Battlefield 3 General Discussion Thread

So what's the deal with the Cannon HE for the Tank Destroyer? Is it extra effective against infantry or something. It also sucks because when you have it equipped the tank crosshair remains the same and there really is no indication of what round your firing. :(
 
So what's the deal with the Cannon HE for the Tank Destroyer? Is it extra effective against infantry or something. It also sucks because when you have it equipped the tank crosshair remains the same and there really is no indication of what round your firing. :(

look at the bottom of your screen, it says "CANNON HE" and yes it's supposed to be very effective against soft targets
 
look at the bottom of your screen, it says "CANNON HE" and yes it's supposed to be very effective against soft targets

Thanks, I probably should've noticed that considering all other vehicles do the same thing when you switch rounds. Totally forgot about that. :eek:

Guess I was just too used to going by the crosshair changing when switching to APFSDS, canister, etc.
 
look at the bottom of your screen, it says "CANNON HE" and yes it's supposed to be very effective against soft targets

What are considered "soft" targets? I'm not digging those HE rounds, at least the guided missiles are ready to roll right after you fire a AP round. The HE rounds fall in the same cooldown cycle as the AP rounds, no fun.
 
I'm struggling to enjoy the new maps. It seems if you can't fly a heli or drive a tank with some skill, the maps are just a large running ground. I think i may have come across a handful of infantry while playing.
 
Having a great time with Armored Kill - I will admit I had a bit more fun with Close Quarters.

I've hit a few servers where they were running a SINGLE control point and you had to fight to control it... that's cool and all but I found myself sitting around for minutes waiting for a vehicle to spawn. Let's face it, you just flat can't walk 1000+ meters only to get shot down from a Viper 5 seconds after arriving.

The problem that makes it even worse are all the noobs that hop in a vehicle and are either 1) too selfish or 2) too stupid to wait 5 seconds for people to jump in for a ride.
 
Had a chance to play last night. Definitely fun. I'm hoping to get more in today and Saturday. I need to buy me some USB headphones to enjoy this heavy machinery audio (audio still cuts out all the time).
 
Having a great time with Armored Kill - I will admit I had a bit more fun with Close Quarters.

I've hit a few servers where they were running a SINGLE control point and you had to fight to control it... that's cool and all but I found myself sitting around for minutes waiting for a vehicle to spawn. Let's face it, you just flat can't walk 1000+ meters only to get shot down from a Viper 5 seconds after arriving.

The problem that makes it even worse are all the noobs that hop in a vehicle and are either 1) too selfish or 2) too stupid to wait 5 seconds for people to jump in for a ride.

Tank superiority mode? It's the stupidest thing next to the gunship.
 
The AC 130 is overpowered on RUSH, not the guns, but the paradrops

I have to disagree with you saying the gunships guns are not overpowered, I think they are way to powerful. I do agree though, parachuting from the gunship also should be disabled in rush to make it more balanced. It's hard enough to stop all the vehicles the last thing you need is a enemy dropping behind you. Now on conquest that's a new story, the gunship is fine and balanced.

40 of these kills were from spending about ~5 minutes in a gunship, check out the other teams scores, pitiful. All it takes is a skilled player to get in that gunship with good vision and some knowledge of where the enemy spawns and it's game over for the defense...

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§·H·ï·Z·N·ï·L·T·ï;1039135321 said:
Yep, that's why I said it's balanced on conquest due to the AA tanks, but in rush I've yet to see a AA tank. So the gunship only goes down from jets firing at it or IGLA's.

You also only have heli's and ground AA in Armored Shield CQ. No jets or anything, and if your team sucks, forget it.

Thing shouldn't even be in the game, it adds nothing.
 
The gunship goes down EASY with AA fire.

I find it very easy to shoot down with a single jet (gun + rockets) or the helo (especially if your gunner has the TV missile) as well. It's pretty crucial that the controlling team's jet pilots defend the C130 else it's a flying shoot-me target.
 
Does anyone else have any problems with load-outs switching back to default? My jet kit keeps switching back to default between matches (Stealth, Flares and Heat seekers.)
 
Does anyone else have any problems with load-outs switching back to default? My jet kit keeps switching back to default between matches (Stealth, Flares and Heat seekers.)

This happens to me as well. My soldier loadout stays the same but my vehicle loadout is always messed up.
 
This happens to me as well. My soldier loadout stays the same but my vehicle loadout is always messed up.

At least it's not just me then.

I also have to go to task manager and kill BF3 if I change servers. If not, it usually sits at "logging in" or starts to load the kicks me out with a " you were disconnected" error.
 
How do the armored kill maps run on your system? I'm thinking of getting it, but my computer really struggles on Caspian Border, and the maps in the pack seem similar.
 
they run better than the B2K maps for me. i'd say about the same as Caspian, Kharg, etc.
 
So did they finally put the SU25/A10 in conquest? Are they at least in Tank Superiority (since they are tank busters ..)? I would have preferred a bomb unlock and the inclusion in Conquest over the AC130.

Not premium, so I'm not included until the 25th.
 
