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First time Diablo player. I couldnt get used to the always clicking where you want your guy to go but its growing on me. Great game btw.
First time Diablo player. I couldnt get used to the always clicking where you want your guy to go but its growing on me. Great game btw.
This isn't WOW... I don't have a very clear memory of how the tooltip worked in WOW, but most people that confuse this number in D3 seems to have been mislead by WOW's tooltip as far as I can tell from the sample of people on my friends list who got it backwards.
You don't have to spam, just click and hold. Same applies for attacks, and you can also use shift for that also if you don't want to move.
Got my level 55 DH to 280% Crit Damage and 23% base crit when in caltrops, 25K frost arrow crits, I am just flying through Hell right now.
I love it when Act 4 Inferno drops me a Lvl 50 helm, totally need that. Fucking lame! Took me 151 deaths, plus the 30 sec revive time and you drop me a blue level 50 helm, oh the rage
I love it when Act 4 Inferno drops me a Lvl 50 helm, totally need that. Fucking lame! Took me 151 deaths, plus the 30 sec revive time and you drop me a blue level 50 helm, oh the rage
that's weird. It shouldn't be possible. In Hell whimsywhatever the lowest blue i got was around lvl 56...
Not sure if this has been posted already, but it's pretty good. Diablo 3 Inferno Guide for Monks. Other classes should get a kick out of it too, though the video isn't entirely true.![]()
On another note, they actually responded to this list: http://us.battle.net/d3/en/forum/topic/5593230830?page=10#189
My brother did the exact same thing with a WD.
Too bad he's back on his monk since it's still faster to farm on his Monk due to all the gear he's already accumulated.
On another note, they actually responded to this list: http://us.battle.net/d3/en/forum/topic/5593230830?page=10#189
That's cool. Lots of sweet updates coming down the pipe. But really, what UI bloat is skill timers going to make??
I'd like the comparison tooltips should show every stat change, but i can understand that children would get overwhelmed.
One that i haven't seen mentioned, and that i'd personally love, is to have the skill tooltips on your bar actually show the damage the move will do based on your stats. That way, you could very easily see the difference in damage between two equal-dps weapons with different attack speed.
You'd think for the amount of money Blizzard pulls in they could make a better sophisticated server array that doesn't have to be completely shut down for 8 hours to be updated.
I think the "UI bloat" comment is a way of saying "we are Blizzard, we're lazy and we would rather have a gazillion patches then fix it all in one go!" They do this all the time with Starcraft, et al. They make gradual changes every few months and take the entire game offline (making it unplayable, usually for multiple games) and call it maintenance for 8 hours. You'd think for the amount of money Blizzard pulls in they could make a better sophisticated server array that doesn't have to be completely shut down for 8 hours to be updated.
Got my level 55 DH to 280% Crit Damage and 23% base crit when in caltrops, 25K frost arrow crits, I am just flying through Hell right now.
I think the "UI bloat" comment is a way of saying "we are Blizzard, we're lazy and we would rather have a gazillion patches then fix it all in one go!" They do this all the time with Starcraft, et al. They make gradual changes every few months and take the entire game offline (making it unplayable, usually for multiple games) and call it maintenance for 8 hours. You'd think for the amount of money Blizzard pulls in they could make a better sophisticated server array that doesn't have to be completely shut down for 8 hours to be updated.
Sure, large content patches are great but they also ultimately come with greater risk.
Played Diablo 3. Completely disappointed. In the process of getting a refund, this is pretty unfortunate and Blizzard has really fallin from what it once was. Can't believe I'm asking for a refund from my all time favorite gaming company, something is seriously going wrong with them internally.
Do you actually state the reasons you're disappointed anywhere?
Just hit 60, kind of annoyed at all the stuff that's been simply scrapped from the game.
-So many item suffixes/prefixes have been removed.
-The different types of elemental damage on weapons aren't actually differen't at all in function, they just look different. Gone are the days of poison over time, or low min-high max damage of lightning.
-There's no such thing as light or heavy armor, everyone wears everything
-Stats are distributed in a homogenized manner, there isn't any out of the ordinary "Wow!" niche items, like the goldfind% seems capped extremely low somewher around 15% per item, whereas in Diablo 2 a single item like the armor "Wealth" had +300% additional gold find which opened up "gold find" builds. This type of stuff is what made D2 have replay value.
-There's no such thing as individual characters, everyone can be anything at the click of the button. This means there's no replayability in trying a differnent "build" of the same class. One class of each is all you'll ever need. More replay value gone.
-Everyone's abilities is based off weapon damage, so wizards walk around with 2 handed axes with +intellect.
-Boss drops aren't truly random, every single time you kill a boss with 5 stacks of Nephalem Valor you get 2-3 rares and 6+ magicals. Every. Single. Time.
-Inferno is ridiculous at Hell gear levels
-Legendary items have lost their identity and don't truly stand out from the pack. Similar to uniques in vanilla Diablo 2, where rares were better. This was fixed when LOD came out.
