Diablo 3 Discussion Thread

Discussion in 'PC Gaming & Hardware' started by xenios, May 1, 2012.

  1. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    No shit? I hadn't even thought of that. It would make sense. I don't have the gear to support a second class--with the nats i've gotten i can now just barely farm T6, but when i want another set i'll have to do that.
     
  2. DarkSaturn

    DarkSaturn Limp Gawd

    Messages:
    288
    Joined:
    May 27, 2010
    Can confirm, the new 6 Tal is a lot of fun.

    I've been running 6 Tal with Serpent Sparkler, Hexing Pants, and TnT. Using my old Vyr-Rasha wizard. Was able to solo Grift to 38 with no ancients and no unity.

    The arcane hydras are pretty mediocre, rather than harvest my Firebird wiz I decided to run lightning hydras.

    Lightning Hydras (main dps)
    Black hole - spell steal (proc arcane, plus extra dps, plus crowd control)
    Blizzard - Frozen solid (proc cold, plus crowd control)
    Fireball - The cooldown fire version (running enough CDR to get this about ever 8 seconds to refresh the tal bonus, it procs fire and does some good single target dps)

    The other 2 slots are magic weapon for extra damage, and energy armor.

    The best bet seems to be running the Halo cold armor ring, this allows you to only worry about 3 types of damage, so you can add slow time (or teleport). Alternately you could run meteor and fireball both as your primary damage type (fire seems most popular), this seems the best option if you have the new fireball boots (and would require dropping hexing pants, or TnT, probably Hexing pants - although they work really well with this build).

    Worth remembering that Blizzard doesn't stack, so careful not to waste your energy firing too many of them and then not having enough when Fireball comes off cooldown.

    Magic Weapon / Familiar don't count towards the 4 damage types.
     
  3. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    I really wish they'd do away with magic weapon and familiar and re-balance wiz dps to be good without them. Having to eat up 1-2 skill slots just to do good damage was always lame imo. I always wanted to use teleport, but there was just little reason to since it meant i didn't get the magic weapon damage boost.

    Really enjoying DH now because each skill slot can actually be a move.
     
  4. DarkSaturn

    DarkSaturn Limp Gawd

    Messages:
    288
    Joined:
    May 27, 2010
    Yeah, I'm with you. Nothing worse than passive skills in active skill slots. Part of what makes the new tal set fun is that it's active to play.

    The elemental passives are pretty terrible right now as well (conflagration, the 1.5% stun on lightning, chance to slow with arcane...etc). If they combined those with some of the effects from magic armor / familiar they might have something. Slow Time is a pretty obvious add for a lot of builds. Maybe some of the omnidirectional blast spells would see usage (outside of old WoW builds). Could maybe even justify the defensive orbit version of arcane torrent.
     
  5. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    aww wth. That quiver is the one I was really looking forward to because I currently run and enjoy my multishot spec... rabble rabble.
     
  6. stevedave

    stevedave [H]ardness Supreme

    Messages:
    5,737
    Joined:
    Mar 6, 2007
    Though out D3 history there has almost always been a build that doesn't use those 2 skills. Firebirds set was the first time it really became mandatory.

    I'm currently not using either of these and am doing a balls ton of damage.
    http://us.battle.net/d3/en/profile/dirkdirden-1579/hero/60248670

    Shock Pulse Piercing Orb for lightning
    Meteor Star Pact for Arcane
    Hydra mammoth Hydra for Fire
    Slow Time time warp for ice (it uses your max elemental damage)

    My slow time is a beast. the 2000% weapon damage is increased by Tal rashas set on top of the other increases. I drop my ice slow time on an enemy and they take so much damage extra damage
    15% more from time warp
    10% from cold blooded
    10% crit from IceBlink
    25.8% from Ban of the Trapped.

    Also using convention of Elements which is theoretically 38.25 % more damage.

