Battlefield 3 General Discussion Thread

This is literally a major mind changer for me. I played one round at home when I stopped by after lunch, and it's majorly different. My only major "complaint" is if I see a tank as a recon, i'm screwed.

In retail you might be able to use the SOFLAM to call something in against armor. But I haven't read anything specific about how that will function yet.

The only class with no options against armor is Assault I believe.

Support has the C4, which should work.

Does engineer repair still damage armor? I'm wondering if you can kill tanks using the EOD bot haha...
 
For some reason, my neither of my GPUs are being used at 100%.

Running SLI 580s and an i5-2500k at 4.8 Ghz. I hope it's not a PSU issue >_<

edit: This is only on Caspian Border, by the way,

someone with GTX580's on OCN was saying the same thing...unless that someone was you.
 
Its so laggy I can't even do anything. I get disconnected at the end of every game so no stats are retained.

I really hope they have these problems fixed in the final release because as it stands right now its near unplayable. I realize there are only 25 servers for Conquest but man its frustrating.
 
In retail you might be able to use the SOFLAM to call something in against armor. But I haven't read anything specific about how that will function yet.

The only class with no options against armor is Assault I believe.

Support has the C4, which should work.

Does engineer repair still damage armor? I'm wondering if you can kill tanks using the EOD bot haha...

There was a video posted today of Patrick from Dice playing on one of the new levels and he used the engineer tool to damage an enemy tank.
 
damn, i am out of town for the rest of the weekend :(. Oh well i guess ill get to play it again at retail.
 
What IS the SOFLAM anyways...closest I've gotten in figuring it out is spec ops flamethrower lol.
 
My only major "complaint" is if I see a tank as a recon, i'm screwed.

Pretty much the way it's supposed to be - a tank is a big deal. As a bonus, you should see a lot less recon camping on maps with vehicles.
 
Pretty much the way it's supposed to be - a tank is a big deal. As a bonus, you should see a lot less recon camping on maps with vehicles.

Or at least smarter campers

Sidenote: can't wait to see how good the retail game will look with tessellation on.
 
Or at least smarter campers

My guess is that they'll be some pissed off COD players who try Caspian after playing Metro all week and wonder why their scores suddenly suck. Those "wander around the map with a sniper rifle" guys aren't going to be as happy in Caspian as they are in Metro.
 
tessellation is gonna bring my 580 to its knees, it's not going to get enabled at all. I'll wait for kepler for that.. though I'm super happy with the way the beta looks maxed.
 
tessellation is gonna bring my 580 to its knees, it's not going to get enabled at all. I'll wait for kepler for that.. though I'm super happy with the way the beta looks maxed.

i think they only tessellate the terrain and said it's generally light on performance.
 
Has anyone else been getting kicked from the caspian borders servers in like ~1 minute? The first few servers just said I got dc'd, the last one said kicked by admin. I've only been trying to join servers with under 60 ms latency too.
 
Has anyone else been getting kicked from the caspian borders servers in like ~1 minute? The first few servers just said I got dc'd, the last one said kicked by admin. I've only been trying to join servers with under 60 ms latency too.

I haven't been getting disconnects. I have had severe lag (it's getting better) and some CTDS, though. I get dumped out of the game to the desktop (in the game's resolution) and BF3.exe keeps running while audio loop runs. Have to end process through task manager.

I am running on dated hardware though, so it may just be that. Running the newest beta drivers, might try rolling them back this weekend and see what happens.
 
joined the first Caspian server on the list and played for 3 rounds before i was disconnected. such damn good fun. i had no lag in my game, just lots of BF madness.
 
I haven't been getting disconnects. I have had severe lag (it's getting better) and some CTDS, though. I get dumped out of the game to the desktop (in the game's resolution) and BF3.exe keeps running while audio loop runs. Have to end process through task manager.

I am running on dated hardware though, so it may just be that. Running the newest beta drivers, might try rolling them back this weekend and see what happens.

Do you have PunkBuster installed? I notice most Caspian servers have PB enabled.
 
yes it does, it was shown in one of the new multiplayer videos released today.

There was a video posted today of Patrick from Dice playing on one of the new levels and he used the engineer tool to damage an enemy tank.

Wonder if that extends to the EOD bots repair. The possibilities.

What IS the SOFLAM anyways...closest I've gotten in figuring it out is spec ops flamethrower lol.

It is a laser designator like mentioned. The last mention of it said it is used for calling in air strikes. But there wasn't a clear indication if this meant air strikes from players, off strike air strikes, or ? If it is only for player air strikes then it seems like too limited a tool, since not all maps will have planes for one.
 
Anyone else think the LAV-25 is a wee bit too fast? Hit the sprint button and watch it take jumps. Quite fun. :D
 
My Phenom II X6 at 3.8ghz on Caspian.

phenomx6.png


Think I need more ram.
 
