Battlefield 3 General Discussion Thread

Heh. Can't help but laugh at seeing people mad at AK's large maps and too many objectives...I remember all the people mad when it first came out that the maps weren't as large as BF2s and had less objectives. Not that it isn't valid criticism, mind you, but as a dev it's gotta be maddening. ;)
 
Well I never complained about that. Even if I had complained, I would simply state that the large maps now are just poorly designed.
 
Last edited:
I think the sweet spot for me is the playing the new AK maps on RUSH with around 40-48 people servers. Hardcore of course!
 
Heh. Can't help but laugh at seeing people mad at AK's large maps and too many objectives...I remember all the people mad when it first came out that the maps weren't as large as BF2s and had less objectives. Not that it isn't valid criticism, mind you, but as a dev it's gotta be maddening. ;)

I think you should read the actual complaints! It isn't about the map size, it's about the use of the maps/numbers of vehicles.
 
i get the irony that TwistedAegis is pointing out. from a developer's perspective it must feel like you're endlessly chasing a loop trying to please everyone.
 
i get the irony that TwistedAegis is pointing out. from a developer's perspective it must feel like you're endlessly chasing a loop trying to please everyone.

Which is precisely why BF1942 and BF2 were such hits with the BF community. It was "play it their way or eat a donut". Now DICE is trying to please everyone with every play style. Not that this is a bad thing - I'm just throwin' this out there.
 
I dunno, if they really wanted to please everyone they'd do all modes on all maps (where applicable, because tank superiority obviously wouldn't work on metro for example). I'd love to play Gunmaster on Seine Crossing or Grand Bazaar in the TDM map setup for example.

I'm going to have to try a server with regular Conquest for AK and see if it changes my opinion. To me it feels like they tried to balance Tank Superiority and Conquest Large around the fact that you can put 5 people in the Tank Destroyer, but that doesn't really happen because 4 people are just using pea shooters. While that is good in a Rush scenario, it sucks in Conquest
 
I dunno, if they really wanted to please everyone they'd do all modes on all maps (where applicable, because tank superiority obviously wouldn't work on metro for example). I'd love to play Gunmaster on Seine Crossing or Grand Bazaar in the TDM map setup for example.

I'm going to have to try a server with regular Conquest for AK and see if it changes my opinion. To me it feels like they tried to balance Tank Superiority and Conquest Large around the fact that you can put 5 people in the Tank Destroyer, but that doesn't really happen because 4 people are just using pea shooters. While that is good in a Rush scenario, it sucks in Conquest

This is where I disagree completely. They need to develop maps for the modes, not the other way around. You need specific maps designed around Conquest or Rush for them to work well. You can't have it both ways, that when you run into issues.
 
How are some people so good at flying jets? I'm in awe of their skills, but at the same time I hate them for shooting me down a couple seconds after I take off. Any tips for evading really good pilots? I use a high mouse sensitivity and have pitch bound to spacebar, but I can never seem to survive more than a few seconds.
 
How are some people so good at flying jets? I'm in awe of their skills, but at the same time I hate them for shooting me down a couple seconds after I take off. Any tips for evading really good pilots? I use a high mouse sensitivity and have pitch bound to spacebar, but I can never seem to survive more than a few seconds.

Maintain speed of about 315 for optimal turn speed/turn radius. There are manuevers to cut into someone's turn as well in case you get into a circle jerk contest...I have not completely figured them out though so im right at that barrier of being better then most pilots but the ones that have those manuevers figured out own me constantly...makes me nerd rage, lol.
 
How are some people so good at flying jets? I'm in awe of their skills, but at the same time I hate them for shooting me down a couple seconds after I take off. Any tips for evading really good pilots? I use a high mouse sensitivity and have pitch bound to spacebar, but I can never seem to survive more than a few seconds.

http://hardforum.com/showpost.php?p=1039080323&postcount=16286

And more courtesy of Ace Pilot SturdyWings...

