chockomonkey
[H]F Junkie
- Joined
- Oct 11, 2003
- Messages
- 8,321
Awesome...already on PL 203 with my wiz.
Holy cow! I'm only 45 or something lol
What's the max?
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Awesome...already on PL 203 with my wiz.
Holy cow! I'm only 45 or something lol
What's the max?
Oh, I know what you mean. Yes, there is a cap of 50 paragon points on each attribute (crit, crit dmg, ias, all res, life on hit, life%, etc.) except vita and main stat which have no limit.
Oh, I know what you mean. Yes, there is a cap of 50 paragon points on each attribute (crit, crit dmg, ias, all res, life on hit, life%, etc.) except vita and main stat which have no limit.
P.S: Quick tip for those with high paragon level trying out different point allocations. Holding shift while clicking the + button adds 10 points at a time.
Holy cow! I'm only 45 or something lol
What's the max?
There isn't. I have been soloing T6 CotA/Cathedral 4 or Royal Audience and went from Paragon 150(used to farm mp10 last patch) to Paragon 279. I've slowed down grinding it though as it gets pretty boring.
There isn't. I have been soloing T6 CotA/Cathedral 4 or Royal Audience and went from Paragon 150(used to farm mp10 last patch) to Paragon 279. I've slowed down grinding it though as it gets pretty boring.
Sorry for the mundane question folks, haven't played a Diablo point&clicker since '97 and considering picking this up. Reaper of Souls: $40 for a DLC? Am I missing something?
Sorry for the mundane question folks, haven't played a Diablo point&clicker since '97 and considering picking this up. Reaper of Souls: $40 for a DLC? Am I missing something?
Blizzard heard people liked CotA so they nerfed every "below average" HP mob in the game because even at level 70 doing CotA was more efficient than the shit XP that Rifts and Bounties gives...lets not buff quest XP/Rift/Bounty XP...lets nerf every mob in the game
Anything above Torment 1 is still useless..no incentive
Blizzard heard people liked CotA so they nerfed every "below average" HP mob in the game because even at level 70 doing CotA was more efficient than the shit XP that Rifts and Bounties gives...lets not buff quest XP/Rift/Bounty XP...lets nerf every mob in the game
Anything above Torment 1 is still useless..no incentive
I feel like I'm underperforming for my gear level. Any suggestions?
http://us.battle.net/d3/en/profile/Ruohttas-1340/hero/13424318
I feel like I'm underperforming for my gear level. Any suggestions?
http://us.battle.net/d3/en/profile/Ruohttas-1340/hero/13424318
I feel like I'm underperforming for my gear level. Any suggestions?
http://us.battle.net/d3/en/profile/Ruohttas-1340/hero/13424318
After launch, I ended up getting a refund after being really disappointed in the game. I never would have guessed that nearly 2 years later I'd be playing Diablo 3 again and having already preodered the expansion.
I bet the people on the Diablo 3 team at Blizzard are on cloud nine after the reception and complete turnaround they've engineered.![]()
Seems like the console version was the genesis of the turnaround since it was the proof of concept for Auction House-free model.
Seems like the console version was the genesis of the turnaround since it was the proof of concept for Auction House-free model.
And offline play for the console version... That "couldn't" be done.
After launch, I ended up getting a refund after being really disappointed in the game. I never would have guessed that nearly 2 years later I'd be playing Diablo 3 again and having already preodered the expansion.
I bet the people on the Diablo 3 team at Blizzard are on cloud nine after the reception and complete turnaround they've engineered.![]()
Consoles versions didn't use battle.net and were an absolute train wreck of item hacking when you did go online.
Well in Torchlight II we had mod tools that allowed a user to make any item or build they so desired. Every so often you would run across a group with someone that hacked their way to glory. We would simply join another game and continue on having fun. I know Blizzard would rather sell us an expansion pack than allow mod tools and it's their right to do so. I just wanted to point out that you can have a game where some of the users are running custom characters and still have an avenue for them to coexist with normal players.
Exactly, its up to the players to ruin their game if they want to.
Except when you want to just join random multiplayer games with no cheaters in it. Sucks to keep dumping and joining new games looking for one with normal characters in it.
Has anyone rolled a new character during this 100% XP boost event? Feels like I'm leveling way too fast - I'm Lvl36 w/ a Barbarian on Hard, and only just started Act 2, rolling around the map practically one-shotting everything.
I assume the pacing of the campaign was built around normal XP generation rate, and I dont see any option to disable the 100% XP boost, and it feels like I'm going to hit 60 way too fast.
Does this matter? Any downside to playing during the XP event? Sorry for the noob question![]()
Has anyone rolled a new character during this 100% XP boost event? Feels like I'm leveling way too fast - I'm Lvl36 w/ a Barbarian on Hard, and only just started Act 2, rolling around the map practically one-shotting everything.
I assume the pacing of the campaign was built around normal XP generation rate, and I dont see any option to disable the 100% XP boost, and it feels like I'm going to hit 60 way too fast.
Does this matter? Any downside to playing during the XP event? Sorry for the noob question![]()
On the subject of Barbarians... What do you'll spec to be able to kill the treasure goblins? I have bad latency to the servers so I can't catch up to them to do damage. Basically if I can't 2 shot it when I see it; it's GG. I guess what I need is a ranged build that can kill them and still survive regular mobs in Torment 1. Even when I use Leap I rarely hit them. Otherwise I don't have problems killing stuff in the game with the exception of things that run from me, as they take longer to dispatch.
Thx!