    Pretty sure a 20 billion crit happened from a perfectly timed Star Pact with the ring and Arcane Dynamo.
     
  7. Aix.

    Aix. [H]ard|Gawd

    Messages:
    1,719
    Joined:
    Sep 30, 2010
    Lol. Threw this on my Raiment monk and it was pretty epic:
    [​IMG]
     
  8. VladDracule

    VladDracule [H]ard|Gawd

    Messages:
    2,043
    Joined:
    Feb 5, 2007
    in that case....do you have a level 70 and are you willing to P lvl me :D
     
  9. Tephnos

    Tephnos Limp Gawd

    Messages:
    489
    Joined:
    Jul 11, 2010
    No?

    Krider + Slowball + Bolts quiver. The lightning balls do your damage. Best build this set has going for it, damage wise, afaik. Sure, on a reflect pack you're screwed but it's clearing Grift 57 as of now in Europe.

    DML is pretty crap.
     
    Last edited: Apr 14, 2015
  10. TwistedAegis

    TwistedAegis [H]ardForum Junkie

    Messages:
    8,958
    Joined:
    Oct 7, 2009
    Finally, an ancient RRoG in S3...no crit or socket. :(
     
  11. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    The only place to get this item is from A1 bounty box, correct?
     
  12. TwistedAegis

    TwistedAegis [H]ardForum Junkie

    Messages:
    8,958
    Joined:
    Oct 7, 2009
    That's my understanding, yeah. Gotten 3 so far in bounty boxes, the ancient is somewhat useable due to the higher stats, but otherwise...gotta keep running. :/
     
  13. ghostwich

    ghostwich [H]ard|Gawd

    Messages:
    1,723
    Joined:
    Sep 10, 2014
    RRoG has an ancient variety? FML I don't want to keep farming A1 :(
     
  14. TwistedAegis

    TwistedAegis [H]ardForum Junkie

    Messages:
    8,958
    Joined:
    Oct 7, 2009
    Ha! Sorry buddy, back you go... ;)
     
  15. Tephnos

    Tephnos Limp Gawd

    Messages:
    489
    Joined:
    Jul 11, 2010
    Yep, A1 is the RoRG bounty. However, depending on your class now you can ditch it for a Focus/Restraint combo.

    By the way guys, the ancient RoRG really isn't worth the time invested in it. The % stats can't increase past 6 and 50 for CC and CHD, and you'll only get 150 more mainstat ouf of an ancient RoRG from memory, which you can easily just get through paragon. The difference really is minimal.
     
  16. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    Oh, I thought it was a mandatory item. I could see where running focus/restraint as your second set could be better though. Those rings are sexy.
     
  17. ghostwich

    ghostwich [H]ard|Gawd

    Messages:
    1,723
    Joined:
    Sep 10, 2014
    I think it still plays a part in most DH's Marauders builds?

    I haven't given it a look in a long while - the Mrs and I used to run a tank Crusader with DH backup and the recent patch makes me want to peek back in and see what's new.
     
  18. RW2112

    RW2112 Gawd

    Messages:
    728
    Joined:
    May 17, 2002
    Well been helping several of the clan get up to 70 so if you see me in game just msg me. PitViper2112 is my in game handle. If I am not otherwise tied up I can see what we can do.
     
  19. PureBooYah

    PureBooYah 2[H]4U

    Messages:
    3,363
    Joined:
    Aug 26, 2002
    A rorg may be mandatory for some builds, but not ancient. I wouldn't waste time trying to get an ancient one, just get one with crit, crit damage, or a socket.

    it does, but i believe focus/restraint is better than rorg/soj combo now. I have a pretty good restraint and an OK focus and I like it a lot better anyway.
     
