Discovered the M1 last week, now I'm in love. Wanted to jump in and ask some questions about a build I'm considering.
Goals: Stylish 1080p gaming, air-cooled, bang-for-buck parts. Low-to-moderate noise. Fast SSD for general quality-of-life, room to add slot-load blu-ray player.
Questions...
It was a gift from someone special, so even if I can't get the original back a replacement would still mean a lot to me. And I've been having a hard time finding one.
I'm looking for one of these:
After draining perhaps one too many, I accidentally sent one of my very favorite shot glasses careening off the counter and all over the kitchen floor. Whoops.
I'm offering $30 for a replacement. Send me a PM if you have one you're willing to sell...
Yeah, if I went to the 24" models I'd be planning on spending an appropriate chunk of change, not the same kind of thing I'm considering for the smaller monitors.
I'm looking into a LCD widescreen monitor. PC gaming will be my primary focus. I also like to watch DVDs on my computer - the rest of the stuff I do isn't that demanding - web browsing, word processing etc. My desired price range is in the neighborhood of $250-300.
After spending a day or two...
I'm working with a byte array and I'm having a devil of a time figuring out how to write in data that's more than one char (byte) long. It looks something like this:
#define RDT_PKTSIZE 64
struct packet {
char data[RDT_PKTSIZE];
};
packet pkt;
I'd like to use the first two bytes...
MUD = Multi User Dungeon/Domain
Similar to MUSHes, MOOs, etc.
The one I'm playing at the moment is a cyberpunk RP MOO called Cybersphere. cs.vv.com for details.
I love it. It's been running for something like 10 years now, features all kinds of neat systems. Send me a PM if you want to...
What is it about F@H that causes this, and is there a fix? I've experienced similar behavior, but so far I've just closed F@H when I want to game. A better solution would be nice.
Actually, HellMOO has developed something of a reputation as a ghetto for twinks who've been banned from Cybersphere :p
But yeah, it's a similar basic idea, but executed (in my opinion) much better.
I play a role-playing MOO called Cybersphere (http://cs.vv.com). It's a pretty cool game, with a fairly large playerbase and codebase. At any given time there're between 5-30 different players logged on, and the admin do a pretty good job of enforcing good RP and keeping things fun. The game...
Thanks for pointing out bootvis. I think you might be right - bootvis shows the logon + service phase to be the one that's getting dragged out, and a 119.99sec network delay with mrxsmb.sys.
My thoughts:
119.99sec is a very suspicious number. It's way too close to 2 minutes, and I'm willing...