-There's all kinds of "social" additions (banners, achievements, etc) but the Battle.net 2.0 lobby interface makes it seem like there's no community at all. Battle.net 2.0 is so shitty
-Due to the design and camera, it feels too much like a corridor RPG
-You can join anyone on any act if they are on your friends list, even if you didn't complete previous acts
-Art assets are recycled wholesale from WoW, the Demon Hunter's "Boar Companion" is a WoW model/animation, and the spiders are WoW model/animations.
-Act 1 and 2 seem decent, Act 3 and Act 4 seem somewhat rushed, especially Act 4.
-All the weapons sound the same when using attacking abilities. The Barbarians "Cleave" sounds the same when I have a sword and when I have a maul equipped.
-All kinds of problems with the auction interface, you can't sell something that isn't repaired, and you can't repair something that is in your stash unless you take it out. The auction house is also very laggy
-Due to the way the game is designed, hardcore is COMPLETELY impractical, especially Hell and Inferno. ESPECIALLY Inferno. The game design and "hardcore" mode doesn't match up, they took a D2 concept and applied it to a totally different style of game and it's a complete failure as a result.
As a hardcore Diablo, WoW, and retired hardcore Starcraft fan, I'd put this at about a 5/10 rating for Blizzard's standards.
The game is a massive failure in my eyes, and I'm a huge Diablo 2 fan. If you check the threads I created in the past here you'll see I talk about ladder resets in D2 and also anticipating Diablo 3. It's completely non-melee friendly in Inferno, really wish I created a Wizard/Demon Hunter instead of a Barbarian right now. And the game punishes you for playing in groups, the monsters seemingly get twice as much health and more damage so if everyone's not pulling their own weight, it's basically easier to just to play solo, doubly so against champion/elite packs. Then you have the issue with magic find. Created a magic find character? Your MF is split between party members so if you want to actually magic find, it's better to do it solo.
The way the game is balanced right now, most stats are entirely useless except if it's your main stat and vitality. I went vitality/all resist setup on my barbarian, had a bit more survivablity, but my damage became non-existant to the point to it was pointless. Main stat+Vitality is the way to go, even magics with high stats in those will be better than rares, kinda dumb. The legendaries aren't legendary and have no truly unique stats to make them stand out, so even if you do find one chances are it'll suck ass.
There's so many little things I hate about this game, instead of the elements being like Diablo 2, where poison gives a damage over time effect, lightning gave low min high max damage and so on, all of the elements don't have any effect other than to look graphically different. Then there's things like in the sell screen of the auction house, if you didn't repair your gear you can't see what you have equipped, whereas if it is repaired, you can see it.
Then there's entire art assets being taken from World of Warcraft, like the Demon Hunter's "Boar Companion", which has its model and animation taken straight from WoW, and the Witch Doctor's Corpse Spiders ability with spider model/animation taken straight from WoW. These aren't easter eggs either, they are due to laziness or a lack of time, and given how long the game has been in development, it's a complete mystery to me why they did it.
Then the fact that items themselves don't even matter anymore, armor is all the same, and weapons are basically the same. Wizards with 2 handed axes using the same kind of armor as a melee barbarian type. Wizards with 1 handed axes and shields etc
All in all I think the game is a piece of shit compared to Diablo 2. I hope the RMAH saves it.
It's completely and utterly unacceptable for a Blizzard game. There's so many things that make you feel like it's unfinished and rushed, which is an amazing fucking thing considering it's been in development for so long. The items aren't creative at all and every skill is based on weapon damage which makes the blues better than legendaries right now. So many things are dumb about this game. The auction house is messed up in almost every way possile, it lags, items disappear, gold disappears. WoW models/animations being reused in D3. Duping issues, issues where people can put 2h weapons in 1 hand, you can skip acts, classes are completely imbalanced in inferno, melee chars aren't viable passed act 2 inferno at all, etc etc.
BLIZZARDS ANTI-CHEAT SYSTEM WARDEN ISN'T EVEN IN THE GAME
It is glorious seeing Blizzard's reputation unravel though. I feel like I was a part of watching a company grow up and blossom into a flower and now it's shriveling up and dying.
I dunno. To each his own I guess. I feel like a lot of what you say I either just flat out disagree with, or will be fixed/patched by Blizzard in due time.
True that it could get patched or fixed in time. But why would he want to invest a $60 investment in something that might get fixed over time? What if the devs decide that most of his post isn't what they want and never get close to what he considers fun. I would have to go by the current product and base my purchase on that.
I dunno. To each his own I guess. I feel like a lot of what you say I either just flat out disagree with, or will be fixed/patched by Blizzard in due time.
This has probably been said before but.. I seriously lost a lot of my interest after act IV normal. I still play it.. but I remember wanting to get to the next difficulty etc to find better loot in D2.. in D3, its like that.. but something feels OFF. After normal mode I had no real desire to progress to hell, and into inferno. Though I am in inferno, its not that great.