  20. Kenjiwing

    Kenjiwing 2[H]4U

    Messages:
    3,688
    Joined:
    Apr 6, 2009
  21. -Strelok-

    -Strelok- [H]ardForum Junkie

    Messages:
    10,002
    Joined:
    Dec 2, 2010
    It's clearing 57 = 2 guys who did it. Seasons has done 54, and it's been less than a week. So I guess DML is crap...:rolleyes:

    I'm pretty sure you're a lot more dependent on mob density/map type with the elemental arrows build, plus it sucks for farming.
     
  22. Cypher-

    Cypher- [H]ard|Gawd

    Messages:
    1,078
    Joined:
    Dec 5, 2007
    This season has been horrible for me so far. Last season I played a DH and got a rorg quickly, as well as my marauders set. This season I decided to play monk so I could try out the raiment set. I'm over paragon 130 and have found only two pieces of it so far. I've found three pieces of SWK so I thought I would just get a rorg real quick and play with that for the time being. I cant tell you how many hours I had to grind act 1 to finally get one. At least now I can play T6 if I have some people with me who can do good damage. I've probably done about 6 hours of T6 rifts and still haven't found anymore raiment though. Even Kadala doesn't want to give me any.
     
  23. Tephnos

    Tephnos Limp Gawd

    Messages:
    489
    Joined:
    Jul 11, 2010
    Not really, a good Focus and Restraint is far better than the Soj/RoRG combo.

    The 57 was done within days of the patch going live too, I believe. On sub optimal gear as well as I don't think they had the new Kriders which roll with up to 12 disc for a lot of extra damage.

    I was replying to someone saying the UE is only good with DML, which is total crap. The elemental build has far more damage potential, and so is vastly superior for the right solo grifts (this is always dependent on many builds) and on groups.

    And why would you use UE for farming? Nat's is far, far better for that with how quickly it can demolish mobs on farming.
     
  24. -Strelok-

    -Strelok- [H]ardForum Junkie

    Messages:
    10,002
    Joined:
    Dec 2, 2010
    http://eu.battle.net/d3/en/profile/KAMIL-2292/hero/22330105 and http://eu.battle.net/d3/en/profile/ag2r-2229/hero/48814105 versus http://us.battle.net/d3/en/profile/Jw2ok-1461/hero/60186858

    Double the paragon points, better gear (both have pretty much perfect Hellfire amulets and almost all ancient gear) and probably a ton of 55+ keys stashed away. A 54 was done with DML and suboptimal gear, 57 will definitely be reached and probably surpassed before the season ends.

    For farming I meant GR35-45 farming, T6 you can do with pretty much anything.
     
  25. TwistedAegis

    TwistedAegis [H]ardForum Junkie

    Messages:
    8,958
    Joined:
    Oct 7, 2009
    2 ancient IK set pieces today :D. Also gambled a trifecta ancient IK gloves a few days ago. Running 4 piece bonus of both Raekor's and IK. Seems that with the way the sets are built, I won't be able to run both full set bonuses; I would say Raekor's 3,000% weapon damage over 3 seconds is better than +100% dmg?

    Even the 4 piece Raekor's bonus is ridiculous. I can pretty much freezelock any groups, and individual targets are frozen ~50% of the time.

    Really need to increase my survivability though. Soon as Wrath drops...oops.
     
    Last edited: Apr 15, 2015
  26. soulesschild

    soulesschild [H]ardness Supreme

    Messages:
    6,049
    Joined:
    Feb 18, 2007
    Ugh been getting Restraint's all day but no Focuses :( Really liking the Rainment set and I so want an In-geom's to basically keep up with WW barbs. See Quinn's build with it:

    https://youtu.be/gxCvkp6zfLg

    Once I get my Monk set up probably go for Tal rasha and DMO sets on my wizzies

    Also, anyone notice A4 key warden not spawning or is it just me...?
     
  27. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    What is the bolts quiver?
     
  28. -Strelok-

    -Strelok- [H]ardForum Junkie

    Messages:
    10,002
    Joined:
    Dec 2, 2010
  29. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
  30. soulesschild

    soulesschild [H]ardness Supreme

    Messages:
    6,049
    Joined:
    Feb 18, 2007
    Calamity comes to mind.
     
