The Witcher 3 Wild Hunt: Official Thread

TW1 didn't really push the envelope graphically, I don't really think the graphics had all that much to do with its success. In fact TW2 was graphically superior, but to this day I haven't cared enough to finish it once, let alone 3 times like the original.
It's much easier to make a game graphically demanding than it is to make it engaging and enjoyable.
 
TW1 didn't really push the envelope graphically, I don't really think the graphics had all that much to do with its success. In fact TW2 was graphically superior, but to this day I haven't cared enough to finish it once, let alone 3 times like the original.
It's much easier to make a game graphically demanding than it is to make it engaging and enjoyable.

I loved the TW1&2 but the second had a bit too much of a political story line that was just downright boring at times. I am glad that TW3 is getting back to the monster slaying. I don't care about some fantasy political power struggle in a video game.
 
I loved the TW1&2 but the second had a bit too much of a political story line that was just downright boring at times. I am glad that TW3 is getting back to the monster slaying. I don't care about some fantasy political power struggle in a video game.

The politics is the best part.

Have you considered playing Monster Hunter instead?
 
I wish I understood the developer side more to really comment intelligently.

I wonder how profitable TW2 was for CDPR. I just do not see a game having groundbreaking graphics AND outstanding gameplay AND a lot of content AND geared towards only PC because it goes without saying the market isn't there. I bet out of all of the "gamers" console + PC...only 10% IF THAT are running high end machines that can push such a game. I don't care to spend an average of $2K a year or more to have a cutting edge rig. I spend about $2k every 3 years I bet and am able to play most games on high and all games on medium near the end of life of my rig. So...while I want a game to have comparable graphics to the competition, I don't demand cutting edge graphics over gameplay.

So set the rambling aside...you high end PC rig folks have two choices...

#1 - Play a game with mediocre gameplay and not a lot of content BUT it has outstanding graphics.
#2 - Play a slightly less graphics oriented game with good gameplay and lots of content.

I don't see it economically feasible to have both...
 
It seems that the code that been attached to my new 970 gives me only the GOG version. Wish there was a choice between Steam and GoG, and I'd pick Steam in a blink of an eye - I don't care for DRM, and it's more convenient to have all my games in one single service.

NVM... It's free, so I won't look gifted horse in mouth. Got also some paper toys, comics, movies, wallpapers and all that jazz with the edition, and game download starts on 19th May.
 
I wish I understood the developer side more to really comment intelligently.

I wonder how profitable TW2 was for CDPR. I just do not see a game having groundbreaking graphics AND outstanding gameplay AND a lot of content AND geared towards only PC because it goes without saying the market isn't there. I bet out of all of the "gamers" console + PC...only 10% IF THAT are running high end machines that can push such a game. I don't care to spend an average of $2K a year or more to have a cutting edge rig. I spend about $2k every 3 years I bet and am able to play most games on high and all games on medium near the end of life of my rig. So...while I want a game to have comparable graphics to the competition, I don't demand cutting edge graphics over gameplay.

So set the rambling aside...you high end PC rig folks have two choices...

#1 - Play a game with mediocre gameplay and not a lot of content BUT it has outstanding graphics.
#2 - Play a slightly less graphics oriented game with good gameplay and lots of content.

I don't see it economically feasible to have both...

You can't with Western pay, especially North America. But Poland and thier cost of living and the available pool of talent with less competition. You can make a great PC game.
 
It seems that the code that been attached to my new 970 gives me only the GOG version. Wish there was a choice between Steam and GoG, and I'd pick Steam in a blink of an eye - I don't care for DRM, and it's more convenient to have all my games in one single service.

NVM... It's free, so I won't look gifted horse in mouth. Got also some paper toys, comics, movies, wallpapers and all that jazz with the edition, and game download starts on 19th May.

The GOG version is the DRM free version.
 
You can't with Western pay, especially North America. But Poland and thier cost of living and the available pool of talent with less competition. You can make a great PC game.

Actually we have higher costs of living than in States. And your minimal pay is higher than our average. No wonder about 2 million of people fled West for any chance of honest pay. Taking that all of our political parties have carpet bagger mentality, it's kinda challenging to make ends meet. But that's what makes us also creative :)
 
So, uh, get ready. This is gonna be long.
This comes from Gamestar.de, who apparently got to play the PC version with no limitations.

