Armenius
Extremely [H]
- Joined
- Jan 28, 2014
- Messages
- 54,801
Jennifer English. Voice actress. She portrayed Shadowheart in BG3, Latenna in Elden Ring, and Maelle in this.Who is she and what does she do?
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Jennifer English. Voice actress. She portrayed Shadowheart in BG3, Latenna in Elden Ring, and Maelle in this.Who is she and what does she do?
Oh that's dope, I still haven't played Expedition. It's on my list though. It'll take me over a year to get to I think haha.Jennifer English. Voice actress. She portrayed Shadowheart in BG3, Latenna in Elden Ring, and Maelle in this.
Software Engineer here: UI scaling is *not* fun. I get that smaller studios are going to push doing this out a bit, since resources are best spent elsewhere.Finally they added UI scale, took them long enough -.-
Being good at parrying makes the game a lot more enjoyable. You can dodge at first to get an idea of a new enemy's timing (dodge has a larger safe window), then you can try parrying them once you get the timing down. No shame in installing a mod to make the parrying slightly easier if you're getting frustrated. Getting your ass kicked at first is fine. Go in blind and enjoy.So, I'm either getting this as a gift or getting it myself for the holidays; anything I should know going in?
So, I'm either getting this as a gift or getting it myself for the holidays; anything I should know going in?
I did 100 Super Jumps in SMRPG (the old one); timed hits shouldn't be a major issue for me.A lot of people don't know about equipping luminas in the beginning. It's kinda of like accessories, they increase stats and give special bonuses. Also, many enemy attacks have both visual and audio cues that help you time parries.
Don't be afraid to go down side paths thinking that you are wasting time. Basically every side path I went down had a neat little reward. I recommend taking every single one. Was frustrating watching my GF play and she would skip them or just not realize... I guess you sort of get intuition for them with experience playing games. That intuition is always rewarded.So, I'm either getting this as a gift or getting it myself for the holidays; anything I should know going in?
UI scaling is generally easy if the assets are good quality.Software Engineer here: UI scaling is *not* fun. I get that smaller studios are going to push doing this out a bit, since resources are best spent elsewhere.
JFC you've triggered my PTSD with this.. I tried to do this again in the SMRPG remake when it came out and gave up after prolly 2 hours or trying for that prize.I did 100 Super Jumps in SMRPG (the old one); timed hits shouldn't be a major issue for me.
*proceeds to die many horrible deaths to missed inputs*
Having an OLED helps a ton; can't imagine doing it on an LCD.JFC you've triggered my PTSD with this.. I tried to do this again in the SMRPG remake when it came out and gave up after prolly 2 hours or trying for that prize.
Yeah, was on my C9 OLED with a wired pro controller and tried handheld on my Switch OLED as well. Never got it.. I think you only have a 1-3 frame window to time those jumps which is insane.Having an OLED helps a ton; can't imagine doing it on an LCD.
“It Is Hard for Me to Accept That Expedition 33 Is a Better Game Than Elden Ring”, Says Industry Veteran
Industry veteran Rich Vogel feels that Expedition 33 is a 'really good game' but also can't quite wrap his head around it being 'better' than Elden Ring, which he praised for its brilliant open world design:
"I am very happy that Expedition has been honored with so many awards. It is a really good game. It is hard for me to accept that Expedition 33 is a better game than Elden Ring. I had more fun playing Elden Ring. The open-world design was brilliant. I like that it did not force you down paths like Skyrim and gave you the freedom to go anywhere in the world. You started out being hunted and became the hunter"
Another industry veteran Greg Street also replied that Elden Ring is much more replayable...Street called Expedition 33 a masterpiece but also noted that the game's emotional story makes people more forgiving of other faults, such as the level design:
"I imagine I will play Expedition 33 once or twice more in my lifetime, which is typical for single player RPGs for me. I predict I will go back to Elden Ring ten times or more. The replayability potential between the two is hard to compare. I think 33 is a masterpiece for sure, but I think people’s love for the story and characters leads them to overly forgive other places where the game is weaker, such as level design"
https://wccftech.com/clair-obscur-expedition-33-vs-elden-ring-veterans-react-goty-record/
So lets just call every turn-based RPG a JRPG, then.Are you being pedantic because the devs are French? The gameplay is literally the standard JRPG systems and loop. What is NOT JRPG about it?
"This abject masterpiece of the arts isn't as good as this other abject masterpiece of the arts"
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Lets be reasonable, baldur gates, divinity, banner saga, fallout, eyes of the beholder, jagged alliance, star trail are not JRPG just by having turn.So lets just call every turn-based RPG a JRPG, then.
What classifies it as not falling under the JRPG genre?It's not a JRPG, FFS.
It falls under JRPG whether its western or not. So, not sure what other genre it could be and don't understand why people think its a knock.What classifies it as not falling under the JRPG genre?
Agreed.Its whatever paper Mario is, so go from there. But genres as a whole are irrelevant these days, and while an interesting thought experiment, certainly not anything to get excited over.
The parry timing is later than you think it is. You're most likely too early.I can't get the timing right? Should I just decrease difficulty and move on?
Yeah but for that I need to be invested in the game which I am not. I have just heard that it's best thing since sliced bread so wanted to give a shot again. The game is strange af and I don't have the mental bandwidth to invest myself in it. Also why I am right now really put off from RPGs in general. I just can't be arsed to play an RPG. Too much time investment for very little pay off these days. Also every damn thing is an RPG. But this one is also strange enough to give me a tickle to keep trying to finish. I already lost interest I think 4 times. So wanted to ask if dropping difficulty makes that parry and dodge usable or if it doesn't change then I can safely delete and move on.The parry timing is later than you think it is. You're most likely too early.
But honestly, the difficulty can ramp up real quick, I over-levelled (read: grinded) in one section and got 10 levels above what I thought I needed and essentially cruised through the main story. This was on standard difficulty. If you run into an enemy/boss that just wipes you, explore somewhere else, gain levels, and then come back stronger.
Don't do it will only make the game harder as you'll be missing xp and items. Instead of lowering the difficulty you can install the easier parrying mod from nexusmods (link), which might be a preferable option. 1.3x easier might be a good start.I am level 5 and have been running away from most things I can avoid.
Got it. Thanks for recommending the mod.Don't do it will only make the game harder as you'll be missing xp and items. Instead of lowering the difficulty you can install the easier parrying mod from nexusmods (link), which might be a preferable option. 1.3x easier might be a good start.
Dying is perfectly fine the first time you encounter a new enemy, you should be attempting to learn it's parry timing even if you die or have to restart the fight. Almost everything, including spells, can be parried - and it's very satisfying hitting a bunch of perfect parries in a row, especially on the more difficult mobs.
the best tipp i got when playing it was look for a slight zoom in at the moment of an attack, best seen at the edges of the screen. thats when youre supposed to parryI can't get the timing right? Should I just decrease difficulty and move on?
Ok will try and thanks.the best tipp i got when playing it was look for a slight zoom in at the moment of an attack, best seen at the edges of the screen. thats when youre supposed to parry
Haha, you're right but also not right about about the person needing to find the world amazing. It does play to a certain type of person, and oozes melancholy which isn't for everyone.II can tell you this is an artsy-fartsy magical world emotional character drama. This is legitimately not for everyone. This is (almost literally) an arthouse French film. It sings to a certain soul, but not to all souls.
If your first reaction isn't "holy fuck I can't wait to learn more about this strange story/character/world" then I can guarantee you won't enjoy the game.
Also every damn thing is an RPG.
Might actually have to replay FF-X for the nth time after I'm done with this.