GoldenTiger
Fully [H]
- Joined
- Dec 2, 2004
- Messages
- 29,677
Hmmm I wonder if it supports 3dsurround (or how is it called?)
That would be comical, and very bad... .
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Hmmm I wonder if it supports 3dsurround (or how is it called?)
That explains a lot.
$170 per monitor, that's not bad at all, do they all have to be the same brand and model to work correctly or does that not matter? I'd imagine it wouldn't matter, but I'm just wanting to make sure.
Best part is if, that's the case, you can just buy them incrementally as you go, which would be easier on the wallet as well.
Doing a side job just to get an Eyeinfinity setup? Is that really [H]? I think so!
Kyle, you know what? Who gives a flying fuck about Eyefinity with 5760x1200 and 3600x1920 resolutions. I mean really here....you are bitching and complaining about settings only the rich and most extreme can even use anyways, and then practically boycotting the game maker because they don't support this? LOL, Kyle with all due respect give your head a shake man, you’re so out in left field it isn't even funny when it comes to what is really used today. I suggest you pay attention to Steams spec charts and see what is really out there in PC gamers hands. Not some rich dude with 6 monitors side by side geez...
You guys can slam Nvidia all you want, but they at least seem to make the effort to get with the devs of games and get their TWIMTBP'd stuff on there, if AMD pulled a similiar campaign revolving around Eyeinfinity, we'd all see more benefits from that.
Eyefinity, when it's supported properly and in the right type of game, does give an advantage. It gives you more peripheral vision than a standard or widescreen display does, allowing you to see much further off to the sides than a normal display. This can translate directly into an advantage for players that do have it - at least, it does in theory, and I imagine that people need to get used to it for a while before they can start to gain that edge.
Right, Mr. Bennett, if you want to make more of a difference, and we all know you do, you should try encouraging AMD to interact more with game developers to get this technology implemented in their games from the get go, and then rants against games like this, ME 2, and Bioshock 2 won't be neccessary and you can just sit back and enjoy your games, TWIMTBP'd, (ironic, i know)
Exactly! I can understand why a game maker would not support this tech. The market for this is below 1% of the gamer population so why support it in the first place? Also, there is a huge difference between saying a faster system has an advantage over a slower system in gaming. Having a faster system dosen't allow you to see more then anyone else where as Eyefinity does. It would almost be like using an OSD to see through walls then claiming it dosen't give an advantage...
This is really a bad move from you, Kyle. I never heard of this game and probably won't hear about it if this article is not posted...<snip>
Enough isn't being done on the AMD team side, and that seems to be reflected in how games aren't supporting Eyeinfinity, it isn't solely the game developer's responsibility to optimize their games to be played on Eyeinfinity setups, AMD needs to shoulder some of the burden if they want to see their technology take off.
I don't care who comes out on top, but I bet you Nvidia, when they get their setup rolling, are going to be helping the devs with TWIMTBP branding get their stuff working right from the get go, maybe not perfectly but the Nvidia support will be there.
AMD is bungling this by not being more proactive, they could easily grab more of a market share if they ensured that Eyeinfinity consumers like yourself were adequately supported so you'd feel satisfied with your investment. They are dropping the ball there.
The article clearly states that the developers did not want it to work. Having AMD's or NVIDIA's hand in it would have had no impact.I don't care who comes out on top, but I bet you Nvidia, when they get their setup rolling, are going to be helping the devs with TWIMTBP branding get their stuff working right from the get go, maybe not perfectly but the Nvidia support will be there.
Not enough games are supporting Eyeinfinity, so common sense indicates that AMD could do more to put their technology into the public consciousness. They can make the hardware, they still have to make people want to invest in it and buy it. If people aren't investing in it, game developers aren't going to support it. If AMD isn't doing it's part to help game developers get it right, then people will be less interested in Eyeinfinity. Someone said what, 1 percent of all gamers have an Eyeinfinity setup? That says it all right there.
I don't believe in developers dictating fairness in online games. That should be up to individual server settings and admins.
Those are all the reasons for encouraging mediocrity in gameplay and not allowing people to improve or grow. Those are the excuses Infinity Ward flaunted for not having dedicated server or mod support for MW2, that "fairness" and "newbie friendly gameplay" were reasons to push out "elite" dedicated server communities of players. They wanted the game to be nice and gentle and fair to everyone. I hate that reasoning.
In anything fun and competitive, there should be advantages if you are willing to go out and develop your skills and pay for greater technological advantages.
Back in 1999 if I was playing Counter-Strike and the guy with the more expensive and faster internet connection and more expensive videocard was getting an FPS and Ping advantage on me, so be it!