- Joined
- Jun 19, 2003
- Messages
- 9,101
Funny after watching this video. I will not be purchasing this game.
Was really thinking about it. Now I will use my money to pre-order GTA5.
Bring on Battlefront!
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Game is quite different after unlocks. Like every BF game.
Funny after watching this video. I will not be purchasing this game.
Was really thinking about it. Now I will use my money to pre-order GTA5.
Bring on Battlefront!
I know a lot of people who don't like hotwire because of this. I honestly love it. Hotwire is about driving where opponents aren't. Also, I love how a lot of tdm morons are pissed off how they score so little compared to people who have sub .5 kdrs who are tearing up the scoreboard. It's about time people who play for the objective get points over idiots who don't even know what an objective means.
Yeah my KDR is terrible in this game but I am always near the top on Hotwire because I am working for the objectives.
Game is quite different after unlocks. Like every BF game.
is sli borked in this game? it makes things jittery for me.
Was really thinking about it. Now I will use my money to pre-order GTA5.
They make a mode called Classic Mode that solves all your issues... yet no one plays it and no HC servers transitioned to Classic. And you know why? Because Hardcore is where the slow players go to grind out their 1:1 KDR while they convince themselves it's about SLOW METHODICAL TACTICAL GAMEPLAY!
ARMAIII and Insurgency is the game you want to play, and if you distilled those games down its just pixel peaking instagib, where players just Poach kills inbetween CP's. Most maps are not designed around HC and how about simulating SAPI plates and increasing vehicle gun velocity to actual values.. say 5500 FPS for a 120mm tankshell? oh that would be TOO hardcore rightHardcore is for people who want their Infantry FPS cake without the nasty realism of anything else, we can't have it all so Normal mode is where the balance is at.
How has hardcore mode ever resembled battlefield more then cod? It simply doesn't at all. It resembles cod gameplay, getting shot in the back instant death and no chance to take cover is cod's trademark style gameplay. Who sees who first wins.Probably the best example of a strawman argument I've seen exhibited in a long time.
I never claimed to want hyper-realistic gameplay. In fact, BF42/BF2 were not hyper-realistic (Stuka flag pickups on CTF were the sh**). All I was saying is that a lot of hardcore players aren't playing to get "easy kills", they're playing because it resembles BF more than COD.
It's way easier, mainly because the maps in battlefield are more open and you can constantly be flanked from any angle. Take a look how maps and spawning works in RO or insurgency are designed with face to face confrontation it's absolutely nothing like battlefield.BTW, it goes both ways. If it's easier to kill, it's also easier to DIE. So anyone claiming that hardcore is easier is only fooling themselves.
I decided to cancel my refund since my clan mate really enjoyed it and told me to give it another try. Well I'm still not sure what to think of it. There are times when I get 2 headshot hits (confirmed) with the AKM and it's not a kill, but they instantly turn around and kill me in 2 seconds to the body. I'll try messing around with the network smoothing settings, but something just feels completely off in this game.
I've noticed that too. I've also gotten killed with one shot in the leg from a Scout Elite and it always seems to take 2 hits to the body when I use that rifle.
Since this game is so heavily based on BF4, I strongly suspect the killcam bugs carried over.
They had the killcam issues fixed for 3-4 months last summer, then sometime late last year with a patch some (but not all) of the issues came back. Things like weapon/vehicle type and remaining enemy health are still a major issue. According to the killcam, I get killed by pistols across a map behind a wall all the time when it was actually a UCAV or mortar. Other times I shoot a guy, see 3 hit markers but he still kills me first, and kill cam shows 80+ health. Teammate immediately kills him and I get a kill assist for 70+ points.
Since this game is so heavily based on BF4, I strongly suspect the killcam bugs carried over.
Actually, I bought the Digital Deluxe version yesterday since the ACWR or ACRW gun only comes with that version and right now you can't get it any other way and I wanted to try it out.
It is a very decent gun for the Operation class. I requested a Refund a few hours later and will see what they do. Maybe the gun will stay with my standard edition.
Let me know if it still shows up.
Cannot believe why this guy and total biscuit have any audience. So annoying and downright Ill informed people that hold personal grudges against developers. Seriously.
Cannot believe why this guy and total biscuit have any audience. So annoying and downright Ill informed people that hold personal grudges against developers. Seriously.
/ot
Cannot believe why this guy and total biscuit have any audience.
/ot
FYI, TotalBiscuit criticized the game for not having a FOV adjust in the single player...the MP and SP share the same settings and thus the FOV was right in the video settings, which are just as deep and rich as other BF titles.
@dirtydeathdog @Alfa__101 yes FOV is locked for the campaign
My internet is fine. Most of my issues with connection and hit registration went away when I fixed my router setup.What's your internet connection? This is the first FPS game I've played in awhile that didn't feel like terrible latency compensation. I tend to play on low ping (<30) servers, and haven't had any issues, compared to say CoD:AW where I can unload a full clip point blank and not register one hit.
Cannot believe why this guy and total biscuit have any audience. So annoying and downright Ill informed people that hold personal grudges against developers. Seriously.
/ot