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Battlefield 3 - Official Thread

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I was tooling around and was on Amazon and saw a blurb for this and so far they have it down for Dec. 31. This far out I'm sure that's not set in stone but I will say it will be mystifying to me if this game misses the holidays like that.
 
the ads say autumn , i don't think it would bother me too much if it was delayed into jan or feb either though, there are certainly some great games coming out during nov/dec that will hold my interest.

especially. if it's to get their server browser to work properly.. but it wouldn't be a battlefield game if it didn't.
 
I was tooling around and was on Amazon and saw a blurb for this and so far they have it down for Dec. 31. This far out I'm sure that's not set in stone but I will say it will be mystifying to me if this game misses the holidays like that.

The only time I've seen Dec. 31st as a release date is when the game is expected to come out the following year, but does not have an announced release date. I hope that isn't the case with BF3.
 
I can't wait. I remember when I built a comp with 2gb of DDR arhlon.64 and a geforce 6800 unlocked 16 pipes, to play bf2 when it came out. Then kept upgrading since lol. I love this game.
 
Sorta? The rumor is saying that the LE also gets you the DLC pack, which includes Karkand. If you don't order the LE then you'd have to pay for the DLC.
 
The "drag your wounded" mechanic they've announced interests me. Maybe this is something all classes can do, so an assault guy can drag a downed teammate to cover so a medic can revive him...or it will be a Medic-specific ability that's needed because reviving will require you to hold a button down for X seconds instead of instant resurrection...thus eliminating rambo-reviving.
 
If the maps get that segregated it will just split the community into so many fragments. I mean what happens if a server has a DLC map in the rotation? Will it just kick everyone that doesn't have it?

Unless its match making only (oh no... lol) you should only do relatively big expansions in my opinion.
 
the ads say autumn , i don't think it would bother me too much if it was delayed into jan or feb either though, there are certainly some great games coming out during nov/dec that will hold my interest.

especially. if it's to get their server browser to work properly.. but it wouldn't be a battlefield game if it didn't.

Why is that...I just don't understand it. Once the game list has been downloaded, it should be a borderline trivial task to add some thorough sorting options. I'd love to be able to click on a map button, get a list of maps, and put a checkmark next to the maps I want. I'd also love to be able to search by server name. Their server browser always friggen lags too.

Clearly this will not make or break the game for me.
 
There hasn't been a BAD Battlefield game yet. The worst out of the bunch for me was 2142, but im just not into the whole sci-fi thing. As long as they don't try and change things too much, it will continue to be a good series.

that's what everyone who didn't like bf2142 says. they never gave it a chance.

i played both to know that with bf2142 they fine tuned everything to make an even better game. if 2142 was bf3 when it was released it would have been loved by all.
 
Any word about dedicated servers on LAN? Like how were able to do with BF2?
 
Yes I have. Pretty sweet, especially if we can get some night ops going :D

Also, have you guys seen the list of some features to expect?

Features:
• Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights. Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.

• Feel the Battle — Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain. Battlefield 3’s cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warriors experience like no other FPS.

• Unparalleled Vehicle Warfare — The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline impressive lineup of land, air and sea vehicles.

• Urban Combat — Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.
Awesome!
 
The "drag your wounded" mechanic they've announced interests me. Maybe this is something all classes can do, so an assault guy can drag a downed teammate to cover so a medic can revive him...or it will be a Medic-specific ability that's needed because reviving will require you to hold a button down for X seconds instead of instant resurrection...thus eliminating rambo-reviving.

EA/Dice have a habit of announcing game features/mechanics to crank up the hype machine, but then fail to deliver up on their hype.

If you need a more poignant example then all you have to do is look to BF2 where they promised 100+ players per map, incredible physics, and destructible environments, none of which actually made it into the final game. See here:

http://pc.ign.com/articles/530/530825p1.html
http://pc.ign.com/articles/514/514523p1.html
http://au.gamespot.com/pc/action/ba...lefield-2-demonstration-1?tag=videos;title;13
http://au.gamespot.com/pc/action/ba...lefield-2-demonstration-1?tag=videos;title;13
 
It seems like a bit of a cumbersome and risky "ability" that probably wouldn't see a lot of use anyway.

I think requiring a medic to hold a button down for a moment to revive someone could work and help reduce rambo reviving. The defibrillator could be replaced with an adrenaline shot (like Far Cry 2, the animation could be prepping the syringe before injection) so that the revival time makes sense.
 