Keybindings and control setting:
http://www.youtube.com/watch?v=PLRTz5aP7iI

Dodging missiles
http://www.youtube.com/watch?v=CSEFQlSaKu0&feature=relmfu
 
Big maps>small maps
more objectives>less objectives



If anyone is unhappy about this, then there are plenty of different maps, game modes, and OTHER games that will fill your needs :)
 
Big maps>small maps
more objectives>less objectives



If anyone is unhappy about this, then there are plenty of different maps, game modes, and OTHER games that will fill your needs :)

What if it was a 100000km x 100000km map with 9000 objectives (and still 64 players)? :p

Would be easy to tell the hackers..."hey how do they have 100 kills in 3 months?!?!" :D
 
I finally got CQ and played some Gun Master today. I'm a huge fan of small-medium maps with fast gameplay, so this definitely fit the bill. The only bad thing is that no one is playing TDM on the CQ maps, just Conquest Dom. and GM. Oh well, it's still pretty darn fun.
 
Kind of wish they would move the squad members list when you maximize the map. The names get in the way of some objectives now that the maps are so huge.
 
That's because it's terrible.

Gunship rape and pillaging. I notice that there are very few actual kills for example in Rush by players besides whomever is in the gunship. This is randomly grouped play; not clan vs clan type deals.
 
Gunship rape and pillaging. I notice that there are very few actual kills for example in Rush by players besides whomever is in the gunship. This is randomly grouped play; not clan vs clan type deals.

It's a generalization of the game right now. Don't care if you disagree, AK is straight up horrible. The game is going in a bad direction. BF4 will probably suck as well.
 
I never played BF2. Was the gunship as OP then as it is now? I mean if I happen to get on a team that wants to shoot it down it's fine. But if they want to play something besides Engineer it's time to die.

Off topic I suppose, but why doesn't Tank Superiority give everyone a tank to drive? Stepping foot out there as a medic has to be one of the worst things you can pick. Maybe there is a point to it that I haven't experienced.
 
When I use to fly jets regularly I was a joystick flier. I did good enough. My joystick died so I tried kb/mouse flying. Made space bar and alt pitch up and down for quick response, and left the mouse as is. My problem is since I have my hand on the mouse any movement cancels my pitch up from my space bar. I would like to keep the binds for the mouse for fine adjustments, but at this point I might as well unbind the mouse...

How do you guys handle this?

Flying is my only hope for liking AK but this mouse problem keeps making me crash.
 
When I use to fly jets regularly I was a joystick flier. I did good enough. My joystick died so I tried kb/mouse flying. Made space bar and alt pitch up and down for quick response, and left the mouse as is. My problem is since I have my hand on the mouse any movement cancels my pitch up from my space bar. I would like to keep the binds for the mouse for fine adjustments, but at this point I might as well unbind the mouse...

How do you guys handle this?

Flying is my only hope for liking AK but this mouse problem keeps making me crash.

Use inverted flight controls. That way, moving your mouse up will cause the jet to pitch up. It makes aiming feel much more natural imo.
 
How do you guys handle this?

I use the keyboard only. I used to do rather well and kill most opponents that were in the air. Then I stopped playing as the fixed wing aircraft bored me.

I personally wouldn't put wear and tear on a joystick, or worse, HOTAS on BF3. I keep those for my flight games. Thinking of using my old joystick for Mechwarrior Online though.
 
Still not buying the premium. This was the one dlc I thought might get me back into the game. Nope. Same old shit. Sigh. Not that I expected a huge reveamp of the netcode or something but still.
 
Still not buying the premium. This was the one dlc I thought might get me back into the game. Nope. Same old shit. Sigh. Not that I expected a huge reveamp of the netcode or something but still.

I was debating on buying Premium . . . but then I got BF3 for $16 and the only DLC I was interested in was CQ; it was $15. $31 and I got all that I want. It's rare that I really want to play the HUGE 64 player maps. I'd rather play smaller maps with faster action.
 
After almost a year, the Crying Crowd still hasn't moved on.
They hate the game but still play it, just to cry in the forums about it.
 
After almost a year, the Crying Crowd still hasn't moved on.
They hate the game but still play it, just to cry in the forums about it.

I downloaded the DLC, played for less than a day and "cried" on the forum. I also said I would give it a chance and played a couple more days. It was still terrible. Now I don't play it, again.

