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Battlefield 2: Pros and Cons

r_shortt said:
now my major Con. I haven't been playing online but in single player holy crap my team keeps running me over with tanks trucks etc! They don't stop they just power over ya!!!!

Hell yeah wtf is with that, if you get tapped ever so slightly you are DEAD. Thats probably my biggest complaint too. I hate getting out of a apc then get runover when the guy backs up!
 
if anyone played PoE before, this seems like the same thing over. if i hadnt ever played poe, then i probly would have spooged my pants when i first played the demo. but anyway into the pros and cons.

pros-
semi guided rocket launchers, i love these
sniper rifle, after you shoot, keep holding down the left mouse button and the gun wont reload and take you out of the zoomed mode
helis, i think that they handle very good and easy to hover
in SP, your team will actually respond to your requests, e.g. i need a ride, although a few times they say ok and then drive away when im a few feet from them lol

cons-
the SAW's range is downright horrible, even in prone and in small bursts, i dont like it.
AI is pretty dumb but hey they arent even people so what do you expect.
grenades are weak, although there is some shrapnel
sniper rifle accuracy

overall, great game. my fav level is the dust storm one. it is absolutely thee best and also the marsh one

edit* that slowing down time thing and hearing your heart beat when next to a tank that fires its cannon or an explosion is crazy and can almost f^ck up what you where shooting at

tip. 2 hits to destroy tank from back with rocket (directly at where the engine is)
3 or 4 hits to destoy from side or top
5 + at front
 
WickedAngel said:
-Helicopters and Airplanes control terribly. It is especially frustrating in the planes because they are fast but they aren't very maneuverable.
.

I would have agreed until i tried it with a joystick today; honestly, i hopped in a n F-35 and was looping between buildings, through trees and under bridges within 5 minutes - i only had to release flares once throughout an entire (unlimited time) game. Barrel rolls do it for ya, heh :D

EricDawg said:
I hit a tank 3 or 4 times with an anti-tank gun before the tank got me. Uhmm.... I thought just one American anti-tank round would kill a tank. And it was from behind if that matters anymore.

No. A lot of people are complaining about stuff like this without actually finding out what Dice have changed in the game; it's not BF42; modern-day tanks are coated with explosive material that detonates away from the tank upon rocket impact, minimising damage, therefore it takes a few rounds to knock it out. Seriously, why would we have tanks if infantrymen could run up to it and knock it out with one hit?
 
I feel like vehicles are a little too powerful/important in BF2. If you're stuck running around with no vehicle, any one shot from any one vehicle kills you dead. The grenade launcher is pathetic against any vehicle but the buggy and the anti-tank gun is horrible, too. The only way to kill a tank without being killed after you fire your first shot is to launch at it from behind. And it STILL takes 2 hits directly to the backside of a tank to down it. Also... there is no carryable weapon to launch against an air vehicle? That's pathetic! The only thing useful is your machine gun when a chopper is hovering 2 feet off the ground and can't see you. Grrr... I think that's why so much team killing happens... people don't wanna get stuck without a vehicle 'cause you're instant frag-fodder. *sniff*
 
WhyYouLoveMe said:
I feel like vehicles are a little too powerful/important in BF2. If you're stuck running around with no vehicle, any one shot from any one vehicle kills you dead. The grenade launcher is pathetic against any vehicle but the buggy and the anti-tank gun is horrible, too. The only way to kill a tank without being killed after you fire your first shot is to launch at it from behind. And it STILL takes 2 hits directly to the backside of a tank to down it. Also... there is no carryable weapon to launch against an air vehicle? That's pathetic! The only thing useful is your machine gun when a chopper is hovering 2 feet off the ground and can't see you. Grrr... I think that's why so much team killing happens... people don't wanna get stuck without a vehicle 'cause you're instant frag-fodder. *sniff*

i find vehicles to be just the opposite... with almost everyone being spec ops, a tank is a walking death trap...
 
kevin1211 said:
i find vehicles to be just the opposite... with almost everyone being spec ops, a tank is a walking death trap...