Hmm...A few impressions from playing Caspian:

1) I get roughly the same FPS on Caspian as I do on Operation Metro, so I don't see why people are saying it's so crazy intensive. It ran just fine at the same settings for me.

2) Ugh...it's just like BF1942 all over again. You get 5 people camping the plane spawn the entire round and doing nothing to support your team, and then when they finally get the plane they either fly around in circles doing nothing or immediately crash.

3) AA seems incredibly underpowered and overdifficult to use. A plane was flying circles around me (I was in a Tunguska or whatever) and I was only able to hit it like 3-4 times at almost point blank range, and there was no noticeable damage to the plane at all. In previous games it seems like it took a few hits and the plane was smoking.

4) 64 players for the most part is just way too fucking hectic. It's hard to organize any sort of plan of attack, and most everyone just runs around doing fuck-all.

5) I dunno if it was lag or what, but I was like 30 feet from enemy armor using the SMAW and I hit it like 3 times and nothing happened. No apparent damage, no explosion, nothing. The dude hopped out and I shot him in the face, but the armor was totally fine. Makes no sense.

That said, I am still looking forward to this game a lot. I think Conquest mode will be really fun on a smaller server with a dedicated team.
 
2) Ugh...it's just like BF1942 all over again. You get 5 people camping the plane spawn the entire round and doing nothing to support your team, and then when they finally get the plane they either fly around in circles doing nothing or immediately crash.
http://www.youtube.com/watch?v=e1tGV1zp6SQ&feature=related

You can also actually directly spawn into the jets. So people might just be waiting in respawn and not on the runway.

3) AA seems incredibly underpowered and overdifficult to use. A plane was flying circles around me (I was in a Tunguska or whatever) and I was only able to hit it like 3-4 times at almost point blank range, and there was no noticeable damage to the plane at all. In previous games it seems like it took a few hits and the plane was smoking.

The uncap AA placement seems to be terrible like BF2s all over again. For example one of the US AA's is placed right next to a large tree, which apparently the AA gun cannot shoot down. I got out and shot it with SMAW, at which point the tree proceeded to fall over on top of the AA gun, further obscuring its line of sight. Good times :p
 
I honestly think if you stand within a certain radius of the plane spawn for too long, you should be killed and forced to respawn. Or kicked. Or fucking banned. I dunno.

It's really, REALLY irritating.
 
They were fast in BF2 also. They do 60 MPH in real life - that's gotta be pretty sporty.

Good point about the speed, slipped my mind. Maybe I mean the physics should be adjusted, some of those hills let me jump nearly 20 ft in the air. :D
 
As a real fan of Bad Company 2, here are some thoughts on BF3:

Metro is more of a BC2 type map which I like. More FPS oriented combat. Caspian is just one huge open area of boredom if you want to play as a soldier. Jets are trite and trivial and play like some cheap sega arcade game. No point in them being in a FPS IMO.

The Caspian map is way too large, even for 64-players. Huge fields are designed for vehicle combat which gets boring quick and makes for a poor first person shooter experience. I hope there aren't a lot of maps like Caspian and more like metro.

I've never played BF1 or BF2, my first foray into the BF series is BC2 which was done extremely well I think. It has a nice combination of close quarters combat with decent map sizes. Any other BC2 players don't like how BF3 is turning out?
 
2) Ugh...it's just like BF1942 all over again. You get 5 people camping the plane spawn the entire round and doing nothing to support your team, and then when they finally get the plane they either fly around in circles doing nothing or immediately crash.


4) 64 players for the most part is just way too fucking hectic. It's hard to organize any sort of plan of attack, and most everyone just runs around doing fuck-all.

Can't really control how people play. It's lame but expected. There will be an infantry only Conquest Mode also, so the action will be more intense in those servers.

The Caspian map is way too large, even for 64-players. Huge fields are designed for vehicle combat which gets boring quick and makes for a poor first person shooter experience. I hope there aren't a lot of maps like Caspian and more like metro.
All five modes will be supported on each map. Everyone will have an opportunity to "only" enjoy their style of play.
Fans of large maps are supported and fans of BC2(smaller maps) will be supported as well. I like mixed mode servers, a little of both worlds.
 
2) Ugh...it's just like BF1942 all over again. You get 5 people camping the plane spawn the entire round and doing nothing to support your team, and then when they finally get the plane they either fly around in circles doing nothing or immediately crash.

If I remember correctly, the early stages of BF2 were like that also, and then eventually people got tired of spending all round waiting for a plane and started actually playing the game*. I don't remember it being such a problem after a few months.

* Either that, or the plane/helicopter mafia got so good at hogging them all the time that people gave up. Remember when guys would fly to the edge of the map and hover with the gunner out of the area so he would get killed and the guy could fly solo in the helicopter? Good times (not really).
 
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