Domingo
Fully [H]
- Joined
- Jul 30, 2004
- Messages
- 24,243
I have a feeling the game will eventually be quite good. Hopefully it just won't take them months to make it so.
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This is typically what happens when a third party handles your PC port.
I only got hung up on one game recently, the ridiculously downgraded Witcher 3. Shame on you CDPR. Your bait and switch tactics were disgusting to witness.
I only got hung up on one game recently, the ridiculously downgraded Witcher 3. Shame on you CDPR. Your bait and switch tactics were disgusting to witness.
Can't be any worse than the one in bioshock infinite.lol this game has one of the best unexpected jumpscares in the history of gaming. I pooped myself.
Can't be any worse than the one in bioshock infinite.
Also, what's the deal with the revisionist history?
The original Witcher was an absolute mess when it was released. CDPR, experiencing massive problems because of the engine, which they licensed from Bioware, had run out of money, and just shipped the game, unfinished, in order to meet the deadline for the (back then) lucrative Christmas market. The so-called enhanced edition was a huge patch. A patch. Not an enhancement. Those spin doctors at CDPR are the masters of marketing.
The Witcher 2 wasn't exactly in great shape upon release either - it took at least three patches before that game was running reasonably well.
So once again, CRPR gets the free pass, while companies like Rocksteady get thrown under the bus.
It ain't right, gents.
Also, what's the deal with the revisionist history?
The original Witcher was an absolute mess when it was released. CDPR, experiencing massive problems because of the engine, which they licensed from Bioware, had run out of money, and just shipped the game, unfinished, in order to meet the deadline for the (back then) lucrative Christmas market. The so-called enhanced edition was a huge patch. A patch. Not an enhancement. Those spin doctors at CDPR are the masters of marketing.
The Witcher 2 wasn't exactly in great shape upon release either - it took at least three patches before that game was running reasonably well.
So once again, CRPR gets the free pass, while companies like Rocksteady get thrown under the bus.
It ain't right, gents.
This is typically what happens when a third party handles your PC port.
CDPR didn't outsource their AAA game to a low tier console porting company, to port it to PC.
So once again, CRPR gets the free pass, while companies like Rocksteady get thrown under the bus.
It ain't right, gents.
Hey, at least Warner Brothers and Rocksteady have taken the appropriate steps here. They've even apologized to gamers.
lol this game has one of the best unexpected jumpscares in the history of gaming. I pooped myself.
And Rocksteady didn't lie about the graphics of Arkham Knight by releasing incredible, mind-blowing footage that was simply never going to be representative of the actual game.
Really? So it's okay to lie about your game?
Hey, at least Warner Brothers and Rocksteady have taken the appropriate steps here. They've even apologized to gamers.
I've yet to see any such apology from CDPR. They blatantly lied about their game. So yay?
Only because of the loss of a massive portion of revenue now that Steam offers refunds, not because they give 2 shits about you or me.
They had probably 10x the budget for this even compared to TW3 and they still shipped a broken port.
WB/RS aren't doing the "right thing", they are covering their asses now. Doing the "right thing" would have been shipping a playable game in the first place.
You know, like CDPR did with TW3. I could actually play that when it launched, and enjoy it, unlike this mess. Lowered visuals didn't stop people from playing the game they paid for, whereas this is a game that plenty of people cant even play.
Not quite an apples to apples comparison you're making. One is game breaking, one is not.
I brought up CDPR - not just The Witcher 3.
You've conveniently glossed over The Witcher and The Witcher 2 - both had terrible launches, the original game in particular.
LOL what exactly is your beef with CDPR Wabe?
I'm at a loss why you're spending your first account-day here on this shit. Did the previous account get burned for some reason?.
I think we've reached a milestone here. I really do. It's now going to MUCH harder for gaming companies to release half baked ports.
After this, the rules are going to change. Power to the gamer!
It just means the next Ubisoft games will be UPlay exclusive.Let's see:
We've got another questionable Assassin's Creed coming up, along with a few games already providing some early disappointment, like The Division and Rainbow Six Siege (I don't mean to pick on Ubisoft, it's just on the tip of my tongue right now). It's 2015 and while pre-orders continue to be thoroughly criticized, Fallout 4's Collector's edition with the Pipboy has sold out, multiple times. E3 is still overrun with CGI trailers and vague announcements and we eat it up. DLC and season passes and "exclusive" content to a retailer are the norm - just look at how Bungie treats its players with DLC and add-on content. P2W is still arguably out there for the "competitive" scene. Consoles and "ports" fragment players into separate camps and as we've seen, lowers the bar across the board.
Steam refunds are definitely a game changer, and a step in the right direction, but a turning point - no way. I think we can't declare "power to the gamer" just yet.
if the PC version was excellent right out of the gate I wonder if we would have even known that the game was outsourced to Iron Galaxy...Rocksteady might have taken all the credit...but as soon as there were problems they were quick to blame Iron Galaxy
We wouldn't have a clue I'm sure. It was a dick move for them to throw Iron Galaxy under the bus. It was after all Rocksteady's decision to outsource the PC version to another vendor when they hadn't done so in the past.
Let's see:
We've got another questionable Assassin's Creed coming up, along with a few games already providing some early disappointment, like The Division and Rainbow Six Siege (I don't mean to pick on Ubisoft, it's just on the tip of my tongue right now). It's 2015 and while pre-orders continue to be thoroughly criticized, Fallout 4's Collector's edition with the Pipboy has sold out, multiple times. E3 is still overrun with CGI trailers and vague announcements and we eat it up. DLC and season passes and "exclusive" content to a retailer are the norm - just look at how Bungie treats its players with DLC and add-on content. P2W is still arguably out there for the "competitive" scene. Consoles and "ports" fragment players into separate camps and as we've seen, lowers the bar across the board.
Steam refunds are definitely a game changer, and a step in the right direction, but a turning point - no way. I think we can't declare "power to the gamer" just yet.
So I watched the Totalbiscuit video. That guy is getting very good performance with his single Titan. Yes I know its a Titan it should run well. But even 980Ti's are on par with Titans so don't act like 1000$ video cards are needed for this game.
Anyways his frame rate was going anywhere from 60-120fps. I am confused. He is playing at 1440p too.. Isn't this GOOD????????
And on top of that SLI isn't even working its broken. Apparently fixed in the new driver tho.
That's the thing too many polarising performance figures at the moment. Could it be people getting shit performance have other programs like Afterburner or such running in the background? Who knows.
It just means the next Ubisoft games will be UPlay exclusive.![]()
It just means the next Ubisoft games will be UPlay exclusive.![]()
That brings up an interesting question: How do Steam refunds work with games that get registered on 3rd party services? If someone were to say buy AC: Tophats on Steam then refund it would it also get pulled form their Uplay?
BAK only worked for a few people (like myself) but took a dump on most people's machine