Aye, the dragging gameplay mechanic seems like it would only get in the way and hamper the flow of the game. Wouldn't be too upset if they ommitted it from the game.

On a side note, would anyone here be interested in getting an "official" [H] server up and running once the game is released? (By official, I don't mean a server officially sanctioned by [H]ard|Ocp, but just a server where people from [H] can get together and have some fun).
 
Will there be destructible environments?

"• Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights. Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before. "

I'm guessing yes :D
 
*dribbles*

I'm actually quite excited about Battlefield 3. Any idea when it will be available on Steam as a pre-order? A month to 2 weeks before release maybe?
 
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I was tooling around and was on Amazon and saw a blurb for this and so far they have it down for Dec. 31. This far out I'm sure that's not set in stone but I will say it will be mystifying to me if this game misses the holidays like that.

They have claimed prominently that it will be released in "Fall 2011". Because of the recent discussions about BFBC2 Vietnam being releeased in Winter 2010, we know that zh1nt0 defines Winter as December through February. There for, it should be released before December.

There is one shop.to site being discussed on the EA UK forums that has a date of October 14th posted as the release date. That is right in the middle of DICE's definition of Fall...

If you pre-order Battlefield 3 before 12pm on Wednesday 12th of October 2011 we will guarantee that you will receive it by the release date of Friday 14th of October 2011, if you do not receive it we will compensate you with £3.00 on your shopto account.Click here to view Terms and Conditions
 
Pre-order is £40 here, I guess Activision have convinced other publishers to set the premium game prices to $60 now :(
 
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I think requiring a medic to hold a button down for a moment to revive someone could work and help reduce rambo reviving. The defibrillator could be replaced with an adrenaline shot (like Far Cry 2, the animation could be prepping the syringe before injection) so that the revival time makes sense.
I can't support that, medic was my favorite class in BF2. I don't see myself standing over someone for 5 seconds, or even 3 just to revive someone. Rambo reviving was never a problem in BF2, if you managed to revive someone in clusterfuck situation and not get killed than the opposing team sucks, not the guy who goes in there to revive someone and gets away.
I don't about you dude, but IMO that were the most intense moments when playing as a medic, get in there in the middle of a hot spot, revive someone and still get couple of headshots before getting gunned down.

Also, the dragging your pal thingy is just an invitation for snipers, it won't be used much either. Maybe it does sound great to some but it's not practical in a game like BF.
 
you know what? after all this excitement.. I realize that the requirements for the game have to be higher than bfbc2. If this is an updated frostbite engine... wouldnt it have more cpu work? and more GPU load?

or do you think it is more efficient. I just want similar performance to bfbc2
 
you know what? after all this excitement.. I realize that the requirements for the game have to be higher than bfbc2. If this is an updated frostbite engine... wouldnt it have more cpu work? and more GPU load?

or do you think it is more efficient. I just want similar performance to bfbc2

Probably both, but the Frostbite engine is notoriously hard on the CPU (sound mixing, physics). BC2 vanilla is hard on my system, so much so I had to take down the DX level to 9 for smoothness.

I fully expecting BF3 Frostbite 2.0 to be more optimised but it's going to be brutal on my system. 64 man servers could be a rubber-band lag fest - I really hope not. Even 32 man servers in BC2 lag noticeable more than 16 -24 man servers.

I can see an upgrade coming up! Probably i7 based.
 
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Probably both, but the Frostbite engine is notoriously hard on the CPU (sound mixing, physics). BC2 vanilla is hard on my system, so much so I had to take down the DX level to 9 for smoothness.

I fully expecting BF3 Frostbite 3 to be more optimised but it's going to be brutal on my system. 64 man servers could be a rubber-band lag fest - I really hope not. Even 32 man servers in BC2 lag noticeable more than 16 -24 man servers.

I can see an upgrade coming up! Probably i7 based.

Bf3 is made PC up a bit more than BC2 which is a arcade consol game.
They had a ton of time to optimize it.
still 64 people with bad servers not gonna work.

game requries decent hardware which I enjoy so my machine can stretch it legs.
ton of difference between i7950 4ghz and a 2500k 5ghz for me
 
you know what? after all this excitement.. I realize that the requirements for the game have to be higher than bfbc2. If this is an updated frostbite engine... wouldnt it have more cpu work? and more GPU load?

or do you think it is more efficient. I just want similar performance to bfbc2

Probably a mixture of both. I would definitely assume more CPU/GPU load to a certain degree. If you're running NVIDIA you'd have to assume PhysX will also increase GPU load and all of the other added features of Frostbite 2.0 would increase the CPU load by a margin.
 
