becoming familiar with the adjacency techniques for generators and storage units, as well as getting acquainted with some initial build orders. Should be ready to start the campaign soon.
Yeah I agree, I think CoH is really overrated as well. Really, games like this and DoW need to be in a different sub-genre of RTS than games like SupCom. Action RTS maybe?.
That's basically the way Retribution is. I found myself never using any of the buildable units because they were pretty much pointless, up until the final boss battle when you're just spamming bodies and machines.Warcraft 3 is just a massive bullshit hero battle to the point where it is just more fun to play the game with the heroes and not the units, ie: DOTA.
Apparently the scale of DoW III is going to much more grand than than its predecessors. Idk if it will be like Supcom with hundreds of units but a return to its roots would definitely be welcomed imo. Pretty much everything has been done before, the only thing left to do is go even bigger.GPG and Relic if they ever made an RTS together. Would be pure joy.
That's basically the way Retribution is. I found myself never using any of the buildable units because they were pretty much pointless, up until the final boss battle when you're just spamming bodies and machines.
Apparently the scale of DoW III is going to much more grand than than its predecessors. Idk if it will be like Supcom with hundreds of units but a return to its roots would definitely be welcomed imo. Pretty much everything has been done before, the only thing left to do is go even bigger.
DOW III isn't in production. COH2 is stated for a release next year.
Maybe not full-scale production but I'm sure they're working on it behind the scene.