Translation courtesy of users on the Witcher 3 official forums:

journalist played 10-12 hours, had full access to the game and reached level 7
game is already at Sony & MS for admission
resolution on Xbox One will definitely stay at 900p in order to offer a stable performance
fluid gameplay on 1080p with everything on maximum +nvidia hairworks on GTX 980 -> looks
- Ultra settings are impressive, especially the rich vegetation and character models; there can be scenes where difference between high and ultra won't be that noticeable; lighting is impressive: for instance evening light falling on vast flower fields of a parfum-maker
Looks insanely good for an open world game
two big cities with Novigrad and Oxenfurt (which is really big as well)
you cannot enter every house in Novigrad but it's cleverly masked if you can't enter one
Novigrad and No man's land are connected, only seperated maps, only loading time between main land and Skellige
Novigrad+No man's land are much bigger than Skyrim alone
no button for opening doors anymore, all doors are swinging doors
extremely lively interiors, every interior tells a different story
There are around 25 "villages" in No mans land and Novigrad
there are towns in the game of the same size of Flotsam
cities have a realistic eco-system and surroundings with real suburb parts in which craftsmen are located like in medieval times
last active skill-slot (12th) at level 50, level cap could be even higher
whole world feels quite realistic and organic
Combat with gamepad very intuitive and fluid
diving is still not optimal in terms of controls, but you can dive everywhere
gamepad controls are apparently much better than mouse/keyboard according to the journalist (m/k on TW2 level)
it's still too easy to rob people, robbing system in general is lacking
whole game is consequently open world so pacing could be difficult for some
passages with Ciri are like a linear action-adventure, not like a RPG, plays differently and more action-fueled than Geralt's passages (no inventory, no skill tree, depending on the scene Ciri has certain skills)
side quests are great and each tells its own story with people actually reacting to Geralt
sound and subtitles can be combined freely from different available languages
there will definitely be a day-one patch
high grade of visual violence with dismemberments with a higher gore-level than TW1 or TW2, but still feels organic and consistent
items can be crafted and decomposed
best items in game must be crafted
game world can change based on your decisions
there was indeed no slider or adjustment option for the draw distance/LOD but according to the journalist he was happy with it
there is the cleverly constructed illusion of a realistic world but traveling is never boring and there is always something to discover
even if you disable markers for quest givers on the map the game gives you audio-visual hints like people screaming for help
the journalist never had the feeling that the world is "empty"
no sudden changes of environments (e.g. desert to humid regions), organic and consistent world
"sandbox elements" and random stuff is limited, so no fights of townpeople against dragons like in Skyrim, you can only influence the world to a certain level
as far as the journalist has experienced it there will be little to no enemy respawning, enemies haven returned during his two days in the game
the game is open world but actually almost everything is "controlled" and "planned" by the developers
The Quests aren't randomly generated, they appear on the same spot
He did not encounter any simple fetch quests
many things are commented by Geralt e.g. when he tracks down leads with the Witcher senses
mutagens can be very powerful, like 40% damage enhancer for signs
very different enemy types that feel and play differently
no "clone" NPCs, every NPC in Novigrad for example looks differently
every potion and bomb must only brewed/crafted once
potions have different quality levels, can be improved, e.g. Swallow can offer more healing and more slots
crafting is extensive
you can for example increase the inventory limitations of your horse by crafting bigger saddle bags but you must actually go to your horse to be able to have access to these bags
every region has its own color setting and feel
Most dynamic/impressive Weather System the reporter has ever seen.
clouds cast shadows
bad weather like storms can happen everywhere
game loading time is extremely short on the high-end PC
saving and loading times are also extremely short
some huge buildings and story-relevant special areas have loading times, normal buildings do not
story branching in quests is excessive and impressive with not always "transparent" or easily visible effects, for example one quest had six "decisive" elements that could have gone down in a different way if the journalist behaved differently
"it will be impossible to play Witcher 3 two times in exactly the same way"
different to Bioware games dialogue options are not "obvious" and every possibility makes kind of sense, no sign whether an answer is "good" or "bad", only quest relevant options are marked (opposite to chatter and non-quest related dialogue options)
due to the complex way of story branching it's difficult to find times and locations where "things went wrong" if you want to develop your game in a different way
Ghwent is awesome according to the journalist, great design and entertaining
fist fighting is without QTEs now, it's just like normal fighting with hard and fast strikes and such
there are now negotiation minigame for quest rewards like bargaining for a monster hunt (before and after quests?)
there are horseraces similar to RDR, biggest focus on stamina management during races, you can even buy better saddles for horseraces
every item you choose is visible on Geralt's ingame model
Geralts beard will grow. You have to go to a barber after a few days
you can enter and play whatever region you want but you get hints where to start by your main quest (e.g. search Ciri in Novigrad's surroundings) if you want enemies that are on a similar level to yourself, but it's up to the player how he wants to progress
Level 24 Wyvern one-shotted level 7 Geralt
soundtrack was good, but neither really negative nor outstanding, but dynamic and decent, fits to the situation and location
some reactions from NPCs to things you did, but rather small comments, journalist admitted that he didn't play the game long enough for probably bigger reactions
tutorials are integrated into the story/progression and worth the effort due to good dialogues
the game is really immersive and "drags you in", feels and plays a lot more fluidly than the predecessors without being less complex
there is a chance that they won't be able to hold the level until the end of the game (speculation since two days were surely not enough to get to the end) but the journalist was truly and deeply impressed by what he saw and played
potions are quite important, especially on harder difficulty settings

And there is this:

EJJOdbV.jpg


There is also this:
http://www.dsogaming.com/news/the-w...ntel-i7-4790-with-gtx980-gets-new-screenshot/
As Gamestar reported, an Intel i7-4790 with 16GB of RAM and an NVIDIA GTX980 was able to run the game at 1080p on Ultra settings with almost constant 60fps.