  31. Tephnos

    Tephnos Limp Gawd

    Messages:
    489
    Joined:
    Jul 11, 2010
    I'll be honest with you, they had plenty of time to play with S3 gear in the PTR and the consensus still was that the lightning build is the way to go, and that DML was inferior. Sure, it'll be faster to play in general with, but if you're looking at straight up damage this still seems to be better.

    The seasonal DH has a +12 disc bow. This equates to a huge damage increase as you know - the two other NS DHs don't have these yet. Expect the lightning build to hit over 60+ when they finally drop them.

    As for 35-39 farming, I still believe a well geared Nats is faster. I've seen GR 46 cleared in about 5 minutes or less with a fire nat setup.
     
  32. AMD T-type

    AMD T-type [H]ardness Supreme

    Messages:
    4,591
    Joined:
    Aug 26, 2002
    Holy jesus that's insane
     
  33. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

    Messages:
    9,426
    Joined:
    Aug 5, 2013
    That's why I stopped playing. Power creep.
    Blizzard has ruined every aspect of the game except for end-game GR's which are gimmicky. No variety.
     
  34. PureBooYah

    PureBooYah 2[H]4U

    Messages:
    3,363
    Joined:
    Aug 26, 2002
    Strafe/RoV build with 6p Nats set. I haven't played in about a week so I haven't tried it myself, but I believe it uses dual wield Calamity (K'mar Tenclip also works here) and Nat's 1h xbow. It's mainly used for fast t6 clears. You can probably use any 1h xbow with the Nat's xbow but it'll just be slower - a good quiver might be better than a 1h xbow in this case, but again, I've never tried any of this just re-typing what I've read.
     
  35. That_Sound_Guy

    That_Sound_Guy 2[H]4U

    Messages:
    2,320
    Joined:
    Apr 29, 2002
    You probably already know this but a reminder this warden was moved to another level in A4. Forget the name.

    I ran it 3-4 times and it's been there every time.
     
  36. soulesschild

    soulesschild [H]ardness Supreme

    Messages:
    6,049
    Joined:
    Feb 18, 2007
  37. chockomonkey

    chockomonkey [H]ardForum Junkie

    Messages:
    8,266
    Joined:
    Oct 11, 2003
    I've hard that Strafe is the most common spender to use with Nats... why? I much prefer multishot / cluster.

    Also, I'm getting to the point where I'm uncertain of what I should be gambling.... what would you gamble for next if you were me?

    http://us.battle.net/d3/en/profile/DukeLeto-1627/hero/40926630
     
  38. cageymaru

    cageymaru [H]ard as it Gets

    Messages:
    19,814
    Joined:
    Apr 10, 2003
    The scared Twitch streamers are hilarious. Blizzard announced that they are going to ban people for the Blood Shard Goblin exploit and some of them are so scared. Gabynator and Alkaizer looked pale streaming tonight.
     
  39. tigger1612

    tigger1612 Limp Gawd

    Messages:
    194
    Joined:
    Mar 18, 2004
    Are they not pale the rest of the time?
     
  40. PureBooYah

    PureBooYah 2[H]4U

    Messages:
    3,363
    Joined:
    Aug 26, 2002
    I had to google since I never tried it, it's discussed here: http://us.battle.net/d3/en/forum/topic/16953426043

    here's the main reason
    and what to gamble for depends on what you want to do. if you want to keep using Nat's, I'd gamble for hexing pants and then drop sentry (since you'll lose m4 bonus) and cluster arrow and switch to strafe. Then after that maybe 1h xbows to get an ancient to dual wield (ruck sack isn't really doing too much since you don't have the m6 bonus). From what I've read RoV uses main hand weapon damage only so even a non-ancient Nat's xbow is useful in the off hand.