Forums are for expressing opinions. If you have a problem with that then perhaps you shouldn't read them.
 
The Gunship on Rush is just absurd if you have a good jet pilot to protect you. I had a like 46-3 round in seat 2. The canon is just game over for infantry.

The vehicle balance is definitely off, the attacking team just gets so much while the defending team is just left out to dry.

They really need to rework the boundaries, at least on Bandahar. The attackers being able to paradrop in literally behind your spawn point is retarded. You literally just have no sort of protection, you spawn and there are guys on top of you shooting you, plus the gunship. I don't really know what they where thinking with these Rush setups.
 
The one thing I hate on Rush is when teammates don't take advantage of SOFLAM. It's so absurd, in an expansion focused around vehicles, people are running around with infantry only weapons and are not taking advantage of anti-vehicle opportunities. It's ridiculous! Engineer and Recon should be the most popular classes in this expansion.
 
After almost a year, the Crying Crowd still hasn't moved on.
They hate the game but still play it, just to cry in the forums about it.

The game does have some redeeming aspects. The problem is these experiences, the ones that make it fun, are getting to be less and less.

Let me point out one large problem with this game, as a whole. In conquest large (vehicles and AA, like Caspian Border or Armored Shield, there's no spawn protection. What that means is if you are on the bad side of a lopsided match, you can't even take off because the opposing team will have soflam, aa, stingers, etc on you immediately after take off.

That's just ridiculous. Rework the spawn areas so this doesn't happen.

I also think the distances on things like mobile aa, soflam, stingers, should be greatly reduced.
 
I can only imagine that the complainers are playing rush because this is insanely awesome on conquest.
 
I can't understand why people still hang around a thread after all this time still complaining that they dislike the game. Its like going up to a group of people talking about the game and sitting there saying they dislike the game for x reasons over and over. Nobody does it cause the group turns on and dislikes the person for shitting on their parade, or at the very least turning a positive discussion into something negative. Who likes being part of a negative discussion that offers no resolutions, just bitching? I know I don't...guess I'm just weird....
 
Reason for the lingering is simple. They CAN fix the shit that would make the game great for competition and don't. I WANT to play the game and keep trying but find myself less and less inclined to. This is the genre I like and it is the best game of it's kind.

The best way to describe my emotion is to imagine yourself having sex with a beautiful woman while being harassed by some stinky dude who keeps talking about how he would improve on your technique.

You just can't stop thinking of how the game could be even better. I just want a game that is consistent and allows for MODS at least for competition. Too much to ask? I don't think so.
 
Reason for the lingering is simple. They CAN fix the shit that would make the game great for competition and don't. I WANT to play the game and keep trying but find myself less and less inclined to. This is the genre I like and it is the best game of it's kind.

The best way to describe my emotion is to imagine yourself having sex with a beautiful woman while being harassed by some stinky dude who keeps talking about how he would improve on your technique.

You just can't stop thinking of how the game could be even better. I just want a game that is consistent and allows for MODS at least for competition. Too much to ask? I don't think so.

I think it should be obvious at this point that the stinky guy comes with the beautiful woman.

I think if they are gonna add the support you'd like, you'll hear about it in interviews or front page news of gaming sites. I also would expect to see it happen until, at the earliest, after End Game is released....wouldn't want someones original mod idea conflicting with something they have planned.
 
I think it should be obvious at this point that the stinky guy comes with the beautiful woman.

I think if they are gonna add the support you'd like, you'll hear about it in interviews or front page news of gaming sites. I also would expect to see it happen until, at the earliest, after End Game is released....wouldn't want someones original mod idea conflicting with something they have planned.

I highly doubt that would happen. What they're afraid of is modders making a better game, and having people stop buying their shit expansions and additional content.

Why give the players the option to build the game THEY want when you can just keep releasing shit and having people buy it because there is no other option?
 
Man I would even accept a competition oriented DLC that allowed us to play as a fucking team with spectators and the other necessary requirements to actually have a competitive option. It is so broken for comp play that the game never even had a real season much less several. So boring to pub this game. The game looks so nice and feels so close to being a real gem if they would just let us tweak it.
 
Back
Top