gflgs
Limp Gawd
- Joined
- Jul 15, 2012
- Messages
- 380
I recently beat Inferno solo as a DH, now i'm leveling up a WD Hardcore, let's see how it goes.
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I can honestly say Im only still playing because Im making $100-$200 dollars a week off the RMAH. Otherwise Id be gone..
I can honestly say Im only still playing because Im making $100-$200 dollars a week off the RMAH. Otherwise Id be gone..
Farming differences to me are like this.
Diablo 2 ---- Faster runs, less Items to pick up, better Good items percentages, A working Teleport, Runes, better Set Items drops.
Diablo 3 ---- Slower runs, More Items to pick up resulting in worse percentages, Legendary weapons blow, better party system even though its limited to 4 players.
the feeling I get while farming both games is the same. Tedious but still fun and rewarding when something is found. I normally farm with friends while watching a movie so the tedium is drastically reduced and I enjoy myself very much.
There is something to be said for games you can play casually with friends while relaxing.Multiple contradictions... you also aren't having fun if something is tedious, you also aren't enjoying yourself "very much" when you have to watch a movie instead of PLAYING the game.
There is something to be said for games you can play casually with friends while relaxing.
Some people have an outrageous amount of free time. Granted, I'd love to be able to figure out things like this, but wow.http://www.blizzhackers.cc/viewtopic.php?f=237&t=491669&start=15
How to see the properties of an unided item
http://www.blizzhackers.cc/viewtopic.php?f=237&t=491669&start=15
How to see the properties of an unided item
Whats your secret? I farm act 1 inferno (stack 5 neph buffs etc) and never find anything good. Ever. I only want to find one good thing, sell it for at least $60 (get my money back). Or even sell multiple items just to reach the goal of $60 but again, I don't find anything, sadly.
I finally broke the unbuffed 20k dps barrier on my Monk. Hardest goal so far in D3. I could have done it with blue weapons, but I ain't slummin. I doubt that will be good enough for the Ghom wall, but whatever.
Yup. Up until 99, you were still developing your character further. Obviously Diablo is a game heavy into stats, so I can't justify the removal of a whole layer of character progression.
You only need 17k for Ghom.
Stats which I've killed Ghom, but died in the process:
450 RA
18k health
17k dps
Strangely, the rest of the stage is a piece of cake. I can manage to kill Siegebreaker with 12k dps (stacking up on as much magic find as possible) without even breaking a sweat. Literally, I just stand there attacking and never moving, and only use heal (with the damage booster) when necessary (just for boosting attacks, and not even healing. 500 LoH takes care of it all.)
http://www.blizzhackers.cc/viewtopic.php?f=237&t=491669&start=15
How to see the properties of an unided item
Yeah, I've said this a couple times already (sorry for people who may have read it), but I think what D3 needs the most is "predictable personal character progression," the word "personal" being key. The race to 99 was one of them, though it wasn't the greatest form of progression IMO. Most suggestions I've read around have the same underlying desire. The word "predictable" isn't the sexiest thing to want in the game, but it's what people want on some level. A lot of people want a way to actually see themselves getting stronger with a sense of foresight to it. Right now, only the AH gives people a sense of predictability, and thus they feel forced to use it. Their predictable progress feels it's at the mercy of other players helping them out. Though this was also true in D2, the game was easy so it didn't matter much. That's a whole different topic to discuss entirely.
Mathematically speaking, D3 has a post-game progression system in atm, but it's only 1 system and it's randomized. If you put in X amount of time, you'll eventually get Y stat boosts. With every upgrade you get, you need more time to get more stats. Sounds like any old leveling system, but the problem is that it's random and you can't know when that stat boost will happen and that can be discouraging.
This desire for predictability applies to the items themselves. It's hard to get excited when you see any rare drops atm, even ilvl 63 gear, because of the random nature of the rolls. Mathematically, it shouldn't matter. A good drop will always be a rare drop (literally rare, not the item quality "rare"), so your hopes shouldn't be high regardless. But I think that being able to see a good drop right has it hits the ground, rather than buried in a sea of junk rares, makes a difference psychologically.
I haven't tried it solo. So far, Monk is MP only. For whatever reason, I'm beating my head against him with ~800 resists, 20kdps, 30khp and ~1100 LoH. Everything else has been fine. Even stupid affix packs can be killed without costing too much in repairs.
You only need 17k for Ghom.
Stats which I've killed Ghom, but died in the process:
450 RA
18k health
17k dps
Strangely, the rest of the stage is a piece of cake. I can manage to kill Siegebreaker with 12k dps (stacking up on as much magic find as possible) without even breaking a sweat. Literally, I just stand there attacking and never moving, and only use heal (with the damage booster) when necessary (just for boosting attacks, and not even healing. 500 LoH takes care of it all.)
As a helpful hint, unless you can sleep your way through the Ghom fight, I would not try to face him in multiplayer. The reason is that Ghom is pretty much a very hard boss for everyone (hardest fight in the game honestly, barring some stupid affix elites). He's a fairly easy boss, minus the enrage timer, if you can get him to move as predicted. The problem is, with more players comes required teamwork, and each person doing his or her share, which is quite rare when it comes to multiplayer. And no offense, even friends sometimes aren't quite as helpful as you might think them. You have the stats to beat Ghom, and if it's your friends who you like to play with, they can join you after Ghom is dead, and get that quest completed that way, so you all can move on.
It's possible I'll try solo, but every accomplishment so far has been in groups with this character. Always the tank. This one is just not tankable in MP unless you've farmed the hell out of things, or got lucky on AH.
The only thing that I think would maybe seal the deal is upping my LoH offhand aug to 600 from 300. I wouldn't say the fight is close atm, but well past halfway into his health.
he said a monk, and we're talking about inferno. I have 27k dps, 730 resist all, 400 loh, 200 lpss, 500 lps 31k h and can only get him down to half, trying various builds. Somehow he can take 3/4 my health down in less than a second when I'm not standing in poison or close to him. If you're claiming you somehow beat him without being carried with those stats as a monk you are flat out lying.
I tried ~2000 LoH and 2000 life regen post 1.03, but the problem with Ghom is that later on, his clouds do like 15k/sec damage, which is just not really possible to live through, barring ridiculous hit speeds (which is possible with a DH or barb).
Deadly reach is an absolute must with Ghom.
For group fights, you will all want to be very close to each other (pretty much standing on top of each other). Just drag him around the edge of the room. This is where it really is tricky, as non monks/barbs have a tendency to want to stay as far away as possible, but you need everyone to survive, and as close as possible to not fill the whole room too early with clouds. Use blinding flash (Faith in the light solo, or self reflection in mp) and sweeping wind with fire storm, and his spawns should be a non issue. When he spews forth the acid, you all need to rush right onto him, so his clouds will double stack, and then just back off a few feet just outside of his cloud so you don't waste any more time then necessary. Going counter clockwise, you should be able to traverse the edges of the room twice before the enrage timer.
Multiple contradictions... you also aren't having fun if something is tedious, you also aren't enjoying yourself "very much" when you have to watch a movie instead of PLAYING the game.
Great example I wanted to watch Thor....but I know that Thor is going to be a pretty shitty movie so I watched it while doing an act 3 run. Thor was indeed a pretty bad movie but my time wasn't completely wasted watching it because I was also playing D3. Also my time wasn't completely wasted playing D3 because I also watched Thor.
In fact, some people prefer games that progress very slowly. Civilization, Sins of a Solar Empire, etc.
OK. Ghom wasn't bad solo. I will not be able to skip my WD buddy ahead, he wants to beat the game fair and square. He has some ~5k dps more than I do without buffs or anything, the fight is just dumb in MP.
This is particularly hard for WDs. We're not normally used to taking any hits, what with so many pets and followers. I really had to change my game when I hit inferno.Unfortunately, I can't give you tips on the witch doctor, as it's the one class I haven't played. (Multiplayer for Ghom up above). But if it's anything like the wizard or demon hunter for single player, your friend will quickly need to learn that DPS isn't everything. He'll need to start taking into consideration defense and resistances. This will be very helpful for Act 4 on the second boss who likes to teleport strike party members. Fortunately, he won't need too much. Maybe like 400-500 RA?
Unfortunately, I can't give you tips on the witch doctor, as it's the one class I haven't played. (Multiplayer for Ghom up above). But if it's anything like the wizard or demon hunter for single player, your friend will quickly need to learn that DPS isn't everything. He'll need to start taking into consideration defense and resistances. This will be very helpful for Act 4 on the second boss who likes to teleport strike party members. Fortunately, he won't need too much. Maybe like 400-500 RA?
WD seems to hit a bit of a wall in Hell mode Act 2 while at level 52-53. More so than the Barb did. Act 2 is a bitch anyway, but seems overly hard. I had to change play style to move on. Though now 54 and and still in Act 2.