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Diablo 3 - Beta thread

What boggles my mind is why they would delay a game by only a few months past their original target of Holiday 2011. They're most likely going to lose a lot of potential sales by delaying the release date as the holiday season probably sees the most game sales. This will also allow for games such as Torchlight 2 to possible steal a few D3 customers.
 
What boggles my mind is why they would delay a game by only a few months past their original target of Holiday 2011. They're most likely going to lose a lot of potential sales by delaying the release date as the holiday season probably sees the most game sales. This will also allow for games such as Torchlight 2 to possible steal a few D3 customers.

I doubt it. It's Diablo-frickin'-3.
 
Damn. I guess the delay isn't that surprising though.

I have to wonder if their decision to do this delay also had something to do with so many other big titles coming out this fall/winter.
 
Holy crap stop complaining. Is there not enough for you whiners to play until early next year? Skyrim, BF3, SWTOR, Rage.

I would rather the game be as close to perfect as possible, as compared to the last two games I bought that were riddled with problems and released way too early (Dead Island and Red Orchestra 2).
 
Holy crap stop complaining. Is there not enough for you whiners to play until early next year? Skyrim, BF3, SWTOR, Rage.

Big difference between a December release after all those games can be played a bit and "early" 2012. March?

What are they doing for months, overhauling it? And after that there won't be huge patches and balance changes anyway?
 
Maybe Blizzard meant to say they're still going to release it in 2011 but Battle.net won't actually be able to handle the load until until March 2012, so in reality you can't play until March anyway.
 
:D :D I JUST GOT IN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D :D

I am not F&F, check your accounts people!!!!!!!!!!!!
 
Why is everyone surprised by the delay? Blizzard time people.

Anyone else remember when diablo II 1.13 was announced? The pre was announced in 2008tpthe begin in april...but wasn't actually available til april 09

Point being, I no longer hold my breathe for blizzard games. It'll be released when it's released.
 
ugh... im supposed to be going to korea for the next 2 years in feb...i really hope i can get my hands on this
 

My birthday is on Friday, so this was a nice early present. :D

Played for about an hour and a half with a Demon Hunter. Wanted to try it out before they totally changed the DM.

It's Diablo, but with everything better. I played solo, and on my shitty 165ms, it felt like playing offline.

The thing that most stands out? The sound design. The different crossbow noises, stumps breaking, rocks falling over. The destructable environmental objects are a neat addition.

Can't enable AA right now, but other than that it looks great. The streams really do not do it justice.
 
My birthday is on Friday, so this was a nice early present. :D

Played for about an hour and a half with a Demon Hunter. Wanted to try it out before they totally changed the DM.

It's Diablo, but with everything better. I played solo, and on my shitty 165ms, it felt like playing offline.

The thing that most stands out? The sound design. The different crossbow noises, stumps breaking, rocks falling over. The destructable environmental objects are a neat addition.

Can't enable AA right now, but other than that it looks great. The streams really do not do it justice.

I don't believe any of that, I think you're going to have to let me test it for myself. :p
 
i checked my account last night around 10pm EST and i had nuttin, checked the wifes account too :( ............. unreal
 
I just came accross this page http://us.battle.net/d3/en/item/ and I am curious - did they abandon the randomly generated stats on the loot as it was in D2? Will all the loot stats be set in stone?

Doubtful. When I was playing, I ran across some blacksmithing recipes that add random properties, and I found two identical magic whatnots that had +/- 1 point of something.
 
I just came accross this page http://us.battle.net/d3/en/item/ and I am curious - did they abandon the randomly generated stats on the loot as it was in D2? Will all the loot stats be set in stone?

No, the item generaton system is the exact same as it was in Diablo 2, what you're looking at there is only a resource for showing cool items. Here is the Diablo 2 equivalent site:

http://classic.battle.net/diablo2exp/items/uniques.shtml


Magics, Rares, and certain variables on Uniques/Sets will have random stats just like Diablo 2.
 
PornoSatan: Ok, very good. I was doubtful for a while. It is good that they did not abandon that mechanic.
 
