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oh I see now. if the controls are really as bad as the reviews and users are claiming then they deserve to have the game pirated for being too lazy and/or cheap to properly implement pc controls.If there is doubt about a PC game (consolized port, bad controls, etc) people are more likely to pirate it out to see just how bad the problems are, that is if there is no demo available.
well thats only one somewhat positive review of the controls. most still seem very very discouraging.g1xx3r, I appreciate the info. I was worrying that the game wouldn't be worth it with a mouse... instead I'd have to resort to "blehful" aiming with my 360 controller.
well thats only one somewhat positive review of the controls. most still seem very very discouraging.
Yeah I've been wondering the above as well.
It seems that the general consensus about it is that it feels laggy/floaty.
That's a commong problem when Vsync is enabled. Perhaps it's enabled out of the box/recommended for certain speccs and the reviewers don't bother looking into the settings/are not tweakers?
Most reviewers seem to be non-enthusiasts/non-tweakers... irksome to see issues with a game when they didn't even take the time to configure it correctly![]()
Vsync was enable by default and capped @30fps..After my adjustment,menu mouse is spot on and so is in game.Initially the mouse movement was HORRIBLE..I would move the mouse,then the cursor would move like it was tracking a spot on the screen.I had to guesstimate where it would stop to change a setting..Now..its perfect!
I would hardly call bit-tech.net non-enthusiasts or non-tweakers. they are one of the best enthusiast sites on the net and said the controls are awful.Most reviewers seem to be non-enthusiasts/non-tweakers... irksome to see issues with a game when they didn't even take the time to configure it correctly![]()
I would hardly call bit-tech.net non-enthusiasts or non-tweakers. they are one of the best enthusiast sites on the net and said the controls are awful.
http://www.bit-tech.net/gaming/2008/10/21/dead-space/5
"Dead Space isn't an easy game to like and a lot of that is down to one very simple thing; the controls. The root of those control problems? Three words: it's a port".
"The controls however are a totally different matter; they are just plain awful. They are sticky, unresponsive and stiff "
yes I understand. I just wanted to make sure that people realize its not just clueless reviewers having issues with the controls. that site is every bit as Hard as Hardocp.Doesn't mean all of them are savvy to tweaking a game to work to their own preferences. Not all hardware nuts are great at OSes/games/etc...
Note the "Most"... meaning Not All
yes I understand. I just wanted to make sure that people realize its not just clueless reviewers having issues with the controls. that site is every bit as Hard as Hardocp.![]()
yeah Im hearing the "vsync causing crazy lag" thing quite a bit. the thing is I dont want tearing either. it may not be a problem but in most games I do run vsync.Vsync is definitly the culprit here.Even @19x10 I enabled Vsync and control went to shit.A bigger issue is that with Vsync disable,the framerate jumps to about 120-166fps!!No matter what I throw at it ie 16xAF 4xAASS the framerate doesnt drop.After a few minutes,my temps rise and I get the dread nvlldkm BSOD..Cant seem to find cfg files to adjust the cap to 60..I know the GTX280 kicks ass but DAAMN!!
Just for the hell of it, I fired up the game again and set all my ingame details to low to see if this would improve the game. What happened is very similar to what I posted above, with the reduced graphic detail the controls become more sluggish. With the game set on low details, the mouse controls were so slow that the mouse barely moved even at the highest DPI settings. What the hell is wrong with the controls in this game, and why did I just waste $60 bucks on this turd without waiting for some reviews of the pc version? As is, I have now spent the entire afternoon trying to get the controls resolved, downloading different video drivers to get around BSOD, and still am left with a game that is by all means unplayable. To top it off, the game refuses to recognize my Logitech rumblepad so I stuck with the keyboard mouse control combo. If PC gaming ever dies, it companies like EA's fault that shovels unfinished shit like this out the door and then expects the consumer to run around and try and find solutions to their own broken software.
On your machine, does the aiming and view panning speed jump from fast to slow depending on the location and surroundings, through? Is this is the way it supposed to be? When you in a low detail corridor with an enemy running at you, the mouse is practically glued to the screen and you really have to fight it to get it to move. I you are fighting in effect laden more detailed scene, however, the mouse moves too fast. This doesn't seem at all like precision aiming to me.
I have all my settings in the NV control panel set to application preference, with Vsync disabled in game. Nothing seems to have help the situation.
oh I see now. if the controls are really as bad as the reviews and users are claiming then they deserve to have the game pirated for being too lazy and/or cheap to properly implement pc controls.
yes those reviewers like bit-tech.net must be using a shitty mouse and keyboard. problem solved.Might the problem be that everyone having difficulties with PC controles just has shitty mouse/keyboard? Or they dont know how to truely optomize the mouse/keyboard settings? Since there are some who are having no problems on the PC with their controles, Im leaning towards user related error in this case....
I am using a G5 with the latest version of setpoint. I have tried using both the setpoint and OS mouse acceleration and speed implementation within the utlility, both with no luck in the game.
I have a feeling this is some sort of timing or synchronization issue. As I have said repeatedly, my control problems stem from there being a huge difference in mouse speed depending on the how graphically / CPU demanding of a scene you are in. If the area is particularily taxing, the mouse moves very quick, if you are in an area where there is little going on, your mouse moves very, very, very slow. One would thnk that enabling Vsync would fix this, but turning on this feature either through the NV control panel or the ingame settings introduces a huge input lag problems.
I am just wondering if those not experiencing problems are running uber rigs in which there is little in the way of slow downs between different areas allowing them to crank their mouse speed sensitivity up in game. My own system is a QX6700@3200 / 4 GB of ram / Vista 64/ 8800GTX with Beta 180 (fixed the BSOD for me I was having with the last drivers) controlled by a Fujitsu keyboard / Logitech G5 Mouse. I am running the game at 1920x1200 on my Dell 2405 LCD.
they were not perfect even after the patch, not even close. the sensitivity curve is still ridiculously high (even setting 2 out of 10 is too fast) and if you set it to 1 the cursor is broken making the mini-games and ui navigation impossible. Then you have to manually edit the mouse sens values for almost 100 different actions separately to get the sensitivity you are used to in other games. The mouse look is still messed up unless you bind a key to disable some interpolation/smoothing shit they have and you have to hit it every time you load a new level or saved game. The granularity is also fucked up where it is impossible to move the crosshair by pixels, even the slightest movement results in way to much response almost as if there was a deadzone! You are just not sensitive to it, those of us who are used to pinpoint precision and linear mouse movement with low sens in games like CS:S can notice this shit immediately. Bioshock is the only game I have ever played that shipped and still has broken mouse look, GoW pc also had the nasty interpolation but it wasn't nearly to the same degree and is easily disabled in the input.ini file unlike in Bioshock. I can't believe the pc testers didn't catch this before the game was released but it's like night and day compared to any other game.Bioshock was fine for MOST people and after the patch mouse controls were basically perfect. Alone in the Dark on the other hand is the worst shit I have ever tried to play and 99% of people would agree with me on that.