So did they finally put the SU25/A10 in conquest? Are they at least in Tank Superiority (since they are tank busters ..)? I would have preferred a bomb unlock and the inclusion in Conquest over the AC130.

Not premium, so I'm not included until the 25th.

Nope, not in conquest...got the Su35/FA18 still...I DO wish they would add more usage of the A10/Su25, those are excellent cannons with planes built around them :D
 
I played some more last night. It was a good time. I think B2K and AK are by far my favorite map packs. There are a few of the core BF3 I like too.
 
had some good rounds last night on the AK maps, mostly because i stuck to piloting choppers. i'm not very skilled in tanks and going on foot is asking for immediate death. Armored Shield is easily my favorite map.
 
Nope, not in conquest...got the Su35/FA18 still...I DO wish they would add more usage of the A10/Su25, those are excellent cannons with planes built around them :D

Sat in an a10 back when i was in the usaf. I concur with that description.
 
I know I'm way late to the party, but is Close Quarters worth the purchase? I really enjoy smaller maps/faster gameplay, like MW3 (yeah yeah I know, but I enjoy it) so it "seems" to fit the bill. Just wondering from owners.
 
I've never had trouble finding CQ servers, though I don't generally look for TDM. Conquest Domination is fairly close to the feel of TDM anyways
 
i play conquest domination on the close quarter maps when i'm looking for a COD fix. they're pretty good for that.
 
The only thing I didn't like about CQ was the spawning. Make sure you play on a 24 person server, 32 gets a bit hectic.

Oh and I finally got around to playing some AK last night it was pretty awesome. I really like the open field green type lots of tanks map, i think its called death valley? Reminds me alot of harvest day for BC2!
 
The only thing I didn't like about CQ was the spawning. Make sure you play on a 24 person server, 32 gets a bit hectic.

Oh and I finally got around to playing some AK last night it was pretty awesome. I really like the open field green type lots of tanks map, i think its called death valley? Reminds me alot of harvest day for BC2!

That's Armored Shield. The night map is Death Valley. Death Valley is only ok in my eyes.

I know you guys love them, but CQ is just meh. Especially ones like.. I think it was Banzaar Desert or whatever, too many fucking objectives on 64-man.

I like my matches more objective based. I can't deal with half my team wondering around trying to capture 6 of 8 different points. It's ludicrous. Everyone is too spread out. I like it when there's a lot of people fighting for one objective. Makes the battles more intense and epic. If you're going to have that many objectives up the player count.

Armored Kill is almost at the right balance I think. Map size and capture point count.
 
That's Armored Shield. The night map is Death Valley. Death Valley is only ok in my eyes.

I know you guys love them, but CQ is just meh. Especially ones like.. I think it was Banzaar Desert or whatever, too many fucking objectives on 64-man.

I like my matches more objective based. I can't deal with half my team wondering around trying to capture 6 of 8 different points. It's ludicrous. Everyone is too spread out. I like it when there's a lot of people fighting for one objective. Makes the battles more intense and epic. If you're going to have that many objectives up the player count.

Armored Kill is almost at the right balance I think. Map size and capture point count.

i'm not sure i follow. are you saying you like the Armored Kill DLC, or that you don't like it?
 
i'm not sure i follow. are you saying you like the Armored Kill DLC, or that you don't like it?

Well it was more of a general statement. But with a few of these new maps CQ is just retarded. So on the one hand I like some stuff, but on the other not really.

Like personally, I think Alborz Mountain is a horrible map.
 
ah gotcha; in your post CQ = Conquest, not Close Quarters. yeah some of the maps are not ideal for conquest. like you said there are just too many capture points. it spreads people out and the mini-battles that occur are not as exciting as it would be with more focused gameplay. for me the most exciting battles happen on Death Valley and Armored Shield. not sure why that is since they're pretty spread out too.
 
Ah sorry. Yeah conquest is not really my thing. I mean I play it because I'm usually flying jets but I definitely prefer Rush. Up to 64 people all fighting over 1 or 2 objectives? That gets heated.
 
They just got out of hand with this stuff. They got so obsessed with the maps being big they kind of forgot about the game. Most of them are just too big. Armored Shield (I guess that is the one, the farmland) is the only map on Conquest that kind of feels okay. The others are just too big with too many spread out objectives. I've started to avoid the servers with large ticket counts because it feels like anything over 500 tickets just drags on. For the most part it feels like if you can't fly these are going to suck for you. You're either going to sit around at one objective (likely either the AC130 or AA spawn) and try to defend it seeing intermittent people, or you're going to try to go around and capture objectives very intermittently seeing people. When you die odds are against you seeing any type of vehicle other then maybe a quad (which I do think are amazing) at one of the objectives your team does hold.

I still think Rush is just obscenely lopsided. Defenders don't get anything.

Tank Superiority should not be a mode on any server. Did they really think it was a good idea to have 1000m map with 6 vehicles on each side, AND you can't spawn on your squad? What the hell is that.. Oh I died while repairing a vehicle, let me just run 500m back to the fight on foot.

Edit: If you CAN'T fly
 
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