A good point there, but if your spec-ops w/C4 you just sit there waiting for a tank... or better yet, waiting for a sniper or any other n00b to wax u. lol
 
I think that's why the anti tank infantry load out is popular. (at least it is for me) It'll save your skin a lot. I like Spec Ops, but you gotta get so close to the vehicles. And you don't get the heavy body armor the AT guy gets. If it's Tank vs. single infantry guy, you gotta have the AT missle. You can beat the tank if you've got some terrain and cover around you, as well as other things distracting him.
 
WhyYouLoveMe said:
A good point there, but if your spec-ops w/C4 you just sit there waiting for a tank... or better yet, waiting for a sniper or any other n00b to wax u. lol

why would u wait for a tank??? usually, my team mates spots a tank... i then sneak up behind it detonate the c4... simple as that...
 
We need a shoulder fired Stinger missle like in DC. and they need to increase the damage the anti-tank rocket does, cause it even takes 3 or 4 hits to kill a damn APC

or at least make it so you can blow the treads off of a tank to make it immobile
 
kevin1211 said:
why would u wait for a tank??? usually, my team mates spots a tank... i then sneak up behind it detonate the c4... simple as that...

Umm... "sneaking" up on a tank is easier said than done. :) Especially when 2 peeps are manning the beast. I really don't have a problem with tanks overpowering one guy. I mean, in reality one dude is gonna have a tuff time taking down a tank on his own. It's just that the weapons that are supposed to be used to take out vehicles are so weak. And still there is no carryable weapon (i.e.: shoulder stinger) that can take out air vehicles. Ya know what? On second, thought, I'll just drive vehicles around and forego foot-soldiering. This game IS modern warfare, after all... Robots/technology are fighting more and more and the foot soldier is being used less and less...
 
Now you've got it! What I like is to be an anti-tank guy, and then get IN a tank. Before you get toasted, you hop out and possible blow up some more stuff as infantry.

Actually, I'd also like to get on an "Air Cav" squad. I was just kickin' it at the hotel base on the crappy AA guns and a chopper landed right next to me (after taking a missle point blank in the nose) and guys jumped out both sides and just fragged the crap out of me, capped, and jumped all back in to head out again. It was smooth. I was impressed.
 
The game lacks a supported coop mode (even though you can manually join people's SP games) and the metric ton of singleplayer options that bf42 had.

How is this done? just like joining a multiplayer game? I'm at work so I don't have the book handy. But I bought 2 copys for myself and my son and I would like to be able to practice together (on our lan) so this would be perfect..

As far as the game itself I was really injoying it before I had to leave for work.. So far i think it's a great time!...

Thanks, Mongoose
 
WickedAngel said:
I've been playing all night Circuit :) Gotta work tomorrow.

The AT class is a prime example of how weak the weapons are. It takes about 4 rockets out of a kit of 6 to destroy a tank.

The Spec-Ops gun is another good example. I put five shots into the torso of an enemy and he lived long enough for one of his companions to kill me.

I prefer Desert Combat Final to this, but I do see the potential in BF2. I had a blast playing in cohesion with my squad tonight.

Incorrect on the AT class, both the American and MEC tanks can be taken out with 2 shots, the devs mentioned this at E3. There are weak spots on both, I assume the Chinese are the same on their tank. I tried the weak spots on both the American and MEC and they do have specific spots that will require skill to hit.
 
WhyYouLoveMe said:
Umm... "sneaking" up on a tank is easier said than done. :) Especially when 2 peeps are manning the beast. I really don't have a problem with tanks overpowering one guy. I mean, in reality one dude is gonna have a tuff time taking down a tank on his own. It's just that the weapons that are supposed to be used to take out vehicles are so weak. And still there is no carryable weapon (i.e.: shoulder stinger) that can take out air vehicles. Ya know what? On second, thought, I'll just drive vehicles around and forego foot-soldiering. This game IS modern warfare, after all... Robots/technology are fighting more and more and the foot soldier is being used less and less...

screen0420ve.jpg



screen0434mk.jpg



screen0440po.jpg
 
To be fair, the above screenshots are not sneaking up on a tank. They depict the camping a road and waiting for a n00b tank to drive into your trap.
 
Fair enough...

Gone Huntin'-The Target ( tank )
screen0518yn.jpg


Gone Huntin'-Waiting for tank
screen0526vx.jpg


Mission Complete
screen0530tm.jpg



I can pretty much kill anything with C4 :D I dont really use guns..
 
Well as i tested all this out myself i will tell you the weak spots.

The tanks on both sides are weak as everyone knows in the back so two direct shots to the back and the tank is destroyed this is tested with both the tank round and the antitank class.

The other main weak spot is in the front, you need to aim for the front tread of the tank either left or right two shots to that and it is also down, especially useful if you fight a tank with a APC of some sort because you can kill them in about 5 secs with the main gun and the tow if you hit them in the tread, making head on fights with a tank in your favor if you hit them in the right places because it takes two rounds from them to destroy an apc. The direct front of the barrel also takes two hits but i wouldnt reccomend aiming for it seing how it can move alot and its smaller.
 
Yeah anyone can kill anything with C4 if they get someone to walk/drive over it but try killing someone who isnt on a trap and is further then a 4 foot toss. :D
 
Jap1987 said:
Yeah anyone can kill anything with C4 if they get someone to walk/drive over it but try killing someone who isnt on a trap and is further then a 4 foot toss. :D

Thats why I run and jump around. One guy got so scared when he saw me coming after him with a C4 pack, he just kept shooting ( missed 70% of the time ), and once he ran out of ammo and backed into a wall, i threw the C4 pack and blew both of us up :p
 
Can anyone tell me how to mark server favorites if its possable? I did read the manual. If you cant...that blows. Thanks!
 
Sniper rifles have been crippled...

The accuracy is OK, but one of two things needs to happen;

1. Make them more powerful

Or

2. Allow them all to continuously fire as the MEC rifle does (The USMC rifle zooms back out for the reload, which is ridiculously long in itself).
 
UnlimitedMP said:
I think the sniper rifles are ok as is. I get enough kills with them and if they were more accurate, they'd be overused. Everyone would be like "omg sn1pr WH0r3!"
then it would be counter strike!
 
The US rifle does is more accurate than the MEC rifle, and maybe does more damage, hence the bolt action. Also bullet drop is modelled in game so you will have to adjust aim accordingly.

Anyhow, sniper damage seems fine as is - a good sniper on a rooftop defended by claymores on the ladders is hard to flush out; I've been killed many times by hard to locate snipers, and then on respawn only died again because I died from a mine when trying to attack them. A sniper is more than just his rifle; his claymore mines make him much better than if he simply had a bigger gun. Anyhow, if snipers were more powerful, more people would be doing stupid 'Enemy at the Gates' re-enactments. Too many rounds in BF42 (especially on Omaha) fell apart because 90% of the people played snipers when they should have been taking flags. The BF2 sniper is more a supporting role as he should be; not some solo Rambo. For me, I think snipers should have to deal with view swim as per 42 rather than the ultra-steady CSlike hands they do now. Snipers should be a class few people play, and play well, rather than three-quarters of your assault team.

G'ßöö said:
then it would be counter strike!

Precisely :p
 
no shit. I like BF2 for addressing that "awphor exploit gameplay" many CS players use in their favor. it ruins that game
 
WickedAngel said:
The Spec-Ops gun is another good example. I put five shots into the torso of an enemy and he lived long enough for one of his companions to kill me.

That is your problem right there. In case you missed it, they have body armor. Shoot the head, drop them fast.
 
WickedAngel said:
It's just an FPS. There isn't a charge to play online.

Another con...

-You don't seem to have the ability to switch positions in the vehicle anymore (Ala BF42 or DC)

Yes you do, different keys, though.
 
Body armor isn't impenetrable, and even a single-shot to someone with kevlar is extremely painful (The armor absorbs the bullet but the shock still does a lot of damage to the body).

Body armor rarely ever absorbs more than one bullet efficiently, due to the nature of the technology (Kevlar acts as a glove and the body mass shrinks to absorb the first bullet, but leaves you open to the following bullets).
 
Defaulted at f1=driver f2=top gunner 3=any side port gunners 4+=another gunner or a hitchhiker :D
 
WickedAngel said:
Body armor isn't impenetrable, and even a single-shot to someone with kevlar is extremely painful (The armor absorbs the bullet but the shock still does a lot of damage to the body).

Body armor rarely ever absorbs more than one bullet efficiently, due to the nature of the technology (Kevlar acts as a glove and the body mass shrinks to absorb the first bullet, but leaves you open to the following bullets).

Thats if you biody armor isn't made of Zylon. A company ... I think its called Second chance, developed and manufactoured mutliple designs for bulletproof vests. They just today, speak of the devil, recalled 60-80 thousand because, tests have shown sometimes they dont stop anything.

Body armor isn't a magic shield, its stops a lethal injury .... which doesn't mean all injurys.
 
WickedAngel said:
Body armor rarely ever absorbs more than one bullet efficiently, due to the nature of the technology (Kevlar acts as a glove and the body mass shrinks to absorb the first bullet, but leaves you open to the following bullets).

BF2 != realistic. Plus, the Spec Ops guns are low damage/mid-high accuracy if I'm not mistaken.
 
Vagamus said:
But so far my biggest miff, is the lack of singleplayer support. everything else i can really live with as i think it'll get fixed or rebalanced. SP though, i can't believe they didn't think about the people out there that like to play bots or coop modes... especially when the bots are as improved as they are. I would think a lil bit of modding to the AI and it would be comparable to fightinng noobs, and with other players, it would probably be more fun.

They thought about those who can only play SP. That is why it is primarily a MP game, and has always been said it was.
 
WickedAngel said:
Body armor isn't impenetrable, and even a single-shot to someone with kevlar is extremely painful (The armor absorbs the bullet but the shock still does a lot of damage to the body).

Body armor rarely ever absorbs more than one bullet efficiently, due to the nature of the technology (Kevlar acts as a glove and the body mass shrinks to absorb the first bullet, but leaves you open to the following bullets).


Pssssttttt

This is a game. This is the way the game adds body armor. Either keep not aiming for the head and whining, or get good at aiming.
 
you can c4 the enemy artillery also. which you need to do if you want to stay alive lol. im talking if your on the gulf of oman map and the american artillery. so c4 can blow up bridges...enemy artillery...vehicles and people. i dont like how the anti tank cant take out the enemy artillery or the main gun of a tank cant take out aritllery either it seems. :D
 
maps are decent. Biggest complaint i still have is the same I had with the demo. Cant remap controls at all STILL. All i get is the duplicate error, and its crap because not 1 single default key resides at the "delete" key, which is what i always remap reload to.
Being left handed I have never ever played the default way, I use the left hand on the mouse and right hand on the arrow keys and use the surrounding area to map out. So far no luck, anyone has a workaround, I'd be interested to give it a go. ;)
 
From what I've gathered, the retail version chews up hardware just like the demo, so I'll just keep my $50. If I wanted to turn the settings down and have pisspoor graphics I'd have bought a console. :rolleyes:
 
NIVO said:
maps are decent. Biggest complaint i still have is the same I had with the demo. Cant remap controls at all STILL. All i get is the duplicate error, and its crap because not 1 single default key resides at the "delete" key, which is what i always remap reload to.
Being left handed I have never ever played the default way, I use the left hand on the mouse and right hand on the arrow keys and use the surrounding area to map out. So far no luck, anyone has a workaround, I'd be interested to give it a go. ;)

Edit the controls.con in My Documents\Battlefield 2\Profiles\XXXX, find the line that has Delete defined, and change it to something that isn't used.
 
WickedAngel said:
-Helicopters and Airplanes control terribly. It is especially frustrating in the planes because they are fast but they aren't very maneuverable.

Are you kidding? Aircraft control is VERY easy and VERY maneuverable. You can easily perform stunts, loops, j-hooks, etc; as well as dodge oncoming missles and get behind an enemy jet fighter. Perhaps your just not a flyer, or you need to readjust your controls to your liking. Try a joystick -- for some, its easier.
 
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