I played a lot of BF2 BF2142 and BFBC2 so I kinda get that I'm excited for the game.

Let's just hope the GTX 580 will be enough to handle this beast.
 
Probably a mixture of both. I would definitely assume more CPU/GPU load to a certain degree. If you're running NVIDIA you'd have to assume PhysX will also increase GPU load and all of the other added features of Frostbite 2.0 would increase the CPU load by a margin.

Frostbite 1.5 never used PhysX (It uses Havok for Physics), so Frostbite 2.0 probably won't either.

Here are a few tweets related to hardware I snagged recently:

==================================================
twitter.com/GamerOfFreedom: "@repi I am hoping to build this #BF3"
twitter.com/GamerOfFreedom: "@repi Any thing I should prioritize over another? I am trying to stay as future proof as possible"
twitter.com/repi: "@GamerOfFreedom prioritize even better GPU if possible"
==================================================
twitter.com/SLBartley: "@repi Do we need to build a new PC for #BF3? if so, not thrilled. if my i5 750 and GTX 460 can't run it, you've just failed the century."
twitter.com/repi: "@SLBartley no you do not need to build a new machine"

==================================================

Repi is one of the primary architects working on Frostbite. Take it for what it's worth.
 
I played a lot of BF2 BF2142 and BFBC2 so I kinda get that I'm excited for the game.

Let's just hope the GTX 580 will be enough to handle this beast.

It will be, but drivers and launch issues will make it seem like it isn't at first. I fully expect my OC'd 5850 to run this great. I'm running BFBC2 completely maxed at 70+ fps. I understand FB2 is a new engine, but after newer drivers and patches come out I fully expect to be able to handle a big chunk of BF3.

I'm certainly not going to upgrade my vcard for this game, I'm done with that shit. 1 card will last me 3-4 years, even if that means lowering settings and being smarter with my money.
 
Frostbite 1.5 never used PhysX (It uses Havok for Physics), so Frostbite 2.0 probably won't either.

Here are a few tweets related to hardware I snagged recently:

==================================================
twitter.com/GamerOfFreedom: "@repi I am hoping to build this #BF3"
twitter.com/GamerOfFreedom: "@repi Any thing I should prioritize over another? I am trying to stay as future proof as possible"
twitter.com/repi: "@GamerOfFreedom prioritize even better GPU if possible"
==================================================
twitter.com/SLBartley: "@repi Do we need to build a new PC for #BF3? if so, not thrilled. if my i5 750 and GTX 460 can't run it, you've just failed the century."
twitter.com/repi: "@SLBartley no you do not need to build a new machine"

==================================================

Repi is one of the primary architects working on Frostbite. Take it for what it's worth.

I think what people should separate though is the difference between running a game and running a game with 4xAA/16xAF with max in game settings. It will be unlikely your current hardware literally can't even play the game on low, or even at roughly the same visuals as BC 2. That doesn't mean you can necessarily max the game settings as well without upgrading. This was the same issue Crysis ran into, where people wanted that "feel good" ability to run everything on max settings.

Some reading on Frostbite 2 -
http://bps10.idav.ucdavis.edu/talks/07-andersson_BendingTheGraphicsPipeline_BPS_SIGGRAPH2010.pdf
http://game.amd.com/us-en/content/images/play/gameassets/DICE/DICE_11Days_Interview.pdf

One aspect of the engine though that is making it difficult for me to choose my new video card is the use of DirectCompute. Nvidia from what I can tell has much better DirectCompute performance, however AMD has the 2gb vram on the 6950s. Vram for future proofing, or directcompute/tessellation performance for future proofing, dilemma.
 
I've already said that I have low expectations for this game, but only to contain my excitement for proper BF2 successor (which still is my favorite game to date, bar-none).

Though, saying that, I finally have the urge to start "prepping" my machine. Whats in store? I'm installing TWO 4x120 radiators in the bottom of my beloved Lian Li V2000B, a just-in-case Overkill (or what I call the [H]-factor) for cooling for any new hardware I might want to cool quietly. GTX 580 SLI perhaps...
 
I can see myself downing some enemies with an M24, prone, baiting their friends to drag them away to a choke point that I called marked for an arty strike.
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