RadioActiveLobster
Gawd
- Joined
- Mar 20, 2010
- Messages
- 1,008
Video's gone already
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I wish they would announce when they are going to release the next patch. Looking foward to some of the changes
Video's gone already
Well, the 2nd DLC pack is focused on Vehicles so hopefully that redeems it.
Im all about teamwork. I think the reason you don't see as much in bf3 is lack of in game voip/commander, and alot of players came from lone wold type games. For every former bf2 and cs player there are 5 former cod players
As for strategic teamplay, you're 100% right on the voip/commander issues, but its also partly because of no real interface for squad leaders. Its like squad leaders are just there to win points. The only indication of an objective are a few arrows around a flag or Mcom, and there are no mini-map aids. Also, you can spawn on any squad mate and totally ignore a central figure for your tiny 4-man squad.
Also, you can spawn on any squad mate and totally ignore a central figure for your tiny 4-man squad.
I can't tell you how many times I've gotten points for "following attack order" or "following defend order" without actually realizing I had been given that order in the first place.
They badly need to improve (read: add it) the displayed information order/comm for player to player or sqldr to squad commands. Put it dead center on the top or something. IE: "Attack Order: C" or "Ammo Request".
I thought DICE didn't charge PC gamers for map packs...?
I thought DICE didn't charge PC gamers for map packs...?
I thought DICE didn't charge PC gamers for map packs...?
Apparently you are new to the franchise or have forgotten:
BF1942: Road to Rome
BF1942: Secret Weapons of WWII
BF2: Special Forces
BF2: Euro Force
BF2: Armored Fury
Wikipedia said:Patch 1.03, released on October 4, 2005, added an updated version of Wake Island, originally from Battlefield 1942.[19] September 5, 2006, Patch 1.4 added the map 'Road to Jalalabad.'[20] June 6, 2007, EA officially released a beta map, Highway Tampa. June 18, 2007, the final version was released.[21] Both versions of the map are ranked Battlefield 2 maps. It is a large map with rolling terrain and favors armored warfare. Versions of Highway Tampa and Wake Island also were released for Battlefield 2142. A version of the much anticipated 1.5 patch was released as a beta on 21 April 2009, and then released as a 'final release' on 1 September 2009. It contained a number of fixes for Vista users, as well as a new map, 'Operation Blue Pearl'. It is rumoured to be the final update for the game - the Armored Fury and Euro Force booster packs are also free to play with this version.
BF2142: Northern Strike
Wikipedia said:Three major additions (in 1.40) are the new map Highway Tampa, and an auto save feature that saves the last kit layout used for each class (although there have been noted problems with certain weapons and gadgets randomly being saved incorrectly). The 1.40 update allows a second gunship to spawn on each titan after the first one has taken off. In the Highway Tampa map, there are a total of three gunships per faction. Patch 1.50 was released for Windows-based systems on May 30, 2008 and includes 2 new maps - Wake Island and Operation Shingle - as well as numerous bug fixes and game enhancements; a mid-June 2008 announcement on the Battlefield website indicated that Patch 1.50 would eventually also be released for the Mac OS; as of August 1, 2008 the Mac patch has become available. The latest patch to date, Version 1.51, features the 4 new maps of Molokai, Yellowknife, Operation Blue Pearl, and Strike at Karkand as well as a Northern Strike booster pack.
BFBC2: Vietnam
BFBC2: Vietnam was really lacking in the total maps to really be considered anything other than a rehashed and somewhat lacking version BF:Vietnam using the BFBC2 game engine.
The only game they didn't charge on was BC2.
Wrong, see above.
They consistently released free maps for all their previous games, and in two instances map packs they previously charged for were ultimately made available for free.
By your logic why wouldn't you count Vietnam for BC2, otherwise lets just ignore the booster packs for BF2 and 2142.
DICE Senior Producer Patrick Bach made the claim in an interview with Xbox World 360 magazine. "We don't ever want to charge for our maps and insisted to EA that this attitude was crucial when it came to keeping our community happy and playing together," Bach said. "We're owned by EA but we're still very much DICE."
Ah huh, many people would disagree with you but anyways. It still doesn't get you over the point that all the booster packs were eventually released for free.
I doubt we will see EA/DICE releasing anything for free with BF 3, this is their attempt to emulate CoD's DLC model.
Also during these discussions I always love to pull out this gem from Patrick Bach:
http://au.pc.gamespy.com/pc/battlefield-bad-company-2/1081143p1.html
"...we nailed it..."
Yeah, EA is getting quick with the take down orders. Kinda odd though, usually they want the added coverage. Maybe the community backlash is too much for them right now.
You didn't miss much. It was a rehashed singleplayer/coop level. Seemed incredibly small and I can imagine it will be TDM/DM/SQDM only.
The only people who like the idea of this DLC are the people who love metro, but have failed to realize this seems to be a simple deathmatch orientated DLC pack and not for the CQ lovers or metro-fragfesters.
It seems to be a market test for more COD style maps.
I can't tell you how many times I've gotten points for "following attack order" or "following defend order" without actually realizing I had been given that order in the first place.
They badly need to improve (read: add it) the displayed information order/comm for player to player or sqldr to squad commands. Put it dead center on the top or something. IE: "Attack Order: C" or "Ammo Request".
I think yes. They are trying to appeal to CS, COD crowd.
Would of been more pleased if the vehicle DLC was released first.
Even though I'm more of a conquest player, bring the close quarters maps on.
Once I seen the 16 player max for these new maps. I started to get excited.
There will be eight player variants. Should be some epic fun.
I'm giving there DLC plans a thumbs up. Most people I play with will shell out the cash for more content, including me.
Sounds good.
Give my anything that will help guys with ignoring objectives.
I hope the new DLC maps are more well thought out than Metro. I'm all for CQB but there had better be flanking options so everything doesn't funnel to one or two choke points. I've probably played Metro less than 10 times since launch, I think it's terrible.
Ill still end up buying the DLC. But I honestly hope its not going to be ALL super close quarters. Sure 16 person max for consoles works out, but PC has 32 and 64 player maps. WTF is that going to be? A super huge cluster fuck known as metro # 2 # 3 # 4 and # 5 lol. Hope they release more info soon.
I hope the new DLC maps are more well thought out than Metro. I'm all for CQB but there had better be flanking options so everything doesn't funnel to one or two choke points. I've probably played Metro less than 10 times since launch, I think it's terrible.
On the contrary, the choke points are the best part of the map and really shine on 64 player servers. They are a stark contrast to an open map with much slower gameplay. BF3 is better because of it, because it provides maps and encounters for different players or mood.
Sometimes I want to play in an open map, fly a jet, flank etc.. Sometimes I want to go 50-5, get 3 service stars, rank up fast, and go balls out in CQB. Metro is my favorite map.
Man, I had easily the best tank session in recent memory last night. OWNED the other team in Caspian to where they couldn't get out of their spawn. My friend had the 3rd seat in the tank and I had the guided shells... so yeah... owned the fucking skies like no tomorrow. SO MANY double kills.
Also, I'm up to 49 different guns with at least 100 kills.
Also, I'm up to 49 different guns with at least 100 kills.
See, I like the g18 suppressed. I use it as a backup when im sniping. Its pretty much an smg. I haven't starred any of my pistols, although im close on the 1911 suppressed, .44 scoped (perfect shotty bsckup) tac grach, and suppressed grach.
The m1014 and the mass are the only shotguns im lacking. The mass feels so underpowered in comparison to the others, don't think I have a single kill with it. As far as pdws, I still need the pdwr