Why would you need new video cards for Diablo 3? Pretty sure a 5870 can't struggle with it.

AKA World of Diablo.

Anyways this delay better be worth it,

I want in game pausing, LAN play , No waypoints and Offline play.

lol yea right....:(

good luck, does it come with HL2 Ep 3 as well?

Probably for a console co-release. 4-player groups! Offline mode with split screen!
 
Why would you need new video cards for Diablo 3? Pretty sure a 5870 can't struggle with it.



good luck, does it come with HL2 Ep 3 as well?

Probably for a console co-release. 4-player groups! Offline mode with split screen!


Yeah once upon a time I said "Wouldn't it be cool if they made a World of Diablo".....I guess I am getting my wish.

Once fantasy meets reality its not the same :( oh the cruel irony.
 
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Yeah once upon a time I said "Wouldn't it be cool if they made a World of Diablo".....I guess I am getting my wish.

Once fantasy meets reality its not the same :( oh the cruel irony.

How is it "World of Diablo"?

I'd like to hear the "reasoning" behind such a statement.
 
How is it "World of Diablo"?

I'd like to hear the "reasoning" behind such a statement.

What I mean is, its very similar to World of Warcraft. (flamesuit engaged)

1. The art direction/game design, bloated textures, pastel colors and so on.
2. Online only
3. Auction House
4. Automatic Stat allocation
5. Townscroll has cooldowns like Hearthstone from WoW.
6. No player side save feature (save upon logging out of the server or getting disconnected **Hopefully**)

.....am I missing anything? ....Its late.


Cross pollination bad.
 
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What I mean is, its very similar to World of Warcraft. (flamesuit engaged)

1. The art direction/game design, bloated textures, pastel colors and so on.
2. Online only
3. Auction House
4. Automatic Stat allocation
5. Townscroll has cooldowns like Hearthstone from WoW.
6. No player side save feature (save upon logging out of the server or getting disconnected **Hopefully**)

.....am I missing anything? ....Its late.

Cross pollination bad.

Well, I can understand your comparisons with the AH, townscrolls etc. but it's not necessarily a bad thing. What's wrong with an auction house? It's a good idea they just decided to have implemented into D3. Townscroll cooldown... eh... depends on how long it is, though I don't think it's necessary.

Online only... yeah... don't think it's necessary, since it's not an MMO, but don't know that adds to it being "like WoW", it's just shit DRM.

No player-side saving is due to the always-on DRM, which is definitely bullshit.

But, as for the "bloated textures" and color palette, I don't see the "comparison" the same as everyone else. D3 has more color than D1/2, but it's done right, being dark and moody. The dungeons we've seen have a very dark atmosphere. Where as, to me, WoW has always looked extremely cartoony and "too happy"-like. I don't get that vibe with D3 at all.

Also, the misty graveyards look great, no cheesy at all, at least not to me. Definitely doesn't make me think of WoW.

In one of the dungeons I've seen, it was dark green, with thick mist/fog everywhere, and had a really dark claustrophobic and serious feel. I don't see the comparison to WoW, just because there's color in the game and everything isn't in the scale of gray.

The general art direction looks great, IMO. Creatures, characters and spells effects look extremely detailed and excellent. Sure, it's more colorful than previous iterations of Diablo, but I'd not compare it to WoW just because there's color, and don't see anything as "bloated" and I see far more detail in the game's art.

I don't agree with the online shit and all the things that come with that, but as for the general art/color design etc., it doesn't look like WoW to me, and I think that opinion is far too exaggerated. D3 still has a much darker look/feel and far more detailed, so frankly, all the drama over the art direction I think is completely unfounded.
 
The town portal does not have a cooldown (if it does, I have never seen it in the beta). It has about a 5-10 second casting time.
 
Sigh out of my entire WoW guild, friends, and family, no one I know has gotten in D3 beta. Now the game is being pushed back to 2012. All of hype, all the build up, just be let down again. Oh well at least Dark Souls is coming out next week...
 
So no more keys are going out? Anyone know what the best chance/machine spec of getting a key is?
 
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