Armenius
Extremely [H]
- Joined
- Jan 28, 2014
- Messages
- 53,677
Middle-mouse.What keybind did you all set Throw shield?
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Middle-mouse.What keybind did you all set Throw shield?
Yup. This is the way. I also have melee on my side button. You won't have to take your fingers off your movement keys.Middle-mouse.
Yes, it is now called MFG. It just also adds in a few random artifacts to mix things up and give you some lag to make the experience more difficult and challenging.
Totally stuck at this part, can't seem to destroy these turrets;
View: https://www.youtube.com/watch?v=F8aO7a5y8Ws
Just finished the campaign and it was awesome. I'll be playing it through again in the near future, but taking my time collecting all the items.
They actually have quite a bit of HP left when they turn purple so you need to continue shooting quite a bit, but most enemies can be killed with just gunfire. It is probably to stop you from accidentally kill your HP and Ammo refill.My one minor beef, is it almost seems the gun and shooting are secondary or third in line to kill enemies.
Ok, I'm throwing my shield at a bad guy, then do the shield charge to whack them, and also shooting them, they then turn purple, and if you keep shooting them when purple not much happens or they even regain health, so when people your forced to get up close and melee ALL the time, or close it. I just wish I could blast enemies down with non-stop gun fire, and maybe just a couple shield moves.
you probably dont need fsr with your system...Fully intending on paying full price the moment AMD gets its shit together and releases FSR 4 for this game, I keep watching videos and it's getting harder and harder to wait.
I'm running default FOV. Just fine on a 4K display.Curious, what FOV are you running?
I'm on an ultaewide monitor, and trying out 105.
Yup the game did not begin for me until chapter 8 - takes some time to build up, but once it does its amazing and my favorite of the series.Now on chapter 12, and since like chapter 8 this game got super freaking cool and awesome. Love the setting and vibe in these chapters 8 to 12 so far. And the action is just in your FACE, like your up close and personal smashing things and deflecting spells back with a powerful punch, and the game plays smooth as butter and looks amazing.
I'm treating Dark Ages more as "Quake / Heretic 2016" than something DoomI think DOOM's core audience is a bit skittish after Eternal, and in a wait-and-see mode. Probably a bit of DOOM overload as well. Should have started working on a Quake rework/make after 2016.
106 on 16:9.Curious, what FOV are you running?
I'm on an ultaewide monitor, and trying out 105.
DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies
https://80.lv/articles/doom-the-dark-ages-has-reportedly-sold-less-than-1-million-copies
Wow. You took an article out of context and used it to support your minority world view. I'm shocked.the people have spoken...go back to the Eternal gameplay with parquor and platforming![]()
Personally, I don't think its any one thing. I think it comes down to a number of problems...
up like 5 posts
Will there be another one? Probably not...
There won't be another one for a very long time if it lost money, and it likely will. If the numbers are true (800k sold), it's over. I think that's a massive shame. Microsoft only has itself to blame, gamepass is a complete disaster for studios. If a game is going to be on gamepass it means it has to be service oriented to survive. You can't make a single player AAA game and release on gamepass or you'll likely go bankrupt. Microsoft needs to either A. be more careful with what is on game pass, or B. Have the service die out over a few years.of course there'll be another Doom game...doesn't matter if this sold 10 copies or 10 million...it's Doom...maybe they'll take a break and move on to something else first- a Quake reboot?
I think here, it depends how much microsoft (gamepass) pay microsoft (the studio) for the gamepass rights, like in many case they are the same company, there is a risk if you are non-ip to be a giant gamepass success and if you do not have a service/post selling attribute, you burned all your audience right away (it did happen to a studio that sold weeks for a million, was a big success and nothing after)There won't be another one for a very long time if it lost money, and it likely will. If the numbers are true (800k sold), it's over. I think that's a massive shame. Microsoft only has itself to blame, gamepass is a complete disaster for studios.
they shouldnt be putting brand new games on GP, wait 6 months to get some real sales.
You missed the point. I simply brought up the fact that the usual reasons why a lot of AAA titles flopped don't apply to Doom The Dark Ages. It's also really telling that this is the primary point you chose to address out of the long list of other points I made in my post.And the mention of it not being "w0kE" LOL what? Or not having DEI or trans stuff in it?
No shit? I said as much. I'll quote myself here:WTF, that has nothing to do with Doom games, so why even mention that stuff.
See? I mentioned that was NOT a factor.The usual suspects that are responsible for the failure of many recent AA and AAA titles aren't present here. It's not woke. Its not brimming with DEI garbage or left-wing talking points. You'll find no trans ideology stuff, political commentary or anything like that. There is no obvious AI voice work, sloppy coding or game breaking bugs. It doesn't crash all the time or end up being the subject of memes due to its poor quality control, dumb AI or anything like that. Again, none of the usual suspects that plague games like Assassin's Creed Shadows, Dustborn, South of Midnight, Star Wars Outlaws Awakening: Unknown 9, or Concord are present here.
Everyone pulls out BG3 to say that "woke" isn't a death sentence for game sales. The same people who say crap like that also don't seem to grasp that BG3 made that stuff optional and didn't shove it down the players throat and that simply including representation of different sexual orientations isn't by itself a sign that something is "woke". The content was specifically included in a way that didn't take away from the rest of the game. Plenty of games shove this crap down your throats and do it at the cost of writing quality and poor characterization. For every BG3 there are at least a dozen Dragon Age Veilguards.Plus games that are inclusive do very well, like BG3 a top seller and super award winner.
Tell me you don't understand the nuance of a subject without telling me you don't understand the nuance of a subject.Only Reich-wingers get butthurt on that stuff.
This I can agree with. At $70 its a hard sell. The perceived value just isn't there. Hell I can easily afford the game, I bought it and wished I had just played it on Game Pass. I like the game, but its not worth $70.I agree, but also say $70 bucks is a lot for a single player shooter with no multiplayer, no CoOp, and no DLC this year. Shooters are typically quick games to run through, and then your done. I know several people that were turned off by the $70 price tag, and these are guys LOL that can EASILY afford it.
Okay maybe I need to be more specific, a single player AAA shooter that can be finished quickly (12-18 hours) and cast aside is not a viable game for gamepass. Expedition 33 is a longer RPG (27 main quest, 42 with sidequests and extras, 60+ completionist) with a decent amount of side content and a lower entry price because it's a smaller studio. Length for Doom: https://gamerant.com/how-long-to-beat-doom-the-dark-ages-length-hltb/ Length for Expedition: https://howlongtobeat.com/game/152016I think here, it depends how much microsoft (gamepass) pay microsoft (the studio) for the gamepass rights, like in many case they are the same company, there is a risk if you are non-ip to be a giant gamepass success and if you do not have a service/post selling attribute, you burned all your audience right away (it did happen to a studio that sold weeks for a million, was a big success and nothing after)
But if you are a large establish IP, you probably get a good deal on a day1 gamepass release and if you are a giant success make good money from it.
This was on the extra version of gamepass ultimate that cost $20 a month.
2.2 millions customer spending say $16 a month on average (lot of them would have got it on a deal or from buying something promo), that $35 millions, if you are a main title for 2-3 months able to seen as responsible for $50 millions of games and have a good amount kick in your way (not sure the formula big title are able to get, some bonus if it is from new gamepass member maybe), it can work well.
Expedition 33 was day 1 gamepass release and sold 3.3 millions copies over it. If doom would have been a success , a lot of it would have been from mouse-keyboard steam audience