Which is funny, because they then said this on twitter:
https://twitter.com/Marcin360/status/578571883634917377

So we still have no new screenshots of the game completely maxed out. But its close apparently...
 
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>Geralts beard will grow. You have to go to a barber after a few days

lol, that is pretty damn funny
 
Yeah...Skyrim didn't have nearly that much water to it at all, on top of that it looks a lot bigger.
 
cool, I can swim across the entire map...but will have to beware of the sea monsters lurking
 
fluid gameplay on 1080p with everything on maximum +nvidia hairworks on GTX 980 -> looks
- Ultra settings are impressive, especially the rich vegetation and character models; there can be scenes where difference between high and ultra won't be that noticeable; lighting is impressive: for instance evening light falling on vast flower fields of a parfum-maker

Sounds good.
 
I assume 1080 at Ultra settings is with no AA. Meaning you'll probably get a whole lot less if you want good image quality. And if you're at 1440, you better hope you have SLI. :p
 
I hope there is SLI support in TW3 :D

Hopefully it'll be nice to 970's though. If I can play at 60fps on 1440p on at least high settings, I am happy.
 
Source? Do we know what platform that is on?

Don't ask questions, just kneejerk to random FUDbait dropped by random troll.

Just because CDPR has said no Ultra screenshots or videos until after release doesn't mean we can't circlejerk to console screenshots and assume its PC.
 
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No source, no details as to "settings", no platform specified.

Seems legit.

I'm selling torches and pitchforks, if anyone needs one.
 
No source, no details as to "settings", no platform specified.

Seems legit.

I'm selling torches and pitchforks, if anyone needs one.

I'll take two pitchforks please, a bottle, a rag, some form of alcohol, and... ... I don't know... maybe some rope... Thanks!
 
I'm still buying it even if downgraded in the graphics department...it's an open world Witcher game!!...plus with Nvidia bundling the game with their graphics cards people are selling their codes online for around $30...game is worth that price based on the gameplay alone
 
What's with this need of some people to look/hope for the worst, like there is some need to be disappointed. Was anyone let down by the graphics in either of the prior entries, particularly the Witcher 2 which is still one of the nicest looking games available.
 
The downgrade is real, guys.

http://imgur.com/a/8I1He

I'm not saying the game will be UGLY but it's not going to look like promo material. Well that's how it traditionally works, anyway. Nobody should be surprised.
The question really becomes HOW FAR WILL THEY GO? Could be another Watch Dogs. The new consoles bring out the worst in game devs.
 
Still no reference to the source though. In some of those i swear it looks like they turned the graphics down to minimum just to get a rise out of people.
 
Yeah, until someone can say where that pic came from, at which settings, on which hardware, PC, console, etc. Who cares? Until a final version goes out the door, or the devs specifically say that they've done something like this, nobody even knows. Who knows, it could look better than the promo in the end on the right hardware. :rolleyes: <--- I'm doing this as hard as I can...
 
Yeah, not to mention they already responded to that infamous pic of the guy in the black armor with the really low looking textures, they were trying to do a "frost" effect over his armor to make it look like ice was formed over it, but it didn't look like they wanted so they took it out, and this is what he looks like with and without that effect:

whathappenedrpuhj.jpg
 
What's funny is they all look good. This trend of people behaving like the audiophiles of video game graphics is so fucking tedious.

Could be another Watch Dogs

No, it'll be another Witcher.
 

My blood pressure was about to explode...
Then I remembered CDPR confirmed that CA can be disabled in the game.

LOOK AT IT. Look at how horrible that stupid effect looks on the right pic! CA needs to die in a fire. Blurry trash, are we to wear 3D glasses when playing new games? ffs...
 
What's with this need of some people to look/hope for the worst, like there is some need to be disappointed. Was anyone let down by the graphics in either of the prior entries, particularly the Witcher 2 which is still one of the nicest looking games available.

People using images are so funny....try and search for the game FEAR on hardfoum.

When the first screenshot came out some people called it "ugly"...and joked about the game.
When the game was relased, they quickly got all quiet.

I will wager this will be the same story.
 
People using images are so funny....try and search for the game FEAR on hardfoum.

When the first screenshot came out some people called it "ugly"...and joked about the game.
When the game was relased, they quickly got all quiet.

I will wager this will be the same story.

FEAR still looks good even now for the most part.
 
My blood pressure was about to explode...
Then I remembered CDPR confirmed that CA can be disabled in the game.

LOOK AT IT. Look at how horrible that stupid effect looks on the right pic! CA needs to die in a fire. Blurry trash, are we to wear 3D glasses when playing new games? ffs...

I really wish Devs would stop using CA. It's just plain awful and ruins the image quality.

It's vomit inducing in some scenes/areas in